Player Matchup

Heimdallr
Heimdallr
LeSamuk
Heimdallr
Level 67
God Stats
1W - 3L
1,447 SR
Queue Stats
11W - 12L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wertu_02
Cu Chulainn
Level 107
God Stats
0W - 1L
1,855 SR
Queue Stats
17W - 19L
1,257 Elo+
Party 2
Nu Wa
Nu Wa
cerdonio812
Nu Wa
Level 93
God Stats
0W - 4L
1,419 SR
Queue Stats
15W - 17L
1,280 Elo+
Party 2
Team Averages
Level 89
1,574 SR
1,373 Elo+

VS

Team Averages
Level 94
1,500 SR
1,565 Elo+
Bacchus
Bacchus
Teak Drake08
Bacchus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,570 Elo+
Party 1
Skadi
Skadi
TerraxRex
Skadi
Level 117
God Stats
25W - 10L
1,500 SR
Queue Stats
680W - 417L
1,556 Elo+
Solo
Nu Wa
Nu Wa
soaressmv
Nu Wa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LeSamuk
Heimdallr
10
2 / 3 / 0
7,410
618
5,115
7,381
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
Wertu_02
Cu Chulainn
11
0 / 3 / 2
7,132
594
3,144
12,433
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 1
7,012
584
4,982
7,450
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Teak Drake08
Bacchus
11
2 / 1 / 7
8,713
726
5,836
9,438
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
TerraxRex
Skadi
13
6 / 1 / 5
9,124
760
11,259
7,081
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
soaressmv
Nu Wa
13
3 / 0 / 7
8,441
703
7,466
3,885
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
LeSamuk
Heimdallr
2
3
0
0.67
W
Bacchus
Teak Drake08
Bacchus
2
1
7
5.5
W
Skadi
TerraxRex
Skadi
6
1
5
8.5
L
Cu Chulainn
Wertu_02
Cu Chulainn
0
3
2
0.33
L
0
5
1
0.1
W
Nu Wa
soaressmv
Nu Wa
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,241
Damage
24,561
27,264
Taken
20,404
12,709
Mitigated
12,137
5,608
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
LeSamuk
Heimdallr
5,115
1,449
0
1,038
7,381
3,513
0
3,038
4,243
2,588
23,374
W
Bacchus
Teak Drake08
Bacchus
5,836
187
38
1,747
9,438
8,270
0
2,028
7,213
22,554
0
W
Skadi
TerraxRex
Skadi
11,259
4,681
0
2,524
7,081
2,455
2,146
1,905
4,962
0
44,260
L
Cu Chulainn
Wertu_02
Cu Chulainn
3,144
378
0
3,541
12,433
7,119
0
6,281
5,812
2,940
22,654
L
4,982
880
0
1,029
7,450
2,077
6
3,442
3,856
28,751
0
W
Nu Wa
soaressmv
Nu Wa
7,466
1,159
0
284
3,885
1,412
796
915
2,890
37,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,554
Gold Earned
26,278
141
Minions Killed
162
0
Camps Cleared
0
620,916
Distance Traveled
713,321
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,410
618
42
4
0
194,870
4
W
Bacchus
8,713
726
21
2
0
264,630
0
W
Skadi
9,124
760
74
6
0
218,477
2
L
Cu Chulainn
7,132
594
35
3
0
229,688
2
L
Nu Wa
7,012
584
64
5
0
196,358
2
W
Nu Wa
8,441
703
67
6
0
230,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role