Player Matchup

Ymir
Ymir
Luisbr30
Ymir
Level 7
God Stats
10W - 11L
1,547 SR
Queue Stats
24W - 40L
1,229 Elo+
Party 2
Thor
Thor
PAQS88
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 253L
1,423 Elo+
Party 2
Ares
Ares
dante785241
Ares
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
265W - 265L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
jaofranlima13
Sun Wukong
Level 21
God Stats
39W - 32L
1,500 SR
Queue Stats
474W - 524L
1,694 Elo+
Party 1
Olorun
Olorun
winkire
Olorun
Level 15
God Stats
38W - 75L
1,455 SR
Queue Stats
51W - 96L
1,420 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,467 Elo+

VS

Team Averages
Level 24
1,573 SR
1,555 Elo+
Poseidon
Poseidon
Danynunes29
Poseidon
Level 27
God Stats
33W - 20L
1,722 SR
Queue Stats
74W - 83L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Droconos31
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,591 Elo+
Solo
Thanatos
Thanatos
Infeels2
Thanatos
Level 16
God Stats
23W - 15L
1,450 SR
Queue Stats
86W - 79L
1,597 Elo+
Solo
Scylla
Scylla
Jesuriiwn
Scylla
Level 23
God Stats
11W - 2L
1,694 SR
Queue Stats
15W - 5L
1,619 Elo+
Solo
Medusa
Medusa
hades309standing
Medusa
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 50L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 11 / 4
9,608
961
7,113
22,839
19,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
PAQS88
Thor
15
1 / 14 / 2
9,096
910
7,622
24,890
10,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 10 / 3
10,019
1,002
10,461
25,580
23,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
jaofranlima13
Sun Wukong
15
1 / 9 / 2
9,332
933
5,967
19,302
15,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
winkire
Olorun
15
3 / 6 / 1
9,581
958
5,891
17,331
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Danynunes29
Poseidon
18
2 / 0 / 30
11,236
1,124
13,839
4,584
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Droconos31
Cthulhu
19
5 / 1 / 35
11,442
1,144
18,236
12,205
15,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Infeels2
Thanatos
20
23 / 1 / 18
13,434
1,343
23,410
9,758
5,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Jesuriiwn
Scylla
18
10 / 3 / 28
11,450
1,145
26,589
7,237
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 1 / 28
11,269
1,127
21,622
9,632
4,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
189
6
Kills
50
50
Deaths
6
12
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Danynunes29
Poseidon
2
0
30
17
W
Cthulhu
Droconos31
Cthulhu
5
1
35
22.5
W
Thanatos
Infeels2
Thanatos
23
1
18
32
W
Scylla
Jesuriiwn
Scylla
10
3
28
8
L
Ymir
0
11
4
0.18
L
Thor
PAQS88
Thor
1
14
2
0.14
L
1
10
3
0.25
W
10
1
28
24
L
Sun Wukong
jaofranlima13
Sun Wukong
1
9
2
0.22
L
Olorun
winkire
Olorun
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
103,696
109,942
Taken
43,416
76,020
Mitigated
30,273
8,278
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Danynunes29
Poseidon
13,839
2,601
1,188
2,144
4,584
2,096
0
2,074
2,485
31,449
0
W
Cthulhu
Droconos31
Cthulhu
18,236
2,069
763
1,157
12,205
15,114
0
6,947
5,135
29,959
0
W
Thanatos
Infeels2
Thanatos
23,410
12,704
0
12,229
9,758
5,597
0
4,623
5,060
0
39,860
W
Scylla
Jesuriiwn
Scylla
26,589
2,857
25
1,155
7,237
3,054
0
4,240
2,947
36,052
0
L
Ymir
7,113
775
0
819
22,839
19,559
0
11,142
11,333
28,640
0
L
Thor
PAQS88
Thor
7,622
2,226
0
547
24,890
10,966
0
12,664
11,858
0
18,864
L
10,461
1,861
0
765
25,580
23,069
0
12,920
12,336
23,981
0
W
21,622
10,995
0
322
9,632
4,412
0
5,581
4,001
0
33,411
L
Sun Wukong
jaofranlima13
Sun Wukong
5,967
833
0
2,141
19,302
15,776
0
9,006
9,960
0
13,886
L
Olorun
winkire
Olorun
5,891
2,227
782
3,224
17,331
6,650
0
11,020
5,791
26,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,636
Gold Earned
58,831
139
Minions Killed
174
3
Camps Cleared
8
856,539
Distance Traveled
904,103
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,236
1,124
47
5
1
172,565
2
W
Cthulhu
11,442
1,144
34
3
0
188,968
0
W
Thanatos
13,434
1,343
29
3
4
204,469
0
W
Scylla
11,450
1,145
40
4
1
168,671
1
L
Ymir
9,608
961
43
4
0
149,695
1
L
Thor
9,096
910
21
2
0
166,555
0
L
Ares
10,019
1,002
17
2
0
175,344
3
W
Medusa
11,269
1,127
24
2
2
169,430
0
L
Sun Wukong
9,332
933
20
2
2
186,051
0
L
Olorun
9,581
958
38
4
1
178,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role