Player Matchup

Nike
Nike
DaintyWalrus
Nike
Level 29
God Stats
14W - 13L
1,468 SR
Queue Stats
257W - 239L
1,508 Elo+
Solo
Yemoja
Yemoja
Dizzygames
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,501 Elo+
Solo
Nemesis
Nemesis
DuneDog65
Nemesis
Level 25
God Stats
1W - 8L
1,124 SR
Queue Stats
129W - 171L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
Marbio
Danzaburou
Level 17
God Stats
12W - 13L
1,560 SR
Queue Stats
82W - 93L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
Robostein
Kukulkan
Level 15
God Stats
2W - 2L
1,178 SR
Queue Stats
24W - 35L
1,322 Elo+
Party 1
Team Averages
Level 18
1,366 SR
1,510 Elo+

VS

Team Averages
Level 26
1,565 SR
1,564 Elo+
Nu Wa
Nu Wa
Artarian01
Nu Wa
Level 28
God Stats
9W - 5L
1,676 SR
Queue Stats
56W - 43L
1,595 Elo+
Solo
Ymir
Ymir
Buttwhole88
Ymir
Level 67
God Stats
31W - 25L
1,649 SR
Queue Stats
546W - 650L
1,467 Elo+
Party 2
Izanami
Izanami
Eborius7
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Pibe313
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,613 Elo+
Solo
Susano
Susano
Tunes丶
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,252
434
8,817
15,013
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
Dizzygames
Yemoja
12
1 / 1 / 1
7,839
413
1,869
7,694
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
DuneDog65
Nemesis
13
1 / 3 / 3
7,677
404
5,307
14,831
8,085
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Marbio
Danzaburou
13
2 / 4 / 1
8,319
438
6,563
11,975
4,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Robostein
Kukulkan
12
0 / 6 / 0
7,531
396
1,412
9,861
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
9 / 0 / 0
12,564
661
24,987
8,721
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 5
8,877
467
2,183
9,452
10,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Eborius7
Izanami
13
4 / 2 / 0
8,770
462
5,768
8,954
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Pibe313
Bellona
18
2 / 1 / 0
10,727
565
8,731
10,467
10,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Tunes丶
Susano
4
0 / 0 / 0
6,055
319
0
2,199
430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
15
16
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
9
0
0
9
W
0
1
5
2.5
L
0
2
1
0.25
L
Yemoja
Dizzygames
Yemoja
1
1
1
1.5
L
Nemesis
DuneDog65
Nemesis
1
3
3
0.83
W
Izanami
Eborius7
Izanami
4
2
0
2
L
Danzaburou
Marbio
Danzaburou
2
4
1
0.63
W
Bellona
Pibe313
Bellona
2
1
0
2
L
Kukulkan
Robostein
Kukulkan
0
6
0
0
W
Susano
Tunes丶
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
41,669
59,374
Taken
39,793
30,874
Mitigated
28,004
17,850
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
24,987
5,551
0
2,733
8,721
3,581
4,764
2,055
6,666
120,572
0
W
2,183
213
0
1,394
9,452
10,367
105
690
8,716
20,509
0
L
8,817
1,278
0
3,688
15,013
12,888
244
2,648
12,365
6,167
47,855
L
Yemoja
Dizzygames
Yemoja
1,869
512
5,583
4,054
7,694
3,405
0
5,061
2,633
9,658
0
L
Nemesis
DuneDog65
Nemesis
5,307
1,523
11
2,281
14,831
8,085
0
6,849
7,982
0
47,937
W
Izanami
Eborius7
Izanami
5,768
4,137
0
3,451
8,954
3,413
519
327
8,577
0
45,847
L
Danzaburou
Marbio
Danzaburou
6,563
1,847
0
2,233
11,975
4,137
0
4,707
7,268
0
57,985
W
Bellona
Pibe313
Bellona
8,731
3,241
0
2,222
10,467
10,213
790
1,279
8,594
4,317
64,734
L
Kukulkan
Robostein
Kukulkan
1,412
64
0
0
9,861
2,359
176
8,300
1,561
43,049
0
W
Susano
Tunes丶
Susano
0
0
0
686
2,199
430
0
0
2,199
0
5,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,618
Gold Earned
46,993
399
Minions Killed
515
0
Camps Cleared
0
1,717,215
Distance Traveled
1,390,710
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,564
661
204
11
0
356,094
6
W
Ymir
8,877
467
31
2
0
323,546
1
L
Nike
8,252
434
115
6
0
317,042
2
L
Yemoja
7,839
413
22
1
0
370,350
5
L
Nemesis
7,677
404
75
4
0
395,362
7
W
Izanami
8,770
462
89
5
0
257,921
1
L
Danzaburou
8,319
438
86
5
0
352,542
0
W
Bellona
10,727
565
170
9
0
367,851
4
L
Kukulkan
7,531
396
101
5
0
281,919
0
W
Susano
6,055
319
21
1
0
85,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role