Player Matchup

Kuzenbo
Kuzenbo
Adudas
Kuzenbo
Level 25
God Stats
1W - 3L
1,312 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 3
Bellona
Bellona
HambyCap
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 3
Rama
Rama
Vanifac90
Rama
Level 22
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 3
Pele
Pele
bobdolewins
Pele
Level 48
God Stats
1W - 4L
1,312 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 3
Sol
Sol
ka1ixo
Sol
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 16L
1,285 Elo+
Party 3
Team Averages
Level 33
1,387 SR
1,285 Elo+

VS

Team Averages
Level 96
1,564 SR
1,552 Elo+
Sobek
Sobek
KRUNGUSL0RD
Sobek
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,589 Elo+
Party 2
Ymir
Ymir
Sounisa3
Ymir
Level 36
God Stats
2W - 0L
1,636 SR
Queue Stats
10W - 6L
1,460 Elo+
Party 1
Chiron
Chiron
SuaveSentinal
Chiron
Level 144
God Stats
11W - 3L
1,933 SR
Queue Stats
218W - 184L
1,660 Elo+
Party 2
Apollo
Apollo
ToxicChimera
Apollo
Level 119
God Stats
2W - 1L
1,489 SR
Queue Stats
69W - 57L
1,672 Elo+
Party 2
Awilix
Awilix
VacatedStorm75
Awilix
Level 136
God Stats
1W - 0L
1,262 SR
Queue Stats
57W - 48L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adudas
Kuzenbo
8
1 / 4 / 3
4,845
440
2,362
6,864
5,143
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
HambyCap
Bellona
9
1 / 4 / 1
5,499
500
2,102
6,752
3,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
8
2 / 5 / 2
5,287
481
3,802
6,816
2,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 3
5,885
535
4,447
9,768
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
ka1ixo
Sol
10
1 / 3 / 0
6,025
548
2,765
7,622
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,199
564
2,933
4,670
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
10
1 / 3 / 9
6,014
547
3,993
5,693
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 0 / 4
8,168
743
5,861
4,049
1,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
11
6 / 1 / 5
6,830
621
6,164
7,464
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
7 / 1 / 9
7,244
659
6,148
5,911
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
23
23
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Adudas
Kuzenbo
1
4
3
0.63
L
Bellona
HambyCap
Bellona
1
4
1
0.38
W
2
1
4
4
W
Ymir
1
3
9
1.83
W
7
0
4
9
W
Apollo
6
1
5
8.5
W
7
1
9
11.5
L
Rama
2
5
2
0.6
L
1
7
3
0.36
L
Sol
ka1ixo
Sol
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,478
Damage
25,099
37,822
Taken
27,787
15,797
Mitigated
14,404
7,440
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Adudas
Kuzenbo
2,362
943
0
510
6,864
5,143
0
1,671
5,172
10,004
0
L
Bellona
HambyCap
Bellona
2,102
383
0
738
6,752
3,550
0
1,972
4,605
0
17,768
W
2,933
489
0
1,872
4,670
4,152
700
0
4,670
22,047
0
W
Ymir
3,993
1,095
0
630
5,693
2,881
0
1,330
4,363
17,031
0
W
5,861
3,064
185
1,584
4,049
1,438
0
1,086
2,963
0
55,641
W
Apollo
6,164
3,971
0
2,403
7,464
2,286
0
1,946
5,518
0
35,539
W
6,148
2,680
0
1,120
5,911
3,647
94
765
5,146
3,281
28,348
L
Rama
3,802
3,168
0
1,521
6,816
2,060
35
1,357
5,459
0
20,156
L
4,447
1,680
0
1,425
9,768
2,992
0
1,598
8,145
0
37,126
L
Sol
ka1ixo
Sol
2,765
1,396
0
3,246
7,622
2,052
0
392
7,205
22,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
34,455
208
Minions Killed
325
0
Camps Cleared
0
949,544
Distance Traveled
1,033,022
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,845
440
17
2
0
194,249
2
L
Bellona
5,499
500
39
4
0
233,320
5
W
Sobek
6,199
564
49
4
0
195,319
0
W
Ymir
6,014
547
30
3
0
179,826
4
W
Chiron
8,168
743
116
11
0
224,634
0
W
Apollo
6,830
621
73
7
0
183,833
1
W
Awilix
7,244
659
57
5
0
249,410
2
L
Rama
5,287
481
39
4
0
156,610
1
L
Pele
5,885
535
63
6
0
182,666
4
L
Sol
6,025
548
50
5
0
182,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role