Player Matchup

Tsukuyomi
Tsukuyomi
JUANISIMO13
Tsukuyomi
Level 121
God Stats
6W - 14L
1,665 SR
Queue Stats
216W - 193L
1,599 Elo+
Party 1
Hera
Hera
danielpsuarez23
Hera
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 133L
1,628 Elo+
Party 1
Ymir
Ymir
quelor22
Ymir
Level 51
God Stats
18W - 19L
1,547 SR
Queue Stats
18W - 19L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
wuakaka
Danzaburou
Level 87
God Stats
6W - 2L
1,907 SR
Queue Stats
117W - 96L
1,582 Elo+
Party 1
Chaac
Chaac
xxMario_1999xx
Chaac
Level 20
God Stats
2W - 1L
1,772 SR
Queue Stats
5W - 3L
1,622 Elo+
Party 1
Team Averages
Level 76
1,678 SR
1,590 Elo+

VS

Team Averages
Level 78
1,553 SR
1,585 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DemonOfToast
Cernunnos
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 184L
1,491 Elo+
Solo
Geb
Geb
JPW0521
Geb
Level 83
God Stats
9W - 3L
1,764 SR
Queue Stats
151W - 112L
1,738 Elo+
Solo
Janus
Janus
TheBnasKT
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
TheFuKhan
Ne Zha
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JUANISIMO13
Tsukuyomi
16
6 / 2 / 2
9,796
490
9,226
13,890
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
7 / 0 / 4
11,147
557
19,530
9,803
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
4 / 2 / 7
8,766
438
6,860
13,052
9,779
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
wuakaka
Danzaburou
17
5 / 3 / 9
11,532
577
15,847
14,125
8,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 2
8,678
434
2,987
9,647
7,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
2 / 2 / 5
11,415
571
14,043
18,433
17,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
DemonOfToast
Cernunnos
15
0 / 7 / 0
9,029
451
3,722
14,346
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
11
1 / 4 / 4
8,036
402
4,274
15,049
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
TheBnasKT
Janus
16
2 / 4 / 1
9,863
493
8,053
10,746
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
TheFuKhan
Ne Zha
15
6 / 5 / 1
10,053
503
8,880
17,398
9,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
22
Kills
11
11
Deaths
22
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
2
5
2.25
L
Cernunnos
DemonOfToast
Cernunnos
0
7
0
0
L
Geb
1
4
4
0.75
W
Tsukuyomi
JUANISIMO13
Tsukuyomi
6
2
2
3.5
L
Janus
TheBnasKT
Janus
2
4
1
0.63
L
Ne Zha
TheFuKhan
Ne Zha
6
5
1
1.3
W
7
0
4
9
W
Ymir
4
2
7
3.75
W
Danzaburou
wuakaka
Danzaburou
5
3
9
3.17
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,450
Damage
38,972
60,517
Taken
75,972
36,049
Mitigated
49,849
16,219
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
14,043
3,845
0
5,052
18,433
17,272
168
6,469
11,843
4,744
76,639
L
Cernunnos
DemonOfToast
Cernunnos
3,722
1,223
123
4,164
14,346
4,508
2,052
3,300
11,006
0
53,290
L
Geb
4,274
29
0
958
15,049
14,334
0
5,987
8,940
16,495
0
W
Tsukuyomi
JUANISIMO13
Tsukuyomi
9,226
3,099
0
4,032
13,890
5,591
0
3,042
10,848
0
65,370
L
Janus
TheBnasKT
Janus
8,053
492
118
1,470
10,746
3,742
0
4,345
6,191
74,716
0
L
Ne Zha
TheFuKhan
Ne Zha
8,880
3,121
0
3,583
17,398
9,993
0
6,402
10,794
5,752
71,862
W
19,530
5,547
239
2,668
9,803
3,935
192
2,347
7,456
86,269
0
W
Ymir
6,860
1,064
481
2,140
13,052
9,779
448
2,653
10,399
26,858
0
W
Danzaburou
wuakaka
Danzaburou
15,847
8,085
0
4,499
14,125
8,991
1,327
3,638
10,487
5,863
71,418
W
2,987
661
0
2,160
9,647
7,753
1,130
1,491
8,156
0
43,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,919
Gold Earned
48,396
500
Minions Killed
523
0
Camps Cleared
0
1,972,577
Distance Traveled
1,865,555
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,415
571
177
9
0
370,694
2
L
Cernunnos
9,029
451
92
5
0
309,788
0
L
Geb
8,036
402
11
1
0
389,190
2
W
Tsukuyomi
9,796
490
109
5
0
426,531
0
L
Janus
9,863
493
133
7
0
400,411
2
L
Ne Zha
10,053
503
110
6
0
395,472
0
W
Hera
11,147
557
157
8
0
406,458
3
W
Ymir
8,766
438
27
1
0
377,918
4
W
Danzaburou
11,532
577
125
6
0
363,218
1
W
Chaac
8,678
434
82
4
0
398,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role