Player Matchup

Set
Set
FLiNcHop
Set
Level 27
God Stats
14W - 8L
1,573 SR
Queue Stats
58W - 37L
1,569 Elo+
Party 1
Cerberus
Cerberus
MaxiSG3000
Cerberus
Level 35
God Stats
9W - 15L
1,491 SR
Queue Stats
20W - 38L
1,328 Elo+
Solo
Chronos
Chronos
Projecthavoc-_-
Chronos
Level 116
God Stats
1W - 4L
1,100 SR
Queue Stats
70W - 62L
1,491 Elo+
Party 1
Cupid
Cupid
bugkisser
Cupid
Level 143
God Stats
34W - 32L
1,610 SR
Queue Stats
112W - 122L
1,552 Elo+
Party 1
Geb
Geb
bugkissersux
Geb
Level 126
God Stats
4W - 3L
1,700 SR
Queue Stats
108W - 109L
1,519 Elo+
Party 1
Team Averages
Level 89
1,495 SR
1,492 Elo+

VS

Team Averages
Level 67
1,732 SR
1,617 Elo+
Arachne
Arachne
DarKanGelAzRaeL_
Arachne
Level 63
God Stats
7W - 9L
1,786 SR
Queue Stats
119W - 137L
1,619 Elo+
Party 3
Danzaburou
Danzaburou
Its Mr Winter
Danzaburou
Level 125
God Stats
5W - 0L
1,852 SR
Queue Stats
199W - 189L
1,611 Elo+
Party 2
Jormungandr
Jormungandr
King_Hassan1609
Jormungandr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,580 Elo+
Party 3
Aphrodite
Aphrodite
N7 Luck
Aphrodite
Level 108
God Stats
2W - 2L
1,715 SR
Queue Stats
53W - 49L
1,540 Elo+
Party 2
Chaac
Chaac
Slayer0fZeus
Chaac
Level 5
God Stats
8W - 5L
1,808 SR
Queue Stats
28W - 22L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
7,897
526
7,201
11,879
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
MaxiSG3000
Cerberus
12
0 / 6 / 0
6,747
450
2,269
10,845
4,233
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 3 / 4
7,576
505
9,490
10,645
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
bugkisser
Cupid
12
5 / 2 / 4
7,878
525
12,484
11,586
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 6
7,484
499
5,881
12,719
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,571
571
7,089
8,214
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Its Mr Winter
Danzaburou
11
2 / 2 / 4
7,048
470
5,569
8,483
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
King_Hassan1609
Jormungandr
12
2 / 5 / 3
6,862
457
5,133
14,470
8,430
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
N7 Luck
Aphrodite
15
5 / 1 / 1
9,002
600
9,035
8,631
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 1 / 3
8,140
543
12,130
10,629
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
12
Kills
18
18
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
4
4
1
1.13
W
Danzaburou
Its Mr Winter
Danzaburou
2
2
4
2
W
Jormungandr
King_Hassan1609
Jormungandr
2
5
3
0.7
L
Cerberus
MaxiSG3000
Cerberus
0
6
0
0
W
Aphrodite
N7 Luck
Aphrodite
5
1
1
5.5
L
2
3
4
1.33
W
4
1
3
5.5
L
Cupid
bugkisser
Cupid
5
2
4
3.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,325
Damage
38,956
57,674
Taken
50,427
25,187
Mitigated
30,614
17,272
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,089
4,763
0
802
8,214
5,085
1,156
2,534
5,680
7,750
45,182
L
7,201
3,809
0
3,806
11,879
4,545
0
3,735
7,807
0
44,719
W
Danzaburou
Its Mr Winter
Danzaburou
5,569
1,355
0
552
8,483
4,498
0
2,732
5,751
1,575
27,553
W
Jormungandr
King_Hassan1609
Jormungandr
5,133
1,693
0
1,810
14,470
8,430
0
6,058
8,412
28,998
0
L
Cerberus
MaxiSG3000
Cerberus
2,269
450
0
1,208
10,845
4,233
460
213
10,292
30,740
0
W
Aphrodite
N7 Luck
Aphrodite
9,035
562
1,043
5,642
8,631
3,267
422
1,814
6,817
50,672
0
L
9,490
1,891
0
2,318
10,645
3,916
756
2,613
7,748
45,144
0
W
12,130
2,198
0
4,126
10,629
9,334
220
4,502
6,127
0
42,152
L
Cupid
bugkisser
Cupid
12,484
7,668
1,228
5,739
11,586
4,083
1,562
3,813
7,681
0
49,900
L
5,881
454
404
2,569
12,719
8,410
176
3,778
8,730
22,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
39,623
379
Minions Killed
369
0
Camps Cleared
0
1,346,001
Distance Traveled
1,486,198
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,571
571
99
7
0
327,453
2
L
Set
7,897
526
89
6
0
292,906
3
W
Danzaburou
7,048
470
46
3
0
295,557
1
W
Jormungandr
6,862
457
36
2
0
286,822
1
L
Cerberus
6,747
450
82
5
0
265,012
0
W
Aphrodite
9,002
600
114
8
0
288,297
3
L
Chronos
7,576
505
86
6
0
264,670
1
W
Chaac
8,140
543
74
5
0
288,069
2
L
Cupid
7,878
525
95
6
0
242,700
5
L
Geb
7,484
499
27
2
0
280,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role