Player Matchup

Fenrir
Fenrir
DemiSutra
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 23L
1,755 Elo+
Solo
Anubis
Anubis
DrunkSCV
Anubis
Level 18
God Stats
7W - 6L
1,761 SR
Queue Stats
31W - 33L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
Itsasmurfduh131
Ah Puch
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 48L
1,685 Elo+
Solo
Geb
Geb
Slookmaster
Geb
Level 29
God Stats
4W - 3L
1,492 SR
Queue Stats
36W - 29L
1,502 Elo+
Solo
Odin
Odin
lawnmower9000
Odin
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 19L
1,416 Elo+
Party 1
Team Averages
Level 18
1,551 SR
1,584 Elo+

VS

Team Averages
Level 26
1,624 SR
1,729 Elo+
Ymir
Ymir
IsaacFromNYC
Ymir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,670 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Orbdaddy
Cu Chulainn
Level 26
God Stats
13W - 16L
1,642 SR
Queue Stats
160W - 142L
1,647 Elo+
Party 3
Scylla
Scylla
Recqh
Scylla
Level 27
God Stats
26W - 28L
1,543 SR
Queue Stats
192W - 171L
1,643 Elo+
Party 3
Neith
Neith
SoccerStarWrekz
Neith
Level 29
God Stats
28W - 25L
1,937 SR
Queue Stats
96W - 72L
1,808 Elo+
Party 2
Odin
Odin
TheHavaar
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 58L
1,876 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DemiSutra
Fenrir
11
4 / 0 / 5
6,436
644
4,316
4,784
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
DrunkSCV
Anubis
9
3 / 1 / 7
5,752
575
6,005
4,046
2,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 0 / 2
6,733
673
3,065
4,220
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 0
6,333
633
4,913
5,934
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
7 / 2 / 4
6,028
603
5,235
4,701
2,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 2
4,771
477
2,848
9,366
2,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Orbdaddy
Cu Chulainn
7
0 / 3 / 0
4,674
467
2,892
6,797
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Recqh
Scylla
6
0 / 4 / 0
4,113
411
2,168
4,061
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 5 / 0
5,261
526
1,754
5,879
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
9
0 / 3 / 0
5,141
514
2,453
6,945
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
19
Kills
3
3
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DemiSutra
Fenrir
4
0
5
6.5
W
Anubis
DrunkSCV
Anubis
3
1
7
6.5
L
0
4
2
0.25
W
3
0
2
4
L
Cu Chulainn
Orbdaddy
Cu Chulainn
0
3
0
0
L
Scylla
Recqh
Scylla
0
4
0
0
W
2
0
0
2
L
3
5
0
0.6
L
Odin
0
3
0
0
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,534
Damage
12,115
23,685
Taken
33,048
12,499
Mitigated
9,986
7,462
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DemiSutra
Fenrir
4,316
882
0
3,029
4,784
1,570
0
446
4,298
0
30,681
W
Anubis
DrunkSCV
Anubis
6,005
1,045
210
850
4,046
2,119
478
1,744
2,218
23,207
0
L
2,848
869
0
450
9,366
2,671
0
3,701
5,548
10,597
0
W
3,065
429
0
1,757
4,220
1,245
0
473
3,663
37,706
0
L
Cu Chulainn
Orbdaddy
Cu Chulainn
2,892
553
0
2,054
6,797
3,197
0
4,202
2,266
1,485
16,563
L
Scylla
Recqh
Scylla
2,168
45
0
1,017
4,061
983
0
1,594
2,274
8,936
0
W
4,913
751
0
1,366
5,934
5,185
494
710
5,144
33,142
0
L
1,754
507
0
1,037
5,879
1,075
0
2,304
3,500
0
13,105
L
Odin
2,453
764
0
2,001
6,945
2,060
0
1,630
5,207
0
30,091
W
5,235
1,638
0
250
4,701
2,380
0
1,491
3,146
0
13,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
23,960
263
Minions Killed
173
0
Camps Cleared
0
945,073
Distance Traveled
850,877
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,436
644
65
7
0
193,729
3
W
Anubis
5,752
575
40
4
0
165,032
0
L
Ymir
4,771
477
11
1
0
166,315
0
W
Ah Puch
6,733
673
83
8
0
188,779
2
L
Cu Chulainn
4,674
467
33
3
0
163,050
0
L
Scylla
4,113
411
27
3
0
177,131
1
W
Geb
6,333
633
56
6
0
195,483
2
L
Neith
5,261
526
35
4
0
141,003
0
L
Odin
5,141
514
67
7
0
203,378
1
W
Odin
6,028
603
19
2
0
202,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role