Player Matchup

Nemesis
Nemesis
KennixKil
Nemesis
Level 7
God Stats
1W - 2L
1,705 SR
Queue Stats
3W - 7L
1,536 Elo+
Solo
Osiris
Osiris
NaughtyBooms
Osiris
Level 15
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 5L
1,318 Elo+
Solo
Scylla
Scylla
ReloadedHD1928
Scylla
Level 28
God Stats
0W - 3L
1,504 SR
Queue Stats
71W - 102L
1,449 Elo+
Solo
Cupid
Cupid
anonimezz
Cupid
Level 7
God Stats
8W - 5L
1,786 SR
Queue Stats
264W - 204L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
fabianer
Sun Wukong
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 134L
1,433 Elo+
Solo
Team Averages
Level 17
1,558 SR
1,464 Elo+

VS

Team Averages
Level 29
1,553 SR
1,606 Elo+
Yemoja
Yemoja
BroGottaBigDeck
Yemoja
Level 26
God Stats
51W - 28L
1,613 SR
Queue Stats
204W - 166L
1,650 Elo+
Party 1
Anubis
Anubis
Generaltellya
Anubis
Level 42
God Stats
2W - 2L
1,319 SR
Queue Stats
359W - 304L
1,653 Elo+
Party 1
King Arthur
King Arthur
HALFCHUBBERS
King Arthur
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
210W - 183L
1,647 Elo+
Party 1
Nu Wa
Nu Wa
ImThaDiddler
Nu Wa
Level 26
God Stats
3W - 0L
1,791 SR
Queue Stats
52W - 47L
1,651 Elo+
Party 1
Jing Wei
Jing Wei
oGVane
Jing Wei
Level 24
God Stats
7W - 4L
1,544 SR
Queue Stats
91W - 80L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KennixKil
Nemesis
9
2 / 2 / 0
5,484
548
1,081
6,054
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
8
0 / 3 / 0
4,970
497
3,549
5,680
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
5,792
579
2,050
3,985
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
anonimezz
Cupid
9
0 / 2 / 3
5,216
522
4,931
5,045
1,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
fabianer
Sun Wukong
8
1 / 2 / 1
5,200
520
1,975
5,834
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,477
548
1,833
4,744
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 1
6,044
604
3,788
5,629
3,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
HALFCHUBBERS
King Arthur
11
0 / 0 / 3
5,519
552
2,717
5,404
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 2
5,190
519
2,524
3,469
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
oGVane
Jing Wei
9
2 / 1 / 1
5,596
560
3,437
6,635
1,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
9
10
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
5
0
1
5.5
W
King Arthur
HALFCHUBBERS
King Arthur
0
0
3
1.5
W
1
1
2
2
L
Nemesis
KennixKil
Nemesis
2
2
0
1
L
Osiris
0
3
0
0
L
0
1
1
0.5
L
Cupid
anonimezz
Cupid
0
2
3
0.75
L
Sun Wukong
fabianer
Sun Wukong
1
2
1
0.75
W
Jing Wei
oGVane
Jing Wei
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
14,299
26,598
Taken
25,881
10,234
Mitigated
12,628
9,642
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,833
823
1,731
2,111
4,744
2,755
0
508
4,164
13,003
0
W
3,788
0
0
4,008
5,629
3,163
0
567
5,006
32,843
0
W
King Arthur
HALFCHUBBERS
King Arthur
2,717
326
0
2,705
5,404
4,067
0
367
5,037
0
22,874
W
2,524
512
0
454
3,469
796
9
899
2,504
23,661
0
L
Nemesis
KennixKil
Nemesis
1,081
426
0
2,920
6,054
1,519
26
1,515
4,476
0
24,752
L
Osiris
3,549
1,318
0
1,500
5,680
3,945
0
1,383
3,944
4,218
15,752
L
2,050
225
0
1,915
3,985
803
111
1,717
2,140
29,644
0
L
Cupid
anonimezz
Cupid
4,931
3,423
100
2,302
5,045
1,065
190
2,149
2,836
0
25,492
L
Sun Wukong
fabianer
Sun Wukong
1,975
471
0
905
5,834
2,902
0
1,049
4,729
0
19,070
W
Jing Wei
oGVane
Jing Wei
3,437
2,810
0
3,129
6,635
1,847
0
0
6,635
0
29,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,662
Gold Earned
27,826
251
Minions Killed
259
0
Camps Cleared
0
916,555
Distance Traveled
913,523
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,477
548
24
2
0
191,617
6
W
Anubis
6,044
604
81
8
0
169,054
1
W
King Arthur
5,519
552
49
5
0
195,028
2
W
Nu Wa
5,190
519
42
4
0
182,995
3
L
Nemesis
5,484
548
53
5
0
220,377
5
L
Osiris
4,970
497
39
4
0
124,894
0
L
Scylla
5,792
579
68
7
0
172,728
5
L
Cupid
5,216
522
56
6
0
185,825
2
L
Sun Wukong
5,200
520
35
4
0
212,731
2
W
Jing Wei
5,596
560
63
6
0
174,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role