Player Matchup

Chang'e
Chang'e
KingslyD
Chang'e
Level 27
God Stats
13W - 10L
1,580 SR
Queue Stats
54W - 66L
1,542 Elo+
Party 2
Bacchus
Bacchus
SZYD
Bacchus
Level 9
God Stats
17W - 10L
1,500 SR
Queue Stats
34W - 40L
1,240 Elo+
Party 3
Medusa
Medusa
Supernova157
Medusa
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 43L
1,288 Elo+
Party 3
Sun Wukong
Sun Wukong
TeleportingDave
Sun Wukong
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,245 Elo+
Party 3
Nemesis
Nemesis
YoungMigoPlugTon
Nemesis
Level 25
God Stats
7W - 12L
1,382 SR
Queue Stats
95W - 108L
1,382 Elo+
Party 2
Team Averages
Level 35
1,492 SR
1,339 Elo+

VS

Team Averages
Level 15
1,586 SR
1,404 Elo+
Neith
Neith
Dsebz
Neith
Level 6
God Stats
1W - 4L
1,186 SR
Queue Stats
15W - 20L
1,287 Elo+
Solo
Bacchus
Bacchus
ItsHoodlum
Bacchus
Level 37
God Stats
2W - 4L
1,700 SR
Queue Stats
16W - 18L
1,468 Elo+
Party 1
Thor
Thor
OregonDiesel
Thor
Level 8
God Stats
5W - 4L
1,892 SR
Queue Stats
8W - 10L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
tHICKdICCfLEX
Kukulkan
Level 6
God Stats
4W - 2L
1,737 SR
Queue Stats
78W - 86L
1,479 Elo+
Solo
Jing Wei
Jing Wei
uqlee
Jing Wei
Level 16
God Stats
10W - 16L
1,415 SR
Queue Stats
72W - 63L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingslyD
Chang'e
11
2 / 2 / 4
6,050
1,210
6,234
4,072
1,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SZYD
Bacchus
9
0 / 1 / 2
5,005
1,001
839
2,933
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
11
5 / 0 / 3
6,735
1,347
5,425
3,907
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
TeleportingDave
Sun Wukong
10
2 / 0 / 1
5,563
1,113
1,601
3,224
2,044
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 5
5,889
1,178
2,427
2,883
1,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

433

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dsebz
Neith
8
0 / 0 / 0
4,570
914
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ItsHoodlum
Bacchus
11
1 / 3 / 2
5,644
1,129
5,378
7,934
6,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
2 / 5 / 1
5,563
1,113
3,186
6,208
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
tHICKdICCfLEX
Kukulkan
7
0 / 0 / 0
3,070
614
0
0
0
Jing Wei
uqlee
Jing Wei
10
1 / 2 / 2
5,621
1,124
3,684
5,986
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Dsebz
Neith
0
0
0
0
L
Bacchus
ItsHoodlum
Bacchus
1
3
2
0.67
W
Chang'e
KingslyD
Chang'e
2
2
4
2
L
2
5
1
0.5
W
Bacchus
SZYD
Bacchus
0
1
2
1
W
Medusa
5
0
3
6.5
W
Sun Wukong
TeleportingDave
Sun Wukong
2
0
1
2.5
W
1
1
5
3.5
L
Kukulkan
tHICKdICCfLEX
Kukulkan
0
0
0
0
L
Jing Wei
uqlee
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,526
Damage
12,248
17,019
Taken
20,128
7,403
Mitigated
10,803
2,933
Healing
1,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dsebz
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
ItsHoodlum
Bacchus
5,378
572
0
0
7,934
6,590
0
3,200
4,663
15,929
0
W
Chang'e
KingslyD
Chang'e
6,234
526
560
1,075
4,072
1,396
0
1,516
2,556
14,160
0
L
3,186
829
0
189
6,208
2,195
0
2,166
4,042
0
5,566
W
Bacchus
SZYD
Bacchus
839
90
0
152
2,933
1,490
0
750
2,183
1,986
0
W
Medusa
5,425
2,914
0
789
3,907
1,414
0
1,561
2,346
0
15,690
W
Sun Wukong
TeleportingDave
Sun Wukong
1,601
208
0
204
3,224
2,044
0
852
2,372
0
10,968
W
2,427
1,008
0
153
2,883
1,059
0
699
2,184
0
7,036
L
Kukulkan
tHICKdICCfLEX
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
uqlee
Jing Wei
3,684
2,912
0
970
5,986
2,018
0
1,707
4,229
0
13,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
24,468
72
Minions Killed
46
4
Camps Cleared
3
461,287
Distance Traveled
280,046
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,570
914
0
0
0
0
0
L
Bacchus
5,644
1,129
21
4
0
85,640
0
W
Chang'e
6,050
1,210
15
3
0
101,905
0
L
Thor
5,563
1,113
4
1
1
77,015
0
W
Bacchus
5,005
1,001
1
0
0
66,733
0
W
Medusa
6,735
1,347
25
5
1
95,341
0
W
Sun Wukong
5,563
1,113
20
4
1
89,657
2
W
Nemesis
5,889
1,178
11
2
2
107,651
0
L
Kukulkan
3,070
614
0
0
0
0
0
L
Jing Wei
5,621
1,124
21
4
2
117,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role