Player Matchup

Sun Wukong
Sun Wukong
Moehewa808
Sun Wukong
Level 88
God Stats
26W - 21L
1,553 SR
Queue Stats
47W - 32L
1,660 Elo+
Party 2
Pele
Pele
Seddy_Wap
Pele
Level 87
God Stats
6W - 3L
1,909 SR
Queue Stats
48W - 35L
1,659 Elo+
Party 2
Geb
Geb
kai_80810
Geb
Level 84
God Stats
8W - 8L
1,704 SR
Queue Stats
39W - 33L
1,614 Elo+
Party 2
Skadi
Skadi
kyliesis
Skadi
Level 145
God Stats
17W - 22L
1,293 SR
Queue Stats
118W - 113L
1,480 Elo+
Party 1
Persephone
Persephone
xxMrBangBangx
Persephone
Level 128
God Stats
106W - 82L
1,384 SR
Queue Stats
327W - 301L
1,623 Elo+
Party 1
Team Averages
Level 106
1,568 SR
1,607 Elo+

VS

Team Averages
Level 117
1,596 SR
1,567 Elo+
Fenrir
Fenrir
Dem0n117Mx
Fenrir
Level 107
God Stats
4W - 2L
1,537 SR
Queue Stats
170W - 156L
1,595 Elo+
Solo
Bellona
Bellona
Gabaka
Bellona
Level 105
God Stats
1W - 3L
1,741 SR
Queue Stats
65W - 59L
1,508 Elo+
Solo
Scylla
Scylla
Im Sedah
Scylla
Level 108
God Stats
28W - 30L
1,702 SR
Queue Stats
571W - 508L
1,608 Elo+
Solo
Neith
Neith
Inferno-Blunt
Neith
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,578 Elo+
Solo
Ravana
Ravana
X-Mc_Chubbz-X
Ravana
Level 120
God Stats
29W - 27L
1,500 SR
Queue Stats
829W - 855L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Moehewa808
Sun Wukong
19
4 / 0 / 2
11,722
558
9,385
17,918
12,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
18
2 / 2 / 3
10,451
498
4,933
16,429
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 1 / 6
9,288
442
4,191
14,541
11,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
kyliesis
Skadi
18
1 / 3 / 3
10,771
513
4,127
10,463
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
xxMrBangBangx
Persephone
18
7 / 1 / 4
11,741
559
19,141
7,189
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dem0n117Mx
Fenrir
15
1 / 1 / 2
8,755
417
5,425
14,711
7,227
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Gabaka
Bellona
17
1 / 3 / 1
10,302
491
9,955
12,672
10,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Im Sedah
Scylla
17
3 / 5 / 1
10,393
495
12,128
11,573
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 1
9,423
449
4,784
10,067
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 1
10,093
481
4,073
11,191
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
7
7
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dem0n117Mx
Fenrir
1
1
2
2
L
Bellona
Gabaka
Bellona
1
3
1
0.5
L
Scylla
Im Sedah
Scylla
3
5
1
0.7
L
1
3
1
0.5
W
Sun Wukong
Moehewa808
Sun Wukong
4
0
2
5
W
Pele
2
2
3
1.75
L
1
2
1
0.75
W
0
1
6
3
W
Skadi
kyliesis
Skadi
1
3
3
0.83
W
Persephone
xxMrBangBangx
Persephone
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,777
Damage
36,365
66,540
Taken
60,214
37,524
Mitigated
29,442
25,446
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dem0n117Mx
Fenrir
5,425
551
0
1,751
14,711
7,227
0
4,741
9,822
0
46,477
L
Bellona
Gabaka
Bellona
9,955
2,308
0
2,185
12,672
10,626
544
3,793
8,837
0
61,204
L
Scylla
Im Sedah
Scylla
12,128
941
0
1,961
11,573
3,924
0
5,734
5,411
75,074
0
L
4,784
1,603
0
3,320
10,067
3,308
594
4,611
5,319
0
54,525
W
Sun Wukong
Moehewa808
Sun Wukong
9,385
2,042
0
8,657
17,918
12,296
139
1,626
15,648
0
82,253
W
Pele
4,933
883
0
9,410
16,429
6,818
316
2,401
13,749
0
91,556
L
4,073
965
0
4,717
11,191
4,357
0
3,518
7,493
0
79,493
W
4,191
114
0
2,325
14,541
11,914
33
4,029
10,303
18,792
0
W
Skadi
kyliesis
Skadi
4,127
999
0
2,896
10,463
3,862
700
1,151
9,266
0
84,056
W
Persephone
xxMrBangBangx
Persephone
19,141
198
554
1,604
7,189
2,634
444
2,284
4,746
78,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,973
Gold Earned
48,966
646
Minions Killed
591
0
Camps Cleared
0
2,136,585
Distance Traveled
1,886,090
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,755
417
58
3
0
409,457
4
L
Bellona
10,302
491
131
6
0
411,867
0
L
Scylla
10,393
495
144
7
0
368,540
3
L
Neith
9,423
449
114
5
0
271,510
2
W
Sun Wukong
11,722
558
178
8
0
484,719
9
W
Pele
10,451
498
145
7
0
458,835
6
L
Ravana
10,093
481
144
7
0
424,716
11
W
Geb
9,288
442
22
1
0
376,949
6
W
Skadi
10,771
513
152
7
0
407,007
5
W
Persephone
11,741
559
149
7
0
409,075
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role