Player Matchup

Scylla
Scylla
BenFr0
Scylla
Level 139
God Stats
4W - 5L
1,432 SR
Queue Stats
14W - 20L
1,346 Elo+
Party 1
Cupid
Cupid
Milk Carton Kid
Cupid
Level 160
God Stats
8W - 7L
1,977 SR
Queue Stats
34W - 35L
1,442 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Syriio
Cu Chulainn
Level 149
God Stats
5W - 4L
1,316 SR
Queue Stats
35W - 23L
1,591 Elo+
Party 1
Aphrodite
Aphrodite
Zerphith
Aphrodite
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
buskobear
Set
Level 114
God Stats
1W - 2L
1,300 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 1
Team Averages
Level 136
1,505 SR
1,473 Elo+

VS

Team Averages
Level 100
1,504 SR
1,450 Elo+
Mercury
Mercury
ChanceG
Mercury
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 57L
1,395 Elo+
Solo
Vamana
Vamana
Forgottenguy01
Vamana
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 139L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
JulyEstrella
Nu Wa
Level 122
God Stats
14W - 13L
1,844 SR
Queue Stats
278W - 237L
1,401 Elo+
Solo
Sol
Sol
WhitewingPhanta
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zangamer1
Cu Chulainn
Level 65
God Stats
12W - 21L
1,178 SR
Queue Stats
409W - 373L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BenFr0
Scylla
17
3 / 1 / 3
10,157
597
3,169
6,950
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 4
8,218
483
6,194
15,325
4,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Syriio
Cu Chulainn
15
4 / 3 / 2
9,512
560
9,535
17,080
12,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Zerphith
Aphrodite
14
3 / 2 / 1
8,180
481
9,060
14,113
6,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 3
9,462
557
4,995
12,369
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChanceG
Mercury
10
1 / 6 / 0
6,838
402
3,223
11,032
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 3
8,343
491
7,341
11,661
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 1 / 2
10,315
607
10,042
3,167
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 3 / 2
8,661
509
12,557
12,590
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Zangamer1
Cu Chulainn
14
3 / 4 / 1
9,131
537
13,407
15,304
15,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
15
Kills
12
12
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
BenFr0
Scylla
3
1
3
4.5
L
Mercury
ChanceG
Mercury
1
6
0
0.17
L
2
1
3
3.5
L
4
1
2
5
W
2
3
4
1.33
W
Cu Chulainn
Syriio
Cu Chulainn
4
3
2
1.67
L
2
3
2
1
L
Cu Chulainn
Zangamer1
Cu Chulainn
3
4
1
0.88
W
Aphrodite
Zerphith
Aphrodite
3
2
1
1.75
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
46,570
65,837
Taken
53,754
31,662
Mitigated
34,462
33,555
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BenFr0
Scylla
3,169
97
0
2,551
6,950
2,378
425
3,145
3,623
69,295
0
L
Mercury
ChanceG
Mercury
3,223
1,321
0
3,111
11,032
3,368
0
2,267
8,707
0
32,295
L
7,341
2,397
0
4,170
11,661
10,849
60
3,904
7,753
0
25,439
L
10,042
1,970
0
840
3,167
1,239
90
671
2,458
71,711
0
W
6,194
4,147
1,237
4,832
15,325
4,992
1,953
6,889
8,294
0
46,578
W
Cu Chulainn
Syriio
Cu Chulainn
9,535
3,929
0
5,098
17,080
12,701
496
4,645
11,749
3,517
44,360
L
12,557
5,192
0
6,828
12,590
3,799
113
4,782
7,746
65,877
0
L
Cu Chulainn
Zangamer1
Cu Chulainn
13,407
2,560
0
3,316
15,304
15,207
388
1,117
14,185
11,014
48,879
W
Aphrodite
Zerphith
Aphrodite
9,060
1,454
5,467
9,493
14,113
6,751
718
6,785
7,198
49,476
0
W
4,995
1,828
0
4,877
12,369
4,840
319
2,869
9,268
0
66,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
43,288
547
Minions Killed
478
0
Camps Cleared
0
1,631,796
Distance Traveled
1,529,856
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,157
597
151
9
0
300,816
8
L
Mercury
6,838
402
64
4
0
230,177
2
L
Vamana
8,343
491
27
2
0
387,433
5
L
Nu Wa
10,315
607
159
9
0
320,119
2
W
Cupid
8,218
483
106
6
0
314,810
4
W
Cu Chulainn
9,512
560
97
6
0
333,436
3
L
Sol
8,661
509
111
7
0
294,857
4
L
Cu Chulainn
9,131
537
117
7
0
297,270
3
W
Aphrodite
8,180
481
77
5
0
358,060
4
W
Set
9,462
557
116
7
0
324,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role