Player Matchup

Ganesha
Ganesha
KE4gLe
Ganesha
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 3L
1,731 Elo+
Party 1
Hou Yi
Hou Yi
KinnyWheats
Hou Yi
Level 160
God Stats
1W - 0L
1,254 SR
Queue Stats
11W - 5L
1,731 Elo+
Party 1
Sun Wukong
Sun Wukong
Knocked Buzz
Sun Wukong
Level 109
God Stats
2W - 3L
1,298 SR
Queue Stats
10W - 10L
1,603 Elo+
Party 1
Aphrodite
Aphrodite
VySSo
Aphrodite
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,765 Elo+
Party 1
Team Averages
Level 130
1,388 SR
1,708 Elo+

VS

Team Averages
Level 63
1,433 SR
1,500 Elo+
Bacchus
Bacchus
Kovl
Bacchus
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
LordAmshel
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Navros
Discordia
Level 107
God Stats
0W - 1L
1,361 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hel
Hel
TheAvacadoNinja
Hel
Level 25
God Stats
0W - 1L
1,370 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KE4gLe
Ganesha
16
1 / 4 / 10
10,737
895
10,097
15,771
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
18
11 / 1 / 2
12,225
1,019
10,919
12,155
5,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Knocked Buzz
Sun Wukong
15
2 / 3 / 3
10,089
841
4,281
12,331
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
VySSo
Aphrodite
15
1 / 2 / 5
9,873
823
4,119
8,153
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kovl
Bacchus
13
0 / 3 / 6
7,977
665
4,739
10,928
10,491
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
LordAmshel
Izanami
16
5 / 5 / 4
9,885
824
13,394
12,921
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Navros
Discordia
15
4 / 1 / 3
9,188
766
10,456
5,644
1,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 4
8,454
705
4,620
8,004
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
15
Kills
10
10
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
KE4gLe
Ganesha
1
4
10
1.5
W
Hou Yi
11
1
2
12
W
Sun Wukong
Knocked Buzz
Sun Wukong
2
3
3
1.17
L
Bacchus
Kovl
Bacchus
0
3
6
1
L
Izanami
LordAmshel
Izanami
5
5
4
1.4
L
Discordia
Navros
Discordia
4
1
3
5.5
L
1
6
4
0.5
W
Aphrodite
VySSo
Aphrodite
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
33,209
48,410
Taken
37,497
32,919
Mitigated
19,196
18,090
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
KE4gLe
Ganesha
10,097
679
0
2,249
15,771
13,594
416
5,620
10,151
33,139
0
W
Hou Yi
10,919
4,412
0
3,078
12,155
5,019
4,393
3,727
8,428
0
59,434
W
Sun Wukong
Knocked Buzz
Sun Wukong
4,281
441
231
1,325
12,331
10,281
1,282
5,735
6,596
0
32,268
L
Bacchus
Kovl
Bacchus
4,739
732
0
832
10,928
10,491
0
4,649
6,187
12,916
0
L
Izanami
LordAmshel
Izanami
13,394
9,626
0
2,125
12,921
4,336
94
4,064
8,857
0
52,641
L
Discordia
Navros
Discordia
10,456
358
0
430
5,644
1,798
440
2,661
2,897
40,413
0
L
4,620
767
1,841
1,123
8,004
2,571
386
2,789
5,163
23,281
0
W
Aphrodite
VySSo
Aphrodite
4,119
361
6,240
4,967
8,153
4,025
1,048
5,307
2,846
25,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,924
Gold Earned
35,504
244
Minions Killed
185
13
Camps Cleared
8
920,033
Distance Traveled
835,989
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,737
895
26
2
0
231,971
2
W
Hou Yi
12,225
1,019
94
8
7
226,808
1
W
Sun Wukong
10,089
841
57
5
5
233,264
1
L
Bacchus
7,977
665
14
1
1
206,170
0
L
Izanami
9,885
824
79
7
3
188,653
0
L
Discordia
9,188
766
54
5
4
251,695
4
L
Hel
8,454
705
38
3
0
189,471
0
W
Aphrodite
9,873
823
67
6
1
227,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role