Player Matchup

Nox
Nox
A4nSpy
Nox
Level 26
God Stats
1W - 1L
1,801 SR
Queue Stats
60W - 43L
1,608 Elo+
Party 3
Medusa
Medusa
BeanyBaby00
Medusa
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,409 Elo+
Party 4
Yemoja
Yemoja
Rubym36
Yemoja
Level 29
God Stats
2W - 3L
1,490 SR
Queue Stats
3W - 4L
1,559 Elo+
Party 4
Nemesis
Nemesis
Salvous
Nemesis
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 16L
1,443 Elo+
Party 3
Erlang Shen
Erlang Shen
jetray1976
Erlang Shen
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 57L
1,733 Elo+
Party 4
Team Averages
Level 65
1,558 SR
1,550 Elo+

VS

Team Averages
Level 83
1,403 SR
1,476 Elo+
Danzaburou
Danzaburou
Evebestboi
Danzaburou
Level 104
God Stats
12W - 6L
1,593 SR
Queue Stats
101W - 92L
1,652 Elo+
Party 1
Awilix
Awilix
Notlinkle
Awilix
Level 77
God Stats
6W - 9L
1,500 SR
Queue Stats
246W - 198L
1,518 Elo+
Party 1
Sol
Sol
Uwannam8m8
Sol
Level 88
God Stats
1W - 1L
1,254 SR
Queue Stats
66W - 62L
1,410 Elo+
Party 2
Chang'e
Chang'e
Waffleturds
Chang'e
Level 120
God Stats
2W - 3L
1,499 SR
Queue Stats
42W - 43L
1,418 Elo+
Party 2
Ymir
Ymir
ain0kea1
Ymir
Level 26
God Stats
3W - 5L
1,167 SR
Queue Stats
20W - 19L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
A4nSpy
Nox
11
1 / 2 / 0
6,085
507
3,110
5,211
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
8
0 / 4 / 1
5,167
431
2,707
8,344
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Rubym36
Yemoja
8
0 / 7 / 0
5,132
428
1,138
9,687
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Salvous
Nemesis
9
3 / 3 / 1
6,176
515
6,202
7,345
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
jetray1976
Erlang Shen
11
0 / 0 / 0
6,065
505
5,261
10,047
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evebestboi
Danzaburou
15
12 / 0 / 2
9,170
764
14,131
6,910
2,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Notlinkle
Awilix
12
2 / 2 / 3
7,059
588
2,831
8,694
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 3
7,346
612
3,798
3,641
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Waffleturds
Chang'e
12
0 / 0 / 0
6,924
577
5,353
6,253
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 2 / 5
6,347
529
2,919
7,150
3,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
16
16
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
A4nSpy
Nox
1
2
0
0.5
L
Medusa
0
4
1
0.13
W
Danzaburou
Evebestboi
Danzaburou
12
0
2
13
W
Awilix
Notlinkle
Awilix
2
2
3
1.75
L
Yemoja
Rubym36
Yemoja
0
7
0
0
L
Nemesis
Salvous
Nemesis
3
3
1
1.17
W
1
0
3
2.5
W
Chang'e
Waffleturds
Chang'e
0
0
0
0
W
Ymir
1
2
5
1.75
L
Erlang Shen
jetray1976
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,418
Damage
29,032
40,634
Taken
32,648
17,545
Mitigated
12,010
10,802
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
A4nSpy
Nox
3,110
375
0
1,088
5,211
1,857
0
2,436
2,775
30,375
0
L
Medusa
2,707
1,269
0
2,208
8,344
2,182
374
984
7,360
0
23,900
W
Danzaburou
Evebestboi
Danzaburou
14,131
8,061
0
4,560
6,910
2,226
2,780
587
6,316
0
63,130
W
Awilix
Notlinkle
Awilix
2,831
1,220
0
3,712
8,694
2,469
0
1,782
6,830
0
36,039
L
Yemoja
Rubym36
Yemoja
1,138
379
618
960
9,687
3,501
90
1,573
8,114
11,022
0
L
Nemesis
Salvous
Nemesis
6,202
2,563
0
988
7,345
4,327
0
1,437
5,895
5,632
28,136
W
3,798
1,585
0
1,550
3,641
2,120
354
516
3,063
43,359
0
W
Chang'e
Waffleturds
Chang'e
5,353
735
47
3,233
6,253
1,799
144
15
6,238
33,760
0
W
Ymir
2,919
721
0
500
7,150
3,396
160
1,752
5,361
12,379
0
L
Erlang Shen
jetray1976
Erlang Shen
5,261
2,342
0
4,940
10,047
5,678
0
5,172
4,420
0
35,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,625
Gold Earned
36,846
274
Minions Killed
344
0
Camps Cleared
0
1,120,233
Distance Traveled
1,108,688
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,085
507
72
6
0
200,167
2
L
Medusa
5,167
431
52
4
0
237,680
2
W
Danzaburou
9,170
764
95
8
0
197,014
0
W
Awilix
7,059
588
80
7
0
252,577
1
L
Yemoja
5,132
428
23
2
0
187,857
0
L
Nemesis
6,176
515
59
5
0
244,530
2
W
Sol
7,346
612
82
7
0
224,586
0
W
Chang'e
6,924
577
76
6
0
232,654
2
W
Ymir
6,347
529
11
1
0
201,857
2
L
Erlang Shen
6,065
505
68
6
0
249,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role