Player Matchup

Jormungandr
Jormungandr
DeepFriedWhiskey
Jormungandr
Level 17
God Stats
0W - 2L
1,257 SR
Queue Stats
6W - 12L
1,528 Elo+
Solo
Olorun
Olorun
Reddlar
Olorun
Level 11
God Stats
3W - 2L
1,721 SR
Queue Stats
3W - 2L
1,792 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StopUrRaijin
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,849 Elo+
Party 1
Ra
Ra
bigbirddd
Ra
Level 26
God Stats
3W - 2L
1,547 SR
Queue Stats
29W - 18L
1,770 Elo+
Party 1
Terra
Terra
vaughan712
Terra
Level 27
God Stats
8W - 5L
1,608 SR
Queue Stats
32W - 17L
1,807 Elo+
Party 1
Team Averages
Level 22
1,526 SR
1,749 Elo+

VS

Team Averages
Level 15
1,573 SR
1,667 Elo+
Kukulkan
Kukulkan
Djinn333
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OswaldYates
Danzaburou
Level 8
God Stats
2W - 0L
1,751 SR
Queue Stats
2W - 0L
1,793 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gatomaster33
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
hellmode113
Sun Wukong
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 23L
1,817 Elo+
Solo
Artio
Artio
swissboy10
Artio
Level 25
God Stats
14W - 6L
1,613 SR
Queue Stats
17W - 9L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeepFriedWhiskey
Jormungandr
16
4 / 8 / 0
11,442
477
13,063
25,698
18,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Reddlar
Olorun
12
2 / 10 / 1
8,741
364
4,634
15,827
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
StopUrRaijin
Cu Chulainn
18
5 / 5 / 4
11,965
499
18,043
28,147
27,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 8 / 1
11,153
465
5,514
14,011
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
15
1 / 7 / 5
10,616
442
6,466
20,163
19,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Djinn333
Kukulkan
20
11 / 2 / 14
13,346
556
20,545
10,787
5,502
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
OswaldYates
Danzaburou
17
5 / 4 / 17
11,536
481
10,667
13,482
4,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
gatomaster33
Tsukuyomi
19
5 / 3 / 12
12,433
518
9,871
14,053
9,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
hellmode113
Sun Wukong
20
16 / 2 / 15
14,951
623
26,470
21,776
22,316
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
14
1 / 2 / 19
9,915
413
6,676
18,780
15,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
115
13
Kills
38
38
Deaths
13
11
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DeepFriedWhiskey
Jormungandr
4
8
0
0.5
W
Kukulkan
Djinn333
Kukulkan
11
2
14
9
W
Danzaburou
OswaldYates
Danzaburou
5
4
17
3.38
L
Olorun
Reddlar
Olorun
2
10
1
0.25
L
Cu Chulainn
StopUrRaijin
Cu Chulainn
5
5
4
1.4
L
1
8
1
0.19
W
Tsukuyomi
gatomaster33
Tsukuyomi
5
3
12
3.67
W
Sun Wukong
hellmode113
Sun Wukong
16
2
15
11.75
W
Artio
1
2
19
5.25
L
Terra
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,720
Damage
74,229
103,846
Taken
78,878
78,166
Mitigated
57,345
25,764
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DeepFriedWhiskey
Jormungandr
13,063
928
0
4,554
25,698
18,845
0
4,471
21,095
69,588
0
W
Kukulkan
Djinn333
Kukulkan
20,545
2,047
0
2,538
10,787
5,502
2,061
4,565
6,121
84,432
0
W
Danzaburou
OswaldYates
Danzaburou
10,667
5,767
0
4,716
13,482
4,922
3,553
4,563
8,894
0
60,265
L
Olorun
Reddlar
Olorun
4,634
1,659
508
2,094
15,827
6,300
600
4,691
11,136
39,067
0
L
Cu Chulainn
StopUrRaijin
Cu Chulainn
18,043
2,576
0
9,104
28,147
27,449
916
8,093
19,718
1,457
81,249
L
5,514
382
742
1,819
14,011
6,312
698
6,389
7,622
74,736
0
W
Tsukuyomi
gatomaster33
Tsukuyomi
9,871
2,940
0
5,676
14,053
9,139
2,042
5,266
8,511
0
68,187
W
Sun Wukong
hellmode113
Sun Wukong
26,470
10,383
0
2,104
21,776
22,316
1,169
10,946
10,558
8,475
114,355
W
Artio
6,676
529
1,653
6,189
18,780
15,466
852
6,480
12,275
28,161
0
L
Terra
6,466
609
2,175
4,768
20,163
19,260
33
8,967
11,122
27,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,917
Gold Earned
62,181
478
Minions Killed
530
0
Camps Cleared
0
2,044,821
Distance Traveled
2,319,313
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,442
477
99
4
0
381,910
0
W
Kukulkan
13,346
556
119
5
0
441,237
1
W
Danzaburou
11,536
481
97
4
0
447,571
0
L
Olorun
8,741
364
61
3
0
403,184
2
L
Cu Chulainn
11,965
499
138
6
0
423,801
10
L
Ra
11,153
465
143
6
0
418,985
11
W
Tsukuyomi
12,433
518
119
5
0
465,531
0
W
Sun Wukong
14,951
623
159
7
0
514,613
4
W
Artio
9,915
413
36
2
0
450,361
3
L
Terra
10,616
442
37
2
0
416,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role