Player Matchup

Danzaburou
Danzaburou
CuriousTurtle1
Danzaburou
Level 45
God Stats
0W - 1L
1,692 SR
Queue Stats
22W - 36L
1,278 Elo+
Party 1
King Arthur
King Arthur
Firebringer12
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 24L
1,510 Elo+
Solo
Merlin
Merlin
Kdog42
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,380 Elo+
Solo
Ares
Ares
KristyBear
Ares
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 30L
1,693 Elo+
Party 1
Nemesis
Nemesis
Spartacus0517
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 24
1,538 SR
1,472 Elo+

VS

Team Averages
Level 30
1,588 SR
1,636 Elo+
Ymir
Ymir
GandelfJ
Ymir
Level 59
God Stats
15W - 6L
1,500 SR
Queue Stats
113W - 88L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
KingGeorge150
Jing Wei
Level 24
God Stats
5W - 1L
1,796 SR
Queue Stats
51W - 42L
1,668 Elo+
Party 3
Anubis
Anubis
MrFishyTenders
Anubis
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,707 Elo+
Party 2
Da Ji
Da Ji
Protector11
Da Ji
Level 29
God Stats
34W - 26L
1,645 SR
Queue Stats
100W - 76L
1,576 Elo+
Party 2
Amaterasu
Amaterasu
racsolx
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CuriousTurtle1
Danzaburou
6
0 / 1 / 0
4,614
419
2,788
3,143
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Firebringer12
King Arthur
11
2 / 4 / 0
6,501
591
4,818
8,802
4,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Kdog42
Merlin
9
1 / 6 / 1
5,485
499
3,969
6,169
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 4 / 0
4,607
419
470
6,088
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Nemesis
9
1 / 3 / 1
5,599
509
397
6,056
1,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 0 / 4
6,014
547
3,088
7,140
3,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
KingGeorge150
Jing Wei
11
3 / 0 / 3
6,543
595
3,558
5,645
1,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 3
6,130
557
1,637
3,970
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
8 / 0 / 4
7,406
673
5,259
4,964
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
racsolx
Amaterasu
12
3 / 2 / 1
6,722
611
4,409
7,265
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
17
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CuriousTurtle1
Danzaburou
0
1
0
0
L
King Arthur
Firebringer12
King Arthur
2
4
0
0.5
W
Ymir
2
0
4
4
L
Merlin
Kdog42
Merlin
1
6
1
0.25
W
Jing Wei
KingGeorge150
Jing Wei
3
0
3
4.5
L
0
4
0
0
W
1
2
3
1.25
W
8
0
4
10
L
Nemesis
1
3
1
0.5
W
Amaterasu
racsolx
Amaterasu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,442
Damage
17,951
30,258
Taken
28,984
10,354
Mitigated
16,334
3,212
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CuriousTurtle1
Danzaburou
2,788
1,268
0
762
3,143
714
0
501
2,642
0
15,448
L
King Arthur
Firebringer12
King Arthur
4,818
955
0
1,315
8,802
4,453
0
46
8,435
0
29,492
W
Ymir
3,088
739
417
2,602
7,140
3,658
312
1,325
5,815
24,611
0
L
Merlin
Kdog42
Merlin
3,969
131
0
300
6,169
1,527
105
2,168
4,001
24,896
0
W
Jing Wei
KingGeorge150
Jing Wei
3,558
2,623
0
4,124
5,645
1,745
1,566
680
4,965
0
34,808
L
470
119
0
485
6,088
2,206
0
2,277
3,811
5,676
0
W
1,637
0
0
718
3,970
1,708
540
1,681
2,289
22,284
0
W
5,259
2,568
0
633
4,964
3,387
0
753
4,211
4,232
32,159
L
Nemesis
397
46
0
350
6,056
1,454
0
9
6,022
0
23,920
W
Amaterasu
racsolx
Amaterasu
4,409
1,796
0
2,761
7,265
5,836
0
0
7,265
0
29,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
32,815
201
Minions Killed
298
0
Camps Cleared
0
849,778
Distance Traveled
1,030,882
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,614
419
26
2
0
120,922
1
L
King Arthur
6,501
591
67
6
0
202,708
0
W
Ymir
6,014
547
40
4
0
241,165
0
L
Merlin
5,485
499
52
5
0
190,453
2
W
Jing Wei
6,543
595
73
7
0
210,208
4
L
Ares
4,607
419
7
1
0
142,824
0
W
Anubis
6,130
557
53
5
0
157,974
0
W
Da Ji
7,406
673
70
6
0
228,965
0
L
Nemesis
5,599
509
49
4
0
192,871
0
W
Amaterasu
6,722
611
62
6
0
192,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role