Player Matchup

Jormungandr
Jormungandr
TheRealKingBBB
Jormungandr
Level 18
God Stats
4W - 2L
1,950 SR
Queue Stats
137W - 146L
1,506 Elo+
Party 1
Cerberus
Cerberus
UncutShurikenV2
Cerberus
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
362W - 376L
1,589 Elo+
Party 1
Thanatos
Thanatos
XIV_Official
Thanatos
Level 30
God Stats
5W - 5L
1,500 SR
Queue Stats
527W - 560L
1,587 Elo+
Party 1
Merlin
Merlin
iSquirt
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
xXRailxxGunXx
Neith
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 21L
1,478 Elo+
Solo
Team Averages
Level 26
1,590 SR
1,532 Elo+

VS

Team Averages
Level 20
1,658 SR
1,616 Elo+
Hel
Hel
Faeori
Hel
Level 17
God Stats
5W - 2L
1,817 SR
Queue Stats
11W - 9L
1,572 Elo+
Party 2
Nemesis
Nemesis
Futanaryy
Nemesis
Level 4
God Stats
0W - 1L
1,746 SR
Queue Stats
5W - 5L
1,687 Elo+
Solo
Anhur
Anhur
IbsennK
Anhur
Level 28
God Stats
16W - 10L
1,729 SR
Queue Stats
87W - 73L
1,603 Elo+
Solo
Amaterasu
Amaterasu
Vainestfanatic
Amaterasu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,497 Elo+
Party 2
Agni
Agni
colinoscopy34
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 61L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TheRealKingBBB
Jormungandr
11
3 / 1 / 3
6,438
585
6,645
5,760
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
10
3 / 1 / 2
5,963
542
3,624
7,574
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
XIV_Official
Thanatos
11
5 / 1 / 3
6,991
636
3,447
5,825
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
iSquirt
Merlin
12
1 / 0 / 1
6,718
611
2,073
3,415
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 2
5,208
473
4,814
3,618
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Faeori
Hel
8
1 / 2 / 1
4,901
446
2,025
5,492
1,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Futanaryy
Nemesis
7
1 / 4 / 0
4,906
446
1,010
7,853
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
IbsennK
Anhur
9
1 / 1 / 1
5,338
485
4,011
7,666
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Vainestfanatic
Amaterasu
8
0 / 4 / 1
5,361
487
2,176
9,787
4,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 0
5,740
522
3,189
5,387
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
3
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
Faeori
Hel
1
2
1
0.75
L
Nemesis
Futanaryy
Nemesis
1
4
0
0.25
L
Anhur
IbsennK
Anhur
1
1
1
1.5
W
Jormungandr
TheRealKingBBB
Jormungandr
3
1
3
4.5
W
Cerberus
3
1
2
4
L
Amaterasu
Vainestfanatic
Amaterasu
0
4
1
0.13
W
Thanatos
XIV_Official
Thanatos
5
1
3
6.5
L
0
3
0
0
W
Merlin
iSquirt
Merlin
1
0
1
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,603
Damage
12,411
26,192
Taken
36,185
10,867
Mitigated
11,198
12,650
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Faeori
Hel
2,025
296
2,416
1,913
5,492
1,385
0
974
4,518
15,699
0
L
Nemesis
Futanaryy
Nemesis
1,010
288
0
2,368
7,853
1,730
0
1,087
6,686
0
22,606
L
Anhur
IbsennK
Anhur
4,011
1,503
0
3,039
7,666
2,030
0
1,692
5,974
0
28,385
W
Jormungandr
TheRealKingBBB
Jormungandr
6,645
2,316
0
628
5,760
3,818
1,010
448
5,312
32,633
0
W
Cerberus
3,624
284
0
3,207
7,574
3,115
368
1,301
6,273
14,260
0
L
Amaterasu
Vainestfanatic
Amaterasu
2,176
1,291
0
3,901
9,787
4,898
0
5,303
4,087
0
16,856
W
Thanatos
XIV_Official
Thanatos
3,447
1,193
0
5,966
5,825
1,784
547
539
5,286
0
31,578
L
3,189
85
0
1,284
5,387
1,155
0
2,602
2,578
33,304
0
W
Merlin
iSquirt
Merlin
2,073
398
0
625
3,415
1,164
0
2,265
1,150
36,301
0
W
4,814
1,666
0
2,224
3,618
986
643
661
2,957
0
23,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
26,246
308
Minions Killed
239
0
Camps Cleared
0
1,037,971
Distance Traveled
980,456
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,901
446
32
3
0
204,901
0
L
Nemesis
4,906
446
47
4
0
195,293
3
L
Anhur
5,338
485
50
5
0
169,263
2
W
Jormungandr
6,438
585
61
6
0
213,276
1
W
Cerberus
5,963
542
34
3
0
206,568
1
L
Amaterasu
5,361
487
37
3
0
215,034
0
W
Thanatos
6,991
636
81
7
0
225,907
2
L
Agni
5,740
522
73
7
0
195,965
4
W
Merlin
6,718
611
95
9
0
202,277
3
W
Neith
5,208
473
37
3
0
189,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role