Player Matchup

Hel
Hel
DreadfulDragon54
Hel
Level 62
God Stats
6W - 8L
1,502 SR
Queue Stats
462W - 474L
1,394 Elo+
Party 2
Cerberus
Cerberus
Grimjaw_21
Cerberus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 61L
1,508 Elo+
Party 3
Danzaburou
Danzaburou
KugoKun453
Danzaburou
Level 81
God Stats
58W - 44L
1,667 SR
Queue Stats
151W - 172L
1,517 Elo+
Party 2
Camazotz
Camazotz
Money_etc404
Camazotz
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 78L
1,500 Elo+
Party 3
Athena
Athena
OreoFlakez
Athena
Level 103
God Stats
25W - 18L
1,500 SR
Queue Stats
297W - 315L
1,501 Elo+
Party 2
Team Averages
Level 98
1,534 SR
1,484 Elo+

VS

Team Averages
Level 87
1,574 SR
1,517 Elo+
Nike
Nike
AlohaxSavage
Nike
Level 106
God Stats
2W - 6L
1,516 SR
Queue Stats
585W - 544L
1,509 Elo+
Party 1
Apollo
Apollo
Brackn14
Apollo
Level 75
God Stats
24W - 15L
1,853 SR
Queue Stats
421W - 386L
1,501 Elo+
Party 1
Hel
Hel
Hyabousa
Hel
Level 89
God Stats
8W - 11L
1,514 SR
Queue Stats
445W - 391L
1,545 Elo+
Party 1
Terra
Terra
Immortal_NubNub
Terra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,787 Elo+
Solo
Heimdallr
Heimdallr
jcorselloo
Heimdallr
Level 44
God Stats
4W - 6L
1,487 SR
Queue Stats
7W - 17L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
10,164
598
9,675
15,696
8,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Grimjaw_21
Cerberus
17
4 / 1 / 0
10,143
597
8,198
11,464
12,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
KugoKun453
Danzaburou
14
10 / 4 / 7
9,842
579
17,601
16,060
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Money_etc404
Camazotz
15
3 / 3 / 8
9,010
530
6,787
14,924
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
OreoFlakez
Athena
14
6 / 1 / 11
9,442
555
10,379
19,649
18,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
8,977
528
6,910
14,915
8,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Brackn14
Apollo
11
1 / 8 / 3
7,078
416
6,560
11,991
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 3
9,226
543
14,591
14,168
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 5
7,358
433
7,693
16,023
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
jcorselloo
Heimdallr
12
5 / 9 / 1
8,238
485
10,332
14,242
5,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
30
Kills
10
12
Deaths
30
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Apollo
Brackn14
Apollo
1
8
3
0.31
W
7
3
3
2.83
W
Cerberus
Grimjaw_21
Cerberus
4
1
0
4
L
3
4
3
1.13
L
0
5
5
0.5
W
Danzaburou
KugoKun453
Danzaburou
10
4
7
3.38
W
Camazotz
Money_etc404
Camazotz
3
3
8
2.33
W
Athena
OreoFlakez
Athena
6
1
11
11.5
L
Heimdallr
jcorselloo
Heimdallr
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,640
Damage
46,086
77,793
Taken
71,339
51,529
Mitigated
31,782
34,376
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,910
1,523
0
930
14,915
8,330
0
7,623
6,717
321
64,824
L
Apollo
Brackn14
Apollo
6,560
3,362
0
1,406
11,991
5,257
548
3,607
8,365
4,029
26,699
W
9,675
989
954
8,156
15,696
8,323
1,194
5,483
9,797
69,064
0
W
Cerberus
Grimjaw_21
Cerberus
8,198
803
0
6,439
11,464
12,185
323
205
11,259
65,544
0
L
14,591
719
2,576
7,858
14,168
4,699
0
5,854
8,042
59,118
0
L
7,693
671
2,197
3,574
16,023
8,084
330
5,212
10,769
26,144
0
W
Danzaburou
KugoKun453
Danzaburou
17,601
8,688
0
7,528
16,060
6,825
2,106
6,227
9,743
0
53,821
W
Camazotz
Money_etc404
Camazotz
6,787
1,662
0
7,051
14,924
5,664
60
5,376
9,282
0
52,307
W
Athena
OreoFlakez
Athena
10,379
5,318
0
4,248
19,649
18,532
232
4,918
14,550
31,884
0
L
Heimdallr
jcorselloo
Heimdallr
10,332
4,970
0
1,189
14,242
5,412
155
4,888
9,194
0
33,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
40,877
562
Minions Killed
385
0
Camps Cleared
0
1,775,446
Distance Traveled
1,477,220
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,977
528
135
8
0
280,880
1
L
Apollo
7,078
416
52
3
0
276,569
2
W
Hel
10,164
598
121
7
0
401,324
2
W
Cerberus
10,143
597
218
13
0
319,687
0
L
Hel
9,226
543
109
6
0
302,061
1
L
Terra
7,358
433
39
2
0
352,431
6
W
Danzaburou
9,842
579
88
5
0
322,447
1
W
Camazotz
9,010
530
91
5
0
360,314
0
W
Athena
9,442
555
44
3
0
371,674
0
L
Heimdallr
8,238
485
50
3
0
265,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role