Player Matchup

Baba Yaga
Baba Yaga
SockMoney
Baba Yaga
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
85W - 90L
1,659 Elo+
Party 1
Cerberus
Cerberus
Zombie Dandere
Cerberus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 36L
1,289 Elo+
Party 1
Kali
Kali
Zombie Kuudere
Kali
Level 124
God Stats
2W - 4L
1,339 SR
Queue Stats
47W - 47L
1,693 Elo+
Party 1
Chaac
Chaac
Zombie Nardere
Chaac
Level 109
God Stats
2W - 4L
1,339 SR
Queue Stats
94W - 108L
1,664 Elo+
Party 1
Artemis
Artemis
Zombie Yandere
Artemis
Level 147
God Stats
13W - 17L
1,500 SR
Queue Stats
523W - 461L
1,655 Elo+
Party 1
Team Averages
Level 103
1,436 SR
1,592 Elo+

VS

Team Averages
Level 77
1,458 SR
1,392 Elo+
Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Comix_Kong10
Chaac
Level 28
God Stats
8W - 15L
1,296 SR
Queue Stats
14W - 33L
1,370 Elo+
Party 2
Pele
Pele
Daunting_Zer0
Pele
Level 66
God Stats
6W - 6L
1,500 SR
Queue Stats
124W - 120L
1,198 Elo+
Solo
Neith
Neith
Scar_Drago16
Neith
Level 41
God Stats
12W - 16L
1,637 SR
Queue Stats
50W - 89L
1,536 Elo+
Party 2
Janus
Janus
Unstable3756
Janus
Level 109
God Stats
6W - 5L
1,355 SR
Queue Stats
115W - 122L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SockMoney
Baba Yaga
13
4 / 1 / 2
7,710
551
6,827
4,691
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
1 / 1 / 6
7,500
536
4,286
6,763
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 4
7,665
548
3,352
6,949
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 4
7,604
543
5,279
8,557
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 2
8,153
582
3,903
5,192
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 0
7,946
568
5,534
8,759
7,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 2
6,119
437
3,277
8,963
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,638
474
1,985
8,606
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 0
7,309
522
1,615
3,016
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 3 / 2
7,075
505
2,687
7,018
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
5
5
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
1
0
3
L
0
4
2
0.25
L
1
3
1
0.5
L
1
0
0
1
W
Baba Yaga
SockMoney
Baba Yaga
4
1
2
5
L
0
3
2
0.33
W
Cerberus
1
1
6
4
W
2
0
4
4
W
1
2
4
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,647
Damage
15,098
32,152
Taken
36,362
18,524
Mitigated
19,624
13,077
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,534
1,787
0
2,524
8,759
7,134
72
1,535
6,798
44,929
0
L
3,277
224
171
2,681
8,963
7,315
0
3,301
5,612
0
16,688
L
1,985
466
0
3,433
8,606
2,435
0
2,353
6,228
0
36,697
L
1,615
500
108
2,214
3,016
787
0
442
2,574
0
44,367
W
Baba Yaga
SockMoney
Baba Yaga
6,827
518
0
1,365
4,691
2,056
670
2,101
2,454
48,640
0
L
2,687
0
0
500
7,018
1,953
0
3,750
3,268
45,393
0
W
Cerberus
4,286
275
0
2,314
6,763
3,389
399
1,104
5,577
22,128
0
W
3,352
1,561
0
2,931
6,949
5,490
271
697
6,171
8,428
37,268
W
5,279
1,331
0
4,108
8,557
5,810
350
4,020
4,537
0
41,124
W
3,903
1,909
0
2,359
5,192
1,779
1,518
0
5,192
0
49,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,632
Gold Earned
35,087
394
Minions Killed
405
0
Camps Cleared
0
1,361,754
Distance Traveled
1,283,019
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,946
568
101
7
0
241,002
2
L
Chaac
6,119
437
21
2
0
261,752
1
L
Pele
6,638
474
71
5
0
300,216
4
L
Neith
7,309
522
110
8
0
221,466
1
W
Baba Yaga
7,710
551
83
6
0
279,524
5
L
Janus
7,075
505
102
7
0
258,583
0
W
Cerberus
7,500
536
41
3
0
282,301
3
W
Kali
7,665
548
81
6
0
311,255
2
W
Chaac
7,604
543
87
6
0
264,847
2
W
Artemis
8,153
582
102
7
0
223,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role