Player Matchup

Danzaburou
Danzaburou
AxelitoNomas
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,390 Elo+
Party 1
Zeus
Zeus
BlackOrWhite_2
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,396 Elo+
Party 1
Ares
Ares
Sonny112
Ares
Level 7
God Stats
2W - 1L
1,722 SR
Queue Stats
45W - 51L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
YoSoyTeje
Sun Wukong
Level 6
God Stats
1W - 3L
1,461 SR
Queue Stats
5W - 10L
1,364 Elo+
Party 1
Fenrir
Fenrir
zonda19
Fenrir
Level 8
God Stats
23W - 26L
1,349 SR
Queue Stats
83W - 84L
1,362 Elo+
Party 1
Team Averages
Level 6
1,506 SR
1,374 Elo+

VS

Team Averages
Level 12
1,490 SR
1,531 Elo+
Ares
Ares
CamisMussi
Ares
Level 15
God Stats
21W - 16L
1,443 SR
Queue Stats
23W - 22L
1,331 Elo+
Party 2
Ymir
Ymir
Hiosaki28
Ymir
Level 4
God Stats
2W - 2L
1,521 SR
Queue Stats
5W - 7L
1,658 Elo+
Solo
Scylla
Scylla
Kanart
Scylla
Level 22
God Stats
2W - 3L
1,728 SR
Queue Stats
48W - 26L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kodakzera
Tsukuyomi
Level 5
God Stats
26W - 17L
1,258 SR
Queue Stats
39W - 28L
1,348 Elo+
Party 2
Anhur
Anhur
MtsCtrs
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AxelitoNomas
Danzaburou
14
0 / 9 / 7
8,562
951
6,096
16,630
4,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 10 / 5
8,751
972
7,688
15,166
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
4 / 6 / 4
9,475
1,053
5,584
24,758
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
YoSoyTeje
Sun Wukong
14
2 / 9 / 6
8,876
986
10,010
17,741
7,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
zonda19
Fenrir
14
3 / 9 / 4
8,821
980
5,662
16,477
4,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 29
10,273
1,141
2,886
9,876
11,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
16
0 / 7 / 26
9,724
1,080
6,624
13,565
13,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
Kanart
Scylla
19
22 / 0 / 18
14,230
1,581
46,266
6,632
3,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Kodakzera
Tsukuyomi
17
8 / 2 / 20
11,363
1,263
16,212
10,964
7,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
MtsCtrs
Anhur
18
11 / 0 / 23
11,677
1,297
15,106
5,005
2,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
159
10
Kills
43
43
Deaths
10
26
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AxelitoNomas
Danzaburou
0
9
7
0.39
L
1
10
5
0.35
W
2
1
29
16.5
W
Ymir
0
7
26
1.86
W
Scylla
Kanart
Scylla
22
0
18
31
W
Tsukuyomi
Kodakzera
Tsukuyomi
8
2
20
9
W
Anhur
MtsCtrs
Anhur
11
0
23
22.5
L
Ares
4
6
4
1
L
Sun Wukong
YoSoyTeje
Sun Wukong
2
9
6
0.56
L
Fenrir
zonda19
Fenrir
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,040
Damage
87,094
90,772
Taken
46,042
40,255
Mitigated
38,424
2,240
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AxelitoNomas
Danzaburou
6,096
1,032
0
372
16,630
4,965
0
10,430
6,200
0
15,620
L
7,688
1,432
147
147
15,166
4,688
0
9,438
5,728
21,082
0
W
2,886
352
0
0
9,876
11,433
0
3,872
6,004
8,000
0
W
Ymir
6,624
1,199
0
594
13,565
13,034
0
3,194
9,861
11,114
0
W
Scylla
Kanart
Scylla
46,266
2,023
0
0
6,632
3,353
0
1,571
5,061
72,103
0
W
Tsukuyomi
Kodakzera
Tsukuyomi
16,212
5,485
0
2,593
10,964
7,797
0
3,338
7,432
475
42,578
W
Anhur
MtsCtrs
Anhur
15,106
10,365
0
2,184
5,005
2,807
0
1,297
3,708
0
36,428
L
Ares
5,584
691
0
792
24,758
17,632
0
14,421
10,337
19,636
0
L
Sun Wukong
YoSoyTeje
Sun Wukong
10,010
2,340
0
58
17,741
7,986
0
12,361
5,380
0
24,971
L
Fenrir
zonda19
Fenrir
5,662
1,829
0
724
16,477
4,984
0
9,489
6,988
0
10,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
57,267
103
Minions Killed
177
4
Camps Cleared
8
750,219
Distance Traveled
777,847
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,562
951
16
2
2
136,930
0
L
Zeus
8,751
972
31
3
0
122,171
2
W
Ares
10,273
1,141
11
1
0
125,901
0
W
Ymir
9,724
1,080
13
1
1
104,535
0
W
Scylla
14,230
1,581
58
6
5
199,466
0
W
Tsukuyomi
11,363
1,263
50
6
0
180,832
0
W
Anhur
11,677
1,297
45
5
2
167,113
0
L
Ares
9,475
1,053
16
2
0
171,893
0
L
Sun Wukong
8,876
986
31
3
2
161,764
4
L
Fenrir
8,821
980
9
1
0
157,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role