Player Matchup

Hercules
Hercules
Carol Baskin538
Hercules
Level 18
God Stats
6W - 2L
1,715 SR
Queue Stats
175W - 58L
1,750 Elo+
Solo
Ymir
Ymir
KUCHIGATANA
Ymir
Level 17
God Stats
4W - 1L
1,760 SR
Queue Stats
20W - 11L
1,655 Elo+
Solo
Anhur
Anhur
Makiavelous
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,467 Elo+
Solo
Arachne
Arachne
Yummymonsters
Arachne
Level 3
God Stats
6W - 3L
1,711 SR
Queue Stats
27W - 19L
1,694 Elo+
Solo
Merlin
Merlin
x Mcfluffy x565
Merlin
Level 28
God Stats
3W - 2L
1,829 SR
Queue Stats
18W - 14L
1,736 Elo+
Solo
Team Averages
Level 15
1,703 SR
1,660 Elo+

VS

Team Averages
Level 29
1,597 SR
1,435 Elo+
Bakasura
Bakasura
BigBlackHuIk
Bakasura
Level 28
God Stats
12W - 9L
1,439 SR
Queue Stats
378W - 454L
1,398 Elo+
Party 1
Janus
Janus
CIashOfChief
Janus
Level 18
God Stats
2W - 2L
1,789 SR
Queue Stats
109W - 167L
1,529 Elo+
Party 1
King Arthur
King Arthur
LightsOn D F
King Arthur
Level 23
God Stats
7W - 10L
1,487 SR
Queue Stats
158W - 209L
1,421 Elo+
Party 1
Geb
Geb
SoulC4tcher7
Geb
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
226W - 289L
1,399 Elo+
Party 1
Anubis
Anubis
itzz zacc
Anubis
Level 47
God Stats
7W - 5L
1,771 SR
Queue Stats
173W - 219L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
13 / 0 / 4
11,990
705
15,367
13,418
15,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 5
8,052
474
5,569
11,288
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 2
6,877
405
2,403
6,712
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
17
5 / 0 / 4
9,975
587
7,791
12,064
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 2 / 5
9,531
561
7,303
7,621
2,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigBlackHuIk
Bakasura
10
3 / 6 / 0
7,002
412
4,862
11,309
3,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 5 / 1
6,711
395
5,527
7,995
2,289
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
LightsOn D F
King Arthur
9
0 / 11 / 2
6,282
370
6,444
15,457
14,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 3
7,566
445
3,365
10,802
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
itzz zacc
Anubis
13
3 / 6 / 0
7,917
466
8,545
11,039
6,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
29
Kills
8
8
Deaths
30
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BigBlackHuIk
Bakasura
3
6
0
0.5
L
2
5
1
0.5
W
Hercules
13
0
4
15
W
3
2
5
2.75
L
King Arthur
LightsOn D F
King Arthur
0
11
2
0.09
W
1
4
2
0.5
L
0
2
3
0.75
W
Arachne
5
0
4
7
L
Anubis
itzz zacc
Anubis
3
6
0
0.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,433
Damage
28,743
51,103
Taken
56,602
33,660
Mitigated
34,226
17,656
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BigBlackHuIk
Bakasura
4,862
2,972
0
3,616
11,309
3,715
0
1,100
10,034
0
22,539
L
5,527
1,015
0
0
7,995
2,289
580
3,389
4,606
36,819
0
W
Hercules
15,367
5,814
0
8,679
13,418
15,849
92
3,268
9,693
0
81,868
W
5,569
998
354
1,350
11,288
8,686
774
5,813
5,454
24,998
0
L
King Arthur
LightsOn D F
King Arthur
6,444
1,430
0
595
15,457
14,231
94
2,399
12,812
0
25,535
W
2,403
1,084
0
1,545
6,712
1,911
438
2,642
3,897
0
13,980
L
3,365
238
0
2,932
10,802
7,967
53
4,169
6,633
21,291
0
W
Arachne
7,791
5,849
0
3,875
12,064
4,690
1,304
1,701
10,000
0
79,777
L
Anubis
itzz zacc
Anubis
8,545
472
0
3,864
11,039
6,024
155
1,815
9,057
36,098
0
W
7,303
429
0
1,853
7,621
2,524
1,234
4,013
3,522
51,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,425
Gold Earned
35,478
463
Minions Killed
253
0
Camps Cleared
0
1,519,392
Distance Traveled
1,479,549
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,002
412
50
3
0
381,702
0
L
Janus
6,711
395
57
3
0
261,892
5
W
Hercules
11,990
705
173
10
0
341,893
2
W
Ymir
8,052
474
33
2
0
297,196
1
L
King Arthur
6,282
370
42
2
0
278,642
2
W
Anhur
6,877
405
24
1
0
166,616
0
L
Geb
7,566
445
36
2
0
297,874
3
W
Arachne
9,975
587
138
8
0
405,118
1
L
Anubis
7,917
466
68
4
0
259,439
5
W
Merlin
9,531
561
95
6
0
308,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role