Player Matchup

Ra
Ra
Coolkiwii UwU
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,589 Elo+
Party 1
Zeus
Zeus
axel0310
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,460 Elo+
Party 1
Cerberus
Cerberus
x3nriquex
Cerberus
Level 14
God Stats
2W - 1L
1,509 SR
Queue Stats
11W - 17L
1,460 Elo+
Party 1
Team Averages
Level 14
1,503 SR
1,503 Elo+

VS

Team Averages
Level 99
1,554 SR
1,608 Elo+
Susano
Susano
 
Susano
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AlphaDedman
Baron Samedi
Level 13
God Stats
14W - 20L
1,661 SR
Queue Stats
60W - 115L
1,761 Elo+
Party 2
Artemis
Artemis
Mermaid Evendim
Artemis
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
102W - 113L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
7,989
615
1,885
8,642
2,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
15
9 / 1 / 8
10,665
820
17,500
6,125
1,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
x3nriquex
Cerberus
14
7 / 2 / 6
9,997
769
9,747
14,121
6,693
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
6 / 6 / 3
9,009
693
10,344
11,192
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
AlphaDedman
Baron Samedi
11
3 / 6 / 4
8,685
668
4,298
12,561
4,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 6
8,890
684
8,469
10,135
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
17
Kills
10
10
Deaths
17
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
6
3
1.25
L
Baron Samedi
AlphaDedman
Baron Samedi
3
6
4
0.83
W
1
7
2
0.29
L
1
5
6
0.8
W
Zeus
9
1
8
13
W
Cerberus
x3nriquex
Cerberus
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
23,111
28,888
Taken
33,888
10,786
Mitigated
11,203
5,995
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,344
2,625
464
1,933
11,192
4,485
0
9,236
1,956
0
26,469
L
Baron Samedi
AlphaDedman
Baron Samedi
4,298
233
1,523
2,275
12,561
4,075
159
11,150
1,411
15,580
0
W
1,885
539
0
0
8,642
2,365
318
1,882
6,535
10,330
0
L
8,469
2,854
724
1,192
10,135
2,643
195
8,850
1,285
0
28,529
W
Zeus
17,500
1,516
0
1,490
6,125
1,728
836
993
5,057
43,395
0
W
Cerberus
x3nriquex
Cerberus
9,747
794
0
4,505
14,121
6,693
1,046
1,478
12,418
33,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
26,584
135
Minions Killed
84
0
Camps Cleared
0
632,884
Distance Traveled
623,130
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,009
693
29
2
0
203,069
2
L
Baron Samedi
8,685
668
12
1
0
201,279
0
W
Ra
7,989
615
15
1
0
187,754
0
L
Artemis
8,890
684
43
3
0
218,782
0
W
Zeus
10,665
820
61
5
0
213,227
3
W
Cerberus
9,997
769
59
5
0
231,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role