Player Matchup

Thoth
Thoth
DeftestCrown
Thoth
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 33L
1,465 Elo+
Solo
Hou Yi
Hou Yi
Delita Paladin
Hou Yi
Level 21
God Stats
10W - 18L
1,480 SR
Queue Stats
12W - 20L
1,658 Elo+
Party 1
Thanatos
Thanatos
KUCHIGATANA
Thanatos
Level 17
God Stats
8W - 4L
1,705 SR
Queue Stats
20W - 11L
1,665 Elo+
Solo
Cthulhu
Cthulhu
Ramza Hokuten
Cthulhu
Level 3
God Stats
3W - 9L
1,500 SR
Queue Stats
10W - 15L
1,818 Elo+
Party 1
Bellona
Bellona
Zalbag Hokuten
Bellona
Level 6
God Stats
1W - 1L
1,753 SR
Queue Stats
4W - 10L
1,818 Elo+
Party 1
Team Averages
Level 15
1,588 SR
1,685 Elo+

VS

Team Averages
Level 18
1,640 SR
1,679 Elo+
Yemoja
Yemoja
LaCeD_ShRoOmZ_
Yemoja
Level 28
God Stats
16W - 9L
1,802 SR
Queue Stats
49W - 39L
1,515 Elo+
Party 2
Ymir
Ymir
UnbrokenJeans58
Ymir
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 11L
1,713 Elo+
Solo
Arachne
Arachne
Yummymonsters
Arachne
Level 3
God Stats
6W - 3L
1,840 SR
Queue Stats
27W - 19L
1,778 Elo+
Solo
Janus
Janus
zHappyJuicez
Janus
Level 29
God Stats
9W - 13L
1,583 SR
Queue Stats
241W - 223L
1,685 Elo+
Party 2
Skadi
Skadi
zHappyPooz
Skadi
Level 26
God Stats
10W - 7L
1,473 SR
Queue Stats
278W - 250L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,423
542
903
2,587
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
4,759
476
3,681
3,942
1,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
KUCHIGATANA
Thanatos
7
0 / 5 / 0
4,682
468
2,031
7,663
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
7
0 / 2 / 0
4,154
415
1,754
6,037
2,750
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
0 / 2 / 0
4,360
436
761
4,571
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,495
550
2,518
4,204
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 1
7,008
701
5,425
3,472
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
11
5 / 0 / 1
6,752
675
3,443
4,955
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 1
5,420
542
1,108
1,547
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
9
1 / 1 / 1
5,097
510
4,200
5,274
1,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
11
11
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
1
0
1
L
Thanatos
KUCHIGATANA
Thanatos
0
5
0
0
W
0
0
2
1
L
Cthulhu
0
2
0
0
W
5
0
1
5.5
W
Arachne
5
0
1
5.5
L
0
2
0
0
W
0
0
1
0.5
W
Skadi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,130
Damage
16,694
24,800
Taken
19,452
10,038
Mitigated
7,499
8,627
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
903
0
0
500
2,587
586
0
1,061
1,386
27,276
0
L
3,681
896
0
1,638
3,942
1,057
66
969
2,973
0
21,340
L
Thanatos
KUCHIGATANA
Thanatos
2,031
800
0
3,861
7,663
2,388
0
2,673
4,990
0
19,584
W
2,518
618
1,157
1,446
4,204
1,841
60
1,085
3,069
17,256
0
L
Cthulhu
1,754
278
0
870
6,037
2,750
0
1,377
4,660
9,221
0
W
5,425
1,797
0
500
3,472
2,326
0
14
3,458
38,916
0
W
Arachne
3,443
2,978
0
1,396
4,955
1,564
0
305
4,610
0
38,125
L
761
130
0
1,758
4,571
3,257
0
2,831
1,740
797
11,268
W
1,108
44
0
492
1,547
309
0
246
1,203
22,771
0
W
Skadi
4,200
2,640
0
959
5,274
1,459
362
833
4,441
0
26,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,378
Gold Earned
29,772
208
Minions Killed
279
0
Camps Cleared
0
862,312
Distance Traveled
923,651
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,423
542
59
6
0
153,866
3
L
Hou Yi
4,759
476
53
5
0
164,339
2
L
Thanatos
4,682
468
55
6
0
183,850
0
W
Yemoja
5,495
550
34
3
0
185,069
0
L
Cthulhu
4,154
415
16
2
0
174,769
1
W
Ymir
7,008
701
71
7
0
186,661
0
W
Arachne
6,752
675
72
7
0
234,180
1
L
Bellona
4,360
436
25
3
0
185,488
1
W
Janus
5,420
542
52
5
0
145,450
1
W
Skadi
5,097
510
50
5
0
172,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role