Player Matchup

Set
Set
SQUIBBYJESUS
Set
Level 42
God Stats
4W - 5L
1,646 SR
Queue Stats
37W - 64L
1,480 Elo+
Party 2
Janus
Janus
SquibDoge
Janus
Level 42
God Stats
1W - 6L
1,891 SR
Queue Stats
30W - 54L
1,268 Elo+
Party 2
Ares
Ares
SquibbyVibes
Ares
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 32L
1,500 Elo+
Party 2
Bellona
Bellona
lalitotesa
Bellona
Level 40
God Stats
5W - 8L
1,500 SR
Queue Stats
341W - 441L
1,289 Elo+
Party 4
Neith
Neith
oscarats310591
Neith
Level 63
God Stats
28W - 38L
1,486 SR
Queue Stats
278W - 359L
1,280 Elo+
Party 4
Team Averages
Level 42
1,605 SR
1,363 Elo+

VS

Team Averages
Level 74
1,482 SR
1,356 Elo+
Nu Wa
Nu Wa
FIREBEEEZY01
Nu Wa
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,440 Elo+
Party 1
King Arthur
King Arthur
HauntingMists
King Arthur
Level 17
God Stats
3W - 2L
1,482 SR
Queue Stats
3W - 2L
1,440 Elo+
Party 1
Medusa
Medusa
Red6139
Medusa
Level 86
God Stats
3W - 0L
1,185 SR
Queue Stats
44W - 45L
1,316 Elo+
Party 3
Yemoja
Yemoja
ShinigamiOnryo
Yemoja
Level 16
God Stats
4W - 2L
1,714 SR
Queue Stats
5W - 12L
1,142 Elo+
Party 3
Hun Batz
Hun Batz
Zerakue
Hun Batz
Level 112
God Stats
3W - 2L
1,530 SR
Queue Stats
8W - 5L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 4
9,037
502
9,561
12,436
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
SquibDoge
Janus
13
4 / 3 / 2
8,378
465
6,344
10,392
3,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 5
7,107
395
184
9,849
5,976
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
lalitotesa
Bellona
16
3 / 5 / 2
9,212
512
5,038
11,666
9,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 5
6,848
380
5,134
9,486
3,471
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
9,187
510
9,333
6,164
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
HauntingMists
King Arthur
15
2 / 4 / 3
9,878
549
4,934
10,584
7,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Red6139
Medusa
13
2 / 3 / 4
8,071
448
8,877
8,779
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 3 / 1
7,476
415
1,355
6,999
4,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Zerakue
Hun Batz
19
15 / 5 / 3
12,308
684
13,501
14,524
8,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
15
Kills
22
22
Deaths
16
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
King Arthur
HauntingMists
King Arthur
2
4
3
0.88
W
Medusa
Red6139
Medusa
2
3
4
1.33
L
8
6
4
1.67
W
1
3
1
0.5
L
Janus
SquibDoge
Janus
4
3
2
1.67
L
0
4
5
0.63
W
Hun Batz
Zerakue
Hun Batz
15
5
3
3.3
L
Bellona
lalitotesa
Bellona
3
5
2
0.8
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,261
Damage
38,000
53,829
Taken
47,050
27,637
Mitigated
25,297
11,680
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,333
3,102
0
146
6,164
2,168
2,364
1,214
4,950
52,387
0
W
King Arthur
HauntingMists
King Arthur
4,934
89
0
414
10,584
7,579
480
55
10,529
0
44,147
W
Medusa
Red6139
Medusa
8,877
3,166
0
2,831
8,779
3,022
1,615
1,669
7,110
0
36,627
L
9,561
3,726
0
2,128
12,436
5,374
280
1,293
11,143
0
41,717
W
1,355
381
1,857
847
6,999
4,158
890
1,811
5,188
12,300
0
L
Janus
SquibDoge
Janus
6,344
226
0
4,766
10,392
3,493
501
2,493
7,899
46,697
0
L
184
72
0
1,182
9,849
5,976
0
3,493
6,356
17,765
0
W
Hun Batz
Zerakue
Hun Batz
13,501
4,618
0
1,522
14,524
8,370
2,807
1,779
12,745
0
71,249
L
Bellona
lalitotesa
Bellona
5,038
2,147
0
145
11,666
9,323
0
1,123
10,543
0
56,869
L
5,134
1,925
453
3,006
9,486
3,471
1,148
2,286
7,200
0
45,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
46,920
359
Minions Killed
393
0
Camps Cleared
0
1,553,993
Distance Traveled
1,661,835
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,187
510
97
5
0
325,981
15
W
King Arthur
9,878
549
98
5
0
335,506
4
W
Medusa
8,071
448
57
3
0
319,413
4
L
Set
9,037
502
62
3
0
344,886
1
W
Yemoja
7,476
415
22
1
0
302,200
3
L
Janus
8,378
465
81
5
0
323,469
0
L
Ares
7,107
395
39
2
0
285,025
2
W
Hun Batz
12,308
684
119
7
0
378,735
0
L
Bellona
9,212
512
105
6
0
332,850
2
L
Neith
6,848
380
72
4
0
267,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role