Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Abyssal Ranger
Heimdallr
Level 60
God Stats
75W - 67L
1,515 SR
Queue Stats
323W - 317L
1,496 Elo+
Party 1
Anubis
Anubis
Doomguy0623
Anubis
Level 28
God Stats
3W - 2L
1,295 SR
Queue Stats
159W - 153L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Sneakymcguu
Cthulhu
Level 24
God Stats
0W - 3L
1,266 SR
Queue Stats
174W - 179L
1,605 Elo+
Party 1
Ra
Ra
shaggyUI
Ra
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 40
1,415 SR
1,505 Elo+

VS

Team Averages
Level 71
1,561 SR
1,411 Elo+
Chaac
Chaac
Dogma567869
Chaac
Level 74
God Stats
1W - 3L
1,716 SR
Queue Stats
319W - 292L
1,619 Elo+
Party 2
Anubis
Anubis
a123dorderlands2
Anubis
Level 129
God Stats
3W - 1L
1,720 SR
Queue Stats
136W - 143L
1,421 Elo+
Party 2
Tsukuyomi
Tsukuyomi
g7z27
Tsukuyomi
Level 35
God Stats
1W - 1L
1,256 SR
Queue Stats
28W - 32L
1,324 Elo+
Party 2
Cernunnos
Cernunnos
heroic_salt
Cernunnos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 76L
1,359 Elo+
Party 2
Yemoja
Yemoja
sleepydreams_sld
Yemoja
Level 14
God Stats
3W - 1L
1,613 SR
Queue Stats
10W - 17L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 6 / 1
8,490
499
1,929
9,914
6,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Abyssal Ranger
Heimdallr
13
3 / 8 / 0
7,788
458
11,379
12,985
3,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
12
1 / 11 / 3
7,695
453
9,319
15,631
6,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Sneakymcguu
Cthulhu
10
0 / 6 / 0
6,734
396
6,071
13,126
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 3 / 2
10,199
600
11,433
10,902
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 11
10,187
599
11,243
20,077
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
18 / 1 / 3
11,738
690
22,407
19,024
9,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
g7z27
Tsukuyomi
15
3 / 4 / 7
9,608
565
6,787
10,840
4,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
heroic_salt
Cernunnos
16
4 / 2 / 8
9,878
581
8,928
11,545
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 0
7,412
436
346
6,761
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
12
Kills
33
34
Deaths
12
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
6
1
0.42
L
Heimdallr
Abyssal Ranger
Heimdallr
3
8
0
0.38
W
8
2
11
6.75
L
Anubis
1
11
3
0.23
L
Cthulhu
Sneakymcguu
Cthulhu
0
6
0
0
W
18
1
3
19.5
W
Tsukuyomi
g7z27
Tsukuyomi
3
4
7
1.63
W
Cernunnos
heroic_salt
Cernunnos
4
2
8
4
L
6
3
2
2.33
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,131
Damage
49,711
62,558
Taken
68,247
27,073
Mitigated
34,671
14,871
Healing
32,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,929
1,115
0
1,045
9,914
6,167
126
3,128
6,786
7,313
34,089
L
Heimdallr
Abyssal Ranger
Heimdallr
11,379
6,701
0
1,781
12,985
3,821
0
2,328
10,657
0
38,663
W
11,243
2,888
0
8,147
20,077
12,389
212
3,500
16,577
0
43,419
L
Anubis
9,319
231
0
3,488
15,631
6,475
658
9,683
5,948
27,812
0
L
Cthulhu
Sneakymcguu
Cthulhu
6,071
272
441
1,795
13,126
6,629
0
3,415
9,711
24,384
0
W
22,407
1,814
0
14,878
19,024
9,431
606
11,997
7,027
79,354
0
W
Tsukuyomi
g7z27
Tsukuyomi
6,787
1,719
0
2,854
10,840
4,584
3,732
3,633
7,207
0
52,198
W
Cernunnos
heroic_salt
Cernunnos
8,928
4,802
0
6,392
11,545
4,431
2,812
4,961
6,584
0
53,243
L
11,433
1,118
1,047
5,274
10,902
3,981
267
4,199
6,703
73,556
0
W
346
29
108
264
6,761
3,836
96
2,882
3,879
21,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
48,823
349
Minions Killed
419
0
Camps Cleared
0
1,490,707
Distance Traveled
1,632,595
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,490
499
69
4
0
337,537
0
L
Heimdallr
7,788
458
53
3
0
278,967
2
W
Chaac
10,187
599
46
3
0
384,792
2
L
Anubis
7,695
453
47
3
0
256,374
0
L
Cthulhu
6,734
396
33
2
0
300,176
2
W
Anubis
11,738
690
125
7
0
321,347
4
W
Tsukuyomi
9,608
565
101
6
0
349,980
1
W
Cernunnos
9,878
581
107
6
0
305,852
0
L
Ra
10,199
600
147
9
0
317,653
1
W
Yemoja
7,412
436
40
2
0
270,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role