Player Matchup

Fafnir
Fafnir
JDoughnuts
Fafnir
Level 160
God Stats
4W - 4L
1,285 SR
Queue Stats
374W - 269L
1,478 Elo+
Party 2
Xbalanque
Xbalanque
LoneMono
Xbalanque
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 70L
1,506 Elo+
Party 2
Hercules
Hercules
McGrute
Hercules
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 114L
1,496 Elo+
Party 2
Ra
Ra
carl snifford
Ra
Level 120
God Stats
44W - 15L
1,500 SR
Queue Stats
192W - 149L
1,599 Elo+
Party 2
Mercury
Mercury
iBendito
Mercury
Level 114
God Stats
0W - 2L
1,259 SR
Queue Stats
31W - 23L
1,555 Elo+
Solo
Team Averages
Level 132
1,409 SR
1,527 Elo+

VS

Team Averages
Level 142
1,813 SR
1,729 Elo+
Apollo
Apollo
CoolKittyRhymes
Apollo
Level 157
God Stats
18W - 10L
1,779 SR
Queue Stats
252W - 207L
1,767 Elo+
Party 3
King Arthur
King Arthur
Evangard
King Arthur
Level 157
God Stats
8W - 2L
2,020 SR
Queue Stats
89W - 49L
1,803 Elo+
Party 3
Aphrodite
Aphrodite
IlanVB
Aphrodite
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 175L
1,723 Elo+
Party 1
Nemesis
Nemesis
UlisesDiaz
Nemesis
Level 149
God Stats
10W - 5L
1,997 SR
Queue Stats
301W - 282L
1,615 Elo+
Party 1
Sylvanus
Sylvanus
nothingclever
Sylvanus
Level 158
God Stats
63W - 31L
1,768 SR
Queue Stats
188W - 152L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JDoughnuts
Fafnir
8
0 / 1 / 2
5,481
457
5,833
6,330
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
LoneMono
Xbalanque
9
1 / 2 / 0
5,435
453
2,963
6,696
1,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
McGrute
Hercules
11
0 / 3 / 0
6,259
522
4,444
10,363
6,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 2 / 0
5,993
499
3,914
5,624
1,596
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
iBendito
Mercury
9
0 / 3 / 1
5,607
467
2,103
7,558
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,661
555
4,954
5,176
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Evangard
King Arthur
13
3 / 0 / 0
7,591
633
7,075
8,271
4,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
IlanVB
Aphrodite
12
4 / 0 / 2
7,230
603
2,503
5,887
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
UlisesDiaz
Nemesis
11
2 / 2 / 5
6,459
538
6,156
8,378
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
nothingclever
Sylvanus
10
1 / 0 / 6
5,796
483
3,340
7,566
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
King Arthur
Evangard
King Arthur
3
0
0
3
W
Aphrodite
IlanVB
Aphrodite
4
0
2
5
L
Fafnir
JDoughnuts
Fafnir
0
1
2
1
L
Xbalanque
LoneMono
Xbalanque
1
2
0
0.5
L
Hercules
McGrute
Hercules
0
3
0
0
W
Nemesis
UlisesDiaz
Nemesis
2
2
5
2.25
L
1
2
0
0.5
L
Mercury
iBendito
Mercury
0
3
1
0.17
W
Sylvanus
nothingclever
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
24,028
36,571
Taken
35,278
16,024
Mitigated
15,721
13,658
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,954
2,590
0
2,702
5,176
3,064
0
922
4,254
6,851
42,373
W
King Arthur
Evangard
King Arthur
7,075
1,777
0
1,919
8,271
4,024
0
0
8,271
0
49,560
W
Aphrodite
IlanVB
Aphrodite
2,503
562
1,946
5,018
5,887
1,944
0
1,539
4,348
38,986
0
L
Fafnir
JDoughnuts
Fafnir
5,833
1,262
0
2,297
6,330
4,264
0
2,112
4,184
12,297
0
L
Xbalanque
LoneMono
Xbalanque
2,963
2,076
0
2,772
6,696
1,663
0
1,294
5,402
0
29,152
L
Hercules
McGrute
Hercules
4,444
1,840
0
3,527
10,363
6,543
600
0
10,363
0
39,315
W
Nemesis
UlisesDiaz
Nemesis
6,156
2,834
0
1,181
8,378
2,393
0
2,945
5,433
0
33,399
L
3,914
307
618
1,878
5,624
1,596
0
1,918
3,658
38,332
0
L
Mercury
iBendito
Mercury
2,103
608
0
2,566
7,558
1,958
0
897
6,621
0
30,262
W
Sylvanus
nothingclever
Sylvanus
3,340
977
958
1,698
7,566
4,296
0
4,341
3,225
23,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
33,737
315
Minions Killed
388
0
Camps Cleared
0
1,120,944
Distance Traveled
1,204,898
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,661
555
90
8
0
210,453
6
W
King Arthur
7,591
633
108
9
0
242,549
1
W
Aphrodite
7,230
603
90
8
0
233,862
4
L
Fafnir
5,481
457
9
1
0
220,781
3
L
Xbalanque
5,435
453
63
5
0
185,001
2
L
Hercules
6,259
522
95
8
0
218,799
1
W
Nemesis
6,459
538
59
5
0
276,987
1
L
Ra
5,993
499
76
6
0
233,748
0
L
Mercury
5,607
467
72
6
0
262,615
4
W
Sylvanus
5,796
483
41
3
0
241,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role