Player Matchup

Danzaburou
Danzaburou
ImperialSpliffy
Danzaburou
Level 14
God Stats
1W - 0L
1,259 SR
Queue Stats
2W - 2L
1,303 Elo+
Party 2
Sylvanus
Sylvanus
RealMuffinMan
Sylvanus
Level 29
God Stats
5W - 6L
1,834 SR
Queue Stats
42W - 45L
1,428 Elo+
Party 2
Ra
Ra
TheNamesBerry
Ra
Level 6
God Stats
2W - 1L
1,460 SR
Queue Stats
5W - 10L
1,160 Elo+
Solo
Susano
Susano
hedaro
Susano
Level 31
God Stats
8W - 7L
1,707 SR
Queue Stats
24W - 28L
1,409 Elo+
Party 2
Guan Yu
Guan Yu
turnshavetabled
Guan Yu
Level 5
God Stats
10W - 2L
1,749 SR
Queue Stats
145W - 148L
1,500 Elo+
Party 2
Team Averages
Level 17
1,602 SR
1,360 Elo+

VS

Team Averages
Level 26
1,342 SR
1,367 Elo+
Anubis
Anubis
CtzGoat
Anubis
Level 25
God Stats
87W - 97L
1,266 SR
Queue Stats
100W - 144L
1,237 Elo+
Party 3
Heimdallr
Heimdallr
Kmight2004
Heimdallr
Level 27
God Stats
3W - 5L
1,290 SR
Queue Stats
255W - 300L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Red914
Cthulhu
Level 28
God Stats
22W - 18L
1,473 SR
Queue Stats
464W - 455L
1,505 Elo+
Party 1
Bellona
Bellona
ScottChev
Bellona
Level 24
God Stats
24W - 34L
1,267 SR
Queue Stats
98W - 141L
1,265 Elo+
Party 3
Loki
Loki
noobzealand
Loki
Level 26
God Stats
13W - 15L
1,412 SR
Queue Stats
108W - 127L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImperialSpliffy
Danzaburou
16
10 / 0 / 12
11,524
549
18,473
11,558
5,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
RealMuffinMan
Sylvanus
15
6 / 3 / 14
11,206
534
10,130
19,709
23,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 1 / 6
9,528
454
5,890
7,585
2,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
hedaro
Susano
19
7 / 1 / 3
12,186
580
9,382
12,639
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 1 / 6
11,649
555
10,227
22,099
19,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CtzGoat
Anubis
14
0 / 4 / 1
8,982
428
8,160
10,098
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Kmight2004
Heimdallr
9
0 / 10 / 2
6,891
328
5,102
14,782
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Red914
Cthulhu
14
2 / 5 / 0
9,043
431
13,125
16,909
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
ScottChev
Bellona
13
1 / 8 / 1
8,545
407
11,928
18,464
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 1
8,212
391
3,627
13,565
3,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
32
Kills
5
6
Deaths
32
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
CtzGoat
Anubis
0
4
1
0.13
W
Danzaburou
ImperialSpliffy
Danzaburou
10
0
12
16
L
Heimdallr
Kmight2004
Heimdallr
0
10
2
0.1
W
Sylvanus
RealMuffinMan
Sylvanus
6
3
14
4.33
L
Cthulhu
Red914
Cthulhu
2
5
0
0.4
L
Bellona
ScottChev
Bellona
1
8
1
0.19
W
1
1
6
4
W
Susano
hedaro
Susano
7
1
3
8.5
L
2
5
1
0.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,102
Damage
41,942
73,590
Taken
73,818
56,571
Mitigated
38,012
38,083
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CtzGoat
Anubis
8,160
63
0
3,876
10,098
3,996
725
1,540
8,483
58,000
0
W
Danzaburou
ImperialSpliffy
Danzaburou
18,473
11,533
0
3,156
11,558
5,366
3,353
4,454
7,079
0
78,107
L
Heimdallr
Kmight2004
Heimdallr
5,102
2,194
0
2,028
14,782
3,899
0
5,220
9,562
0
20,662
W
Sylvanus
RealMuffinMan
Sylvanus
10,130
3,399
5,575
9,667
19,709
23,248
935
6,302
13,407
33,804
0
L
Cthulhu
Red914
Cthulhu
13,125
172
267
2,496
16,909
10,964
0
5,798
11,111
56,278
0
L
Bellona
ScottChev
Bellona
11,928
5,062
0
1,415
18,464
15,453
934
985
17,088
0
46,011
W
5,890
430
888
2,423
7,585
2,785
620
3,526
4,034
55,127
0
W
Susano
hedaro
Susano
9,382
3,850
0
4,934
12,639
5,601
1,295
1,291
11,223
0
91,144
L
3,627
1,101
0
2,836
13,565
3,700
0
2,477
11,013
0
36,636
W
10,227
2,822
800
10,640
22,099
19,571
233
5,712
15,812
0
58,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
41,673
497
Minions Killed
352
0
Camps Cleared
0
2,054,548
Distance Traveled
1,657,318
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,982
428
93
4
0
307,288
6
W
Danzaburou
11,524
549
96
5
0
404,712
0
L
Heimdallr
6,891
328
38
2
0
257,740
0
W
Sylvanus
11,206
534
32
2
0
393,860
2
L
Cthulhu
9,043
431
85
4
0
370,756
0
L
Bellona
8,545
407
78
4
0
345,707
1
W
Ra
9,528
454
95
5
0
378,225
1
W
Susano
12,186
580
169
8
0
460,613
9
L
Loki
8,212
391
58
3
0
375,827
0
W
Guan Yu
11,649
555
105
5
0
417,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role