Player Matchup

Guan Yu
Guan Yu
JuicyGripper
Guan Yu
Level 5
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 3L
1,694 Elo+
Party 1
Baba Yaga
Baba Yaga
WALLOFM3AT
Baba Yaga
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,694 Elo+
Party 1
Mulan
Mulan
WHJ Kenny
Mulan
Level 80
God Stats
16W - 6L
1,707 SR
Queue Stats
251W - 213L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
blackpower21
Cthulhu
Level 5
God Stats
1W - 1L
1,864 SR
Queue Stats
11W - 4L
1,694 Elo+
Party 1
Artemis
Artemis
koke395
Artemis
Level 5
God Stats
0W - 2L
1,720 SR
Queue Stats
5W - 3L
1,694 Elo+
Party 1
Team Averages
Level 20
1,701 SR
1,671 Elo+

VS

Team Averages
Level 26
1,480 SR
1,687 Elo+
Bellona
Bellona
JohnWayneMN2
Bellona
Level 23
God Stats
6W - 0L
1,500 SR
Queue Stats
52W - 37L
1,589 Elo+
Solo
Neith
Neith
SoccerStarWrekz
Neith
Level 29
God Stats
28W - 25L
1,899 SR
Queue Stats
96W - 72L
1,791 Elo+
Party 2
Chaac
Chaac
TheHavaar
Chaac
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 58L
1,865 Elo+
Party 2
Scylla
Scylla
darshanfourlife
Scylla
Level 28
God Stats
8W - 3L
1,285 SR
Queue Stats
87W - 86L
1,518 Elo+
Solo
Yemoja
Yemoja
jeremiahh22
Yemoja
Level 26
God Stats
1W - 1L
1,216 SR
Queue Stats
102W - 107L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JuicyGripper
Guan Yu
11
1 / 4 / 0
6,808
400
2,672
16,913
10,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
WALLOFM3AT
Baba Yaga
11
0 / 6 / 3
6,723
395
3,250
7,512
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
WHJ Kenny
Mulan
13
6 / 7 / 2
8,136
479
8,664
15,767
7,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
blackpower21
Cthulhu
9
1 / 7 / 2
6,466
380
5,803
11,991
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
koke395
Artemis
10
2 / 7 / 2
6,529
384
5,169
11,531
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JohnWayneMN2
Bellona
15
5 / 2 / 5
9,459
556
12,207
10,672
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 1 / 4
8,897
523
5,332
8,577
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
TheHavaar
Chaac
18
17 / 0 / 5
11,091
652
16,185
14,464
12,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 3 / 7
8,849
521
8,776
8,886
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
11
0 / 5 / 11
7,234
426
6,283
10,489
5,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
10
Kills
31
31
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
JohnWayneMN2
Bellona
5
2
5
3.75
L
Guan Yu
JuicyGripper
Guan Yu
1
4
0
0.25
W
4
1
4
6
W
Chaac
TheHavaar
Chaac
17
0
5
19.5
L
Baba Yaga
WALLOFM3AT
Baba Yaga
0
6
3
0.25
L
Mulan
WHJ Kenny
Mulan
6
7
2
1
L
Cthulhu
blackpower21
Cthulhu
1
7
2
0.29
W
5
3
7
2.83
W
Yemoja
0
5
11
1.1
L
Artemis
koke395
Artemis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
48,783
63,714
Taken
53,088
29,726
Mitigated
33,915
11,302
Healing
21,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JohnWayneMN2
Bellona
12,207
5,445
0
3,340
10,672
10,377
724
866
9,553
0
58,261
L
Guan Yu
JuicyGripper
Guan Yu
2,672
357
70
4,961
16,913
10,292
0
1,304
15,184
0
25,330
W
5,332
2,813
0
3,729
8,577
2,807
583
1,284
7,268
0
44,969
W
Chaac
TheHavaar
Chaac
16,185
5,131
0
9,305
14,464
12,211
37
1,713
12,676
0
82,635
L
Baba Yaga
WALLOFM3AT
Baba Yaga
3,250
251
0
1,010
7,512
2,881
0
2,110
5,340
25,048
0
L
Mulan
WHJ Kenny
Mulan
8,664
1,614
0
1,262
15,767
7,157
0
2,892
12,635
0
42,454
L
Cthulhu
blackpower21
Cthulhu
5,803
760
0
1,032
11,991
5,460
0
5,280
6,566
15,556
0
W
8,776
1,632
0
2,473
8,886
2,843
293
1,992
6,869
48,976
0
W
Yemoja
6,283
1,634
1,934
930
10,489
5,677
245
3,198
7,266
26,374
0
L
Artemis
koke395
Artemis
5,169
2,390
0
2,967
11,531
3,936
0
3,106
8,339
0
30,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,662
Gold Earned
45,530
250
Minions Killed
452
0
Camps Cleared
0
1,504,890
Distance Traveled
1,527,633
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,459
556
125
7
0
322,214
7
L
Guan Yu
6,808
400
50
3
0
372,730
4
W
Neith
8,897
523
77
5
0
244,998
0
W
Chaac
11,091
652
136
8
0
397,299
1
L
Baba Yaga
6,723
395
44
3
0
297,323
2
L
Mulan
8,136
479
76
4
0
283,182
2
L
Cthulhu
6,466
380
21
1
0
301,779
2
W
Scylla
8,849
521
83
5
0
285,530
2
W
Yemoja
7,234
426
31
2
0
277,592
8
L
Artemis
6,529
384
59
3
0
249,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role