Player Matchup

Heimdallr
Heimdallr
Ark_Illusions
Heimdallr
Level 86
God Stats
3W - 2L
1,426 SR
Queue Stats
7W - 4L
1,649 Elo+
Party 2
Vulcan
Vulcan
Nick3333
Vulcan
Level 25
God Stats
24W - 10L
1,309 SR
Queue Stats
870W - 628L
1,722 Elo+
Party 1
Athena
Athena
RannyDey
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 2
Mercury
Mercury
SlimeeGameS
Mercury
Level 109
God Stats
11W - 5L
1,500 SR
Queue Stats
850W - 554L
1,683 Elo+
Party 1
Guan Yu
Guan Yu
SuculentSock
Guan Yu
Level 105
God Stats
30W - 11L
1,752 SR
Queue Stats
329W - 188L
1,663 Elo+
Party 1
Team Averages
Level 70
1,497 SR
1,681 Elo+

VS

Team Averages
Level 49
1,381 SR
1,500 Elo+
Set
Set
BryanDaHawaiian
Set
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
ChoseyChas
Cernunnos
Level 37
God Stats
55W - 52L
1,358 SR
Queue Stats
228W - 213L
1,547 Elo+
Party 3
Amaterasu
Amaterasu
Cordan
Amaterasu
Level 48
God Stats
6W - 16L
1,289 SR
Queue Stats
30W - 55L
1,267 Elo+
Solo
Sylvanus
Sylvanus
GreejNesus
Sylvanus
Level 78
God Stats
0W - 2L
1,271 SR
Queue Stats
267W - 221L
1,567 Elo+
Party 3
Baron Samedi
Baron Samedi
Jeffro2270
Baron Samedi
Level 29
God Stats
32W - 17L
1,488 SR
Queue Stats
153W - 133L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ark_Illusions
Heimdallr
20
3 / 4 / 5
13,320
605
14,909
17,431
7,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Nick3333
Vulcan
17
6 / 3 / 4
11,950
543
13,420
6,989
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
RannyDey
Athena
14
0 / 2 / 13
9,979
454
4,253
11,653
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
SlimeeGameS
Mercury
20
12 / 1 / 12
14,250
648
17,816
16,150
9,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
SuculentSock
Guan Yu
20
7 / 1 / 13
13,443
611
16,003
23,027
35,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,930
406
6,660
15,300
9,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
ChoseyChas
Cernunnos
15
1 / 6 / 3
9,805
446
8,970
16,215
9,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Cordan
Amaterasu
15
2 / 8 / 1
9,528
433
4,886
15,945
15,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
GreejNesus
Sylvanus
15
5 / 3 / 5
11,167
508
10,257
22,634
27,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Jeffro2270
Baron Samedi
16
3 / 3 / 4
10,397
473
9,783
13,789
8,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
28
Kills
11
11
Deaths
28
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ark_Illusions
Heimdallr
3
4
5
1.38
L
0
8
2
0.13
L
Cernunnos
ChoseyChas
Cernunnos
1
6
3
0.42
L
Amaterasu
Cordan
Amaterasu
2
8
1
0.31
L
Sylvanus
GreejNesus
Sylvanus
5
3
5
2.5
L
Baron Samedi
Jeffro2270
Baron Samedi
3
3
4
1.67
W
Vulcan
Nick3333
Vulcan
6
3
4
2.67
W
Athena
RannyDey
Athena
0
2
13
3.25
W
Mercury
SlimeeGameS
Mercury
12
1
12
18
W
Guan Yu
SuculentSock
Guan Yu
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,401
Damage
40,556
75,250
Taken
83,883
61,999
Mitigated
70,417
35,745
Healing
24,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ark_Illusions
Heimdallr
14,909
7,447
0
6,528
17,431
7,777
3,727
5,947
11,484
0
113,894
L
6,660
2,675
289
3,454
15,300
9,297
0
4,395
10,492
3,999
51,072
L
Cernunnos
ChoseyChas
Cernunnos
8,970
4,486
0
4,130
16,215
9,752
934
1,615
14,544
5,373
59,415
L
Amaterasu
Cordan
Amaterasu
4,886
1,803
618
3,105
15,945
15,499
207
2,999
12,553
6,295
39,608
L
Sylvanus
GreejNesus
Sylvanus
10,257
2,650
1,943
6,575
22,634
27,158
0
5,872
16,394
33,053
0
L
Baron Samedi
Jeffro2270
Baron Samedi
9,783
534
1,157
3,724
13,789
8,711
0
2,098
11,483
64,377
0
W
Vulcan
Nick3333
Vulcan
13,420
3,438
0
404
6,989
2,591
821
4,651
2,338
63,079
0
W
Athena
RannyDey
Athena
4,253
1,397
0
1,752
11,653
7,374
1,145
5,747
5,906
12,864
0
W
Mercury
SlimeeGameS
Mercury
17,816
7,969
0
7,741
16,150
9,159
2,046
2,827
13,323
0
151,636
W
Guan Yu
SuculentSock
Guan Yu
16,003
2,690
3,934
15,386
23,027
35,098
241
3,268
19,759
0
85,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,942
Gold Earned
49,827
694
Minions Killed
447
0
Camps Cleared
0
2,305,986
Distance Traveled
2,053,197
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,320
605
191
9
0
395,125
1
L
Set
8,930
406
103
5
0
398,874
1
L
Cernunnos
9,805
446
114
5
0
409,209
1
L
Amaterasu
9,528
433
69
3
0
433,365
1
L
Sylvanus
11,167
508
38
2
0
421,785
8
L
Baron Samedi
10,397
473
123
6
0
389,964
5
W
Vulcan
11,950
543
125
6
0
423,416
4
W
Athena
9,979
454
21
1
0
483,566
0
W
Mercury
14,250
648
202
9
0
556,069
1
W
Guan Yu
13,443
611
155
7
0
447,810
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role