Player Matchup

Ganesha
Ganesha
BQQM180
Ganesha
Level 60
God Stats
1W - 0L
1,730 SR
Queue Stats
6W - 7L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
JWallaby
Sylvanus
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 12L
1,524 Elo+
Party 1
Yemoja
Yemoja
STR7X
Yemoja
Level 86
God Stats
1W - 0L
1,699 SR
Queue Stats
20W - 20L
1,491 Elo+
Party 1
Khepri
Khepri
abbaggey
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,442 Elo+
Party 1
Cerberus
Cerberus
bernventers
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 61
1,543 SR
1,477 Elo+

VS

Team Averages
Level 63
1,510 SR
1,505 Elo+
Susano
Susano
ArchiveTOG
Susano
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
281W - 310L
1,511 Elo+
Party 3
Nu Wa
Nu Wa
Ederugaruto
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
LovelyLudwig
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
OGHellstorm
Danzaburou
Level 29
God Stats
49W - 52L
1,548 SR
Queue Stats
174W - 215L
1,515 Elo+
Party 3
Hercules
Hercules
UJellyBroxX
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BQQM180
Ganesha
19
0 / 9 / 7
11,577
609
14,045
21,533
13,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
JWallaby
Sylvanus
20
6 / 5 / 2
15,380
809
17,952
26,133
35,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
STR7X
Yemoja
18
1 / 5 / 5
12,611
664
9,225
18,212
15,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
abbaggey
Khepri
19
1 / 4 / 4
13,079
688
9,692
38,560
49,468
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
bernventers
Cerberus
16
0 / 5 / 4
10,973
578
9,706
22,217
20,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ArchiveTOG
Susano
19
3 / 5 / 15
13,072
688
23,380
19,960
14,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 0 / 1
9,276
488
0
0
0
20
7 / 0 / 20
15,215
801
28,750
26,530
56,205
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
OGHellstorm
Danzaburou
20
8 / 1 / 11
14,067
740
25,428
13,995
6,854
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
UJellyBroxX
Hercules
20
10 / 2 / 14
14,325
754
29,050
22,108
38,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
8
Kills
28
28
Deaths
8
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Susano
ArchiveTOG
Susano
3
5
15
2.1
W
Ganesha
BQQM180
Ganesha
0
9
7
0.39
L
0
0
1
0.5
W
Sylvanus
JWallaby
Sylvanus
6
5
2
1.4
L
7
0
20
17
L
Danzaburou
OGHellstorm
Danzaburou
8
1
11
13.5
W
Yemoja
STR7X
Yemoja
1
5
5
0.7
L
Hercules
UJellyBroxX
Hercules
10
2
14
8.5
W
Khepri
abbaggey
Khepri
1
4
4
0.75
W
Cerberus
bernventers
Cerberus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,620
Damage
106,608
126,655
Taken
82,593
134,983
Mitigated
115,507
52,118
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ArchiveTOG
Susano
23,380
8,660
0
124
19,960
14,413
0
15,060
4,900
2,139
53,522
W
Ganesha
BQQM180
Ganesha
14,045
1,434
0
622
21,533
13,414
1,592
6,860
13,269
43,955
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
JWallaby
Sylvanus
17,952
3,788
6,077
9,528
26,133
35,930
390
5,704
20,179
47,058
0
L
28,750
3,112
0
9,689
26,530
56,205
208
18,342
8,188
66,130
0
L
Danzaburou
OGHellstorm
Danzaburou
25,428
15,098
0
3,155
13,995
6,854
2,560
10,201
3,794
0
59,694
W
Yemoja
STR7X
Yemoja
9,225
2,981
18,497
4,314
18,212
15,812
542
5,190
12,947
29,996
0
L
Hercules
UJellyBroxX
Hercules
29,050
10,418
0
7,935
22,108
38,035
362
17,372
4,736
660
56,864
W
Khepri
abbaggey
Khepri
9,692
1,849
954
9,565
38,560
49,468
1,725
8,302
29,883
38,510
0
W
Cerberus
bernventers
Cerberus
9,706
1,031
0
2,561
22,217
20,359
620
4,112
17,866
29,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,620
Gold Earned
65,955
307
Minions Killed
317
4
Camps Cleared
8
1,512,979
Distance Traveled
1,337,765
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,072
688
76
4
5
328,781
2
W
Ganesha
11,577
609
44
2
0
340,619
0
L
Nu Wa
9,276
488
0
0
0
0
0
W
Sylvanus
15,380
809
71
4
1
283,518
3
L
Sobek
15,215
801
78
4
2
376,512
3
L
Danzaburou
14,067
740
85
4
0
303,352
0
W
Yemoja
12,611
664
66
3
1
289,788
0
L
Hercules
14,325
754
78
4
1
329,120
0
W
Khepri
13,079
688
81
4
0
313,283
0
W
Cerberus
10,973
578
45
2
2
285,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role