Player Matchup

Cthulhu
Cthulhu
GugaSky
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,419 Elo+
Party 2
Hel
Hel
PapaiGamer1415
Hel
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,313 Elo+
Party 2
Danzaburou
Danzaburou
TRAHYIN
Danzaburou
Level 26
God Stats
17W - 16L
1,306 SR
Queue Stats
22W - 25L
1,342 Elo+
Party 1
Izanami
Izanami
fildas12
Izanami
Level 3
God Stats
3W - 1L
1,753 SR
Queue Stats
27W - 15L
1,419 Elo+
Party 2
Chang'e
Chang'e
this_sayu
Chang'e
Level 27
God Stats
3W - 5L
1,346 SR
Queue Stats
11W - 22L
1,294 Elo+
Party 1
Team Averages
Level 13
1,481 SR
1,358 Elo+

VS

Team Averages
Level 50
1,553 SR
1,524 Elo+
Danzaburou
Danzaburou
CuinLali
Danzaburou
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Faquch
Anubis
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 53L
1,500 Elo+
Party 4
Ra
Ra
Feduch12
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,500 Elo+
Party 4
Mulan
Mulan
Kheprinceso
Mulan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
zDiablo
Tyr
Level 148
God Stats
2W - 3L
1,765 SR
Queue Stats
248W - 191L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GugaSky
Cthulhu
15
1 / 11 / 4
9,150
915
12,187
25,364
23,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 7 / 1
9,021
902
4,835
16,679
6,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
TRAHYIN
Danzaburou
14
1 / 11 / 3
8,832
883
8,601
16,365
5,688
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
fildas12
Izanami
15
1 / 8 / 4
9,144
914
12,079
18,561
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
this_sayu
Chang'e
15
1 / 7 / 3
9,014
901
9,208
18,552
7,412
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

65

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CuinLali
Danzaburou
18
7 / 0 / 27
10,858
1,086
19,337
8,911
3,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Faquch
Anubis
19
14 / 1 / 28
12,724
1,272
26,206
8,801
4,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 29
11,024
1,102
14,888
5,128
2,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 2 / 27
12,016
1,202
17,767
13,977
11,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
17
6 / 2 / 22
10,975
1,098
11,477
14,379
13,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
177
5
Kills
44
44
Deaths
5
15
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CuinLali
Danzaburou
7
0
27
20.5
W
Anubis
Faquch
Anubis
14
1
28
28
W
5
0
29
19.5
L
Cthulhu
GugaSky
Cthulhu
1
11
4
0.27
W
12
2
27
12.75
L
1
7
1
0.21
L
Danzaburou
TRAHYIN
Danzaburou
1
11
3
0.23
L
Izanami
fildas12
Izanami
1
8
4
0.38
L
Chang'e
this_sayu
Chang'e
1
7
3
0.36
W
Tyr
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,910
Damage
89,675
95,521
Taken
51,196
50,999
Mitigated
35,716
20,068
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CuinLali
Danzaburou
19,337
9,899
0
1,861
8,911
3,739
0
3,997
4,864
0
29,581
W
Anubis
Faquch
Anubis
26,206
1,679
0
4,812
8,801
4,517
0
4,826
3,850
51,048
0
W
14,888
1,287
4,497
2,198
5,128
2,301
0
3,397
1,656
44,391
0
L
Cthulhu
GugaSky
Cthulhu
12,187
948
0
461
25,364
23,907
0
9,533
15,634
25,337
0
W
17,767
3,821
0
1,982
13,977
11,592
0
7,152
6,687
0
24,352
L
4,835
454
5,781
3,717
16,679
6,727
0
9,699
6,905
19,737
0
L
Danzaburou
TRAHYIN
Danzaburou
8,601
4,812
0
264
16,365
5,688
0
8,532
7,758
0
22,659
L
Izanami
fildas12
Izanami
12,079
8,230
0
1,946
18,561
7,265
0
4,939
13,472
0
35,769
L
Chang'e
this_sayu
Chang'e
9,208
356
3,565
4,334
18,552
7,412
0
8,391
10,061
30,729
0
W
Tyr
11,477
1,545
0
2,839
14,379
13,567
0
6,245
7,909
0
19,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,161
Gold Earned
57,597
172
Minions Killed
181
5
Camps Cleared
7
858,310
Distance Traveled
975,332
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,858
1,086
22
2
2
197,953
1
W
Anubis
12,724
1,272
50
5
3
186,417
1
W
Ra
11,024
1,102
77
8
0
203,335
0
L
Cthulhu
9,150
915
24
2
1
190,767
1
W
Mulan
12,016
1,202
14
1
1
194,376
3
L
Hel
9,021
902
31
3
0
183,814
0
L
Danzaburou
8,832
883
23
2
1
133,282
0
L
Izanami
9,144
914
39
4
2
160,638
2
L
Chang'e
9,014
901
55
6
1
189,809
0
W
Tyr
10,975
1,098
18
2
1
193,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role