Player Matchup

Ao Kuang
Ao Kuang
CESMonkey
Ao Kuang
Level 105
God Stats
4W - 3L
1,758 SR
Queue Stats
174W - 126L
1,590 Elo+
Party 2
Fenrir
Fenrir
Gorsh lol
Fenrir
Level 35
God Stats
22W - 27L
1,575 SR
Queue Stats
473W - 399L
1,529 Elo+
Party 4
Hades
Hades
Kerbe25
Hades
Level 38
God Stats
18W - 15L
1,500 SR
Queue Stats
317W - 274L
1,563 Elo+
Party 4
Chaac
Chaac
The-Swag-King-69
Chaac
Level 111
God Stats
7W - 6L
1,263 SR
Queue Stats
221W - 175L
1,605 Elo+
Party 2
Janus
Janus
creamybalIs72
Janus
Level 7
God Stats
11W - 6L
1,753 SR
Queue Stats
15W - 7L
1,860 Elo+
Party 2
Team Averages
Level 59
1,570 SR
1,629 Elo+

VS

Team Averages
Level 84
1,560 SR
1,558 Elo+
Ullr
Ullr
Amazingdabss
Ullr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,656 Elo+
Party 1
Merlin
Merlin
Boogle Time
Merlin
Level 148
God Stats
3W - 4L
1,479 SR
Queue Stats
517W - 429L
1,454 Elo+
Party 1
Ravana
Ravana
JEV SENPAI
Ravana
Level 134
God Stats
4W - 6L
1,820 SR
Queue Stats
356W - 390L
1,479 Elo+
Party 3
Ares
Ares
WhatIsHealing0
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,702 Elo+
Party 3
Nike
Nike
XxSoloxFirexX
Nike
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CESMonkey
Ao Kuang
10
1 / 2 / 0
5,875
490
3,778
8,249
7,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Gorsh lol
Fenrir
10
0 / 0 / 1
5,628
469
2,827
7,520
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Kerbe25
Hades
12
1 / 1 / 0
6,173
514
2,783
6,593
2,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 4 / 3
5,759
480
7,596
9,761
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 4 / 1
6,206
517
2,960
5,779
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,652
471
3,067
6,178
1,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
13
3 / 0 / 0
7,480
623
5,547
5,122
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
JEV SENPAI
Ravana
10
2 / 2 / 4
6,362
530
4,204
6,500
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 4 / 2
6,469
539
4,915
8,576
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 0
6,830
569
6,747
6,536
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
11
11
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Merlin
3
0
0
3
L
Ao Kuang
CESMonkey
Ao Kuang
1
2
0
0.5
L
Fenrir
Gorsh lol
Fenrir
0
0
1
0.5
W
Ravana
JEV SENPAI
Ravana
2
2
4
2
L
Hades
Kerbe25
Hades
1
1
0
1
L
2
4
3
0.88
W
4
4
2
1.25
W
2
1
0
2
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,944
Damage
24,480
37,902
Taken
32,912
20,227
Mitigated
13,150
16,359
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,067
847
0
1,327
6,178
1,618
88
1,244
4,630
0
23,967
W
Merlin
5,547
604
0
1,119
5,122
1,799
833
2,825
2,273
46,508
0
L
Ao Kuang
CESMonkey
Ao Kuang
3,778
577
0
3,253
8,249
7,210
0
0
7,881
26,687
0
L
Fenrir
Gorsh lol
Fenrir
2,827
725
0
3,788
7,520
2,398
0
495
6,776
0
24,911
W
Ravana
JEV SENPAI
Ravana
4,204
1,437
0
3,221
6,500
2,157
851
1,301
5,065
0
23,130
L
Hades
Kerbe25
Hades
2,783
38
148
3,598
6,593
2,408
184
3,545
2,634
36,318
0
L
7,596
1,746
429
4,404
9,761
6,735
0
3,505
6,218
0
22,791
W
4,915
384
0
1,189
8,576
3,690
0
833
7,309
21,113
0
W
6,747
1,178
0
2,083
6,536
3,886
0
2,695
3,519
0
38,503
L
2,960
145
0
739
5,779
1,476
19
2,331
3,438
29,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
32,793
299
Minions Killed
294
0
Camps Cleared
0
1,217,711
Distance Traveled
1,161,328
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,652
471
59
5
0
219,631
1
W
Merlin
7,480
623
98
8
0
211,915
1
L
Ao Kuang
5,875
490
70
6
0
225,533
3
L
Fenrir
5,628
469
67
6
0
280,151
5
W
Ravana
6,362
530
40
3
0
262,423
2
L
Hades
6,173
514
67
6
0
251,013
2
L
Chaac
5,759
480
28
2
0
239,443
1
W
Ares
6,469
539
19
2
0
233,295
1
W
Nike
6,830
569
78
7
0
234,064
1
L
Janus
6,206
517
67
6
0
221,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role