Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Kovxr
Kuzenbo
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 31L
1,591 Elo+
Party 3
Arachne
Arachne
Lavamaness
Arachne
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 110L
1,675 Elo+
Solo
Persephone
Persephone
PrideHtown
Persephone
Level 148
God Stats
82W - 76L
1,680 SR
Queue Stats
1,130W - 1,108L
1,676 Elo+
Solo
Apollo
Apollo
byebyemonkey
Apollo
Level 147
God Stats
14W - 10L
1,465 SR
Queue Stats
199W - 183L
1,585 Elo+
Party 3
Team Averages
Level 138
1,529 SR
1,605 Elo+

VS

Team Averages
Level 140
1,573 SR
1,694 Elo+
Sun Wukong
Sun Wukong
ImAEnderGamer
Sun Wukong
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 200L
1,622 Elo+
Party 1
Apollo
Apollo
MisterIBallz
Apollo
Level 148
God Stats
100W - 63L
1,863 SR
Queue Stats
242W - 187L
1,808 Elo+
Party 2
Discordia
Discordia
SkiMvskDBurke
Discordia
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 185L
1,590 Elo+
Party 1
Thor
Thor
civIey
Thor
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 26L
1,808 Elo+
Party 2
Hercules
Hercules
ii IVIoNsT3r x
Hercules
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 87L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 2 / 0
7,236
557
5,047
8,463
7,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Kovxr
Kuzenbo
11
1 / 1 / 2
6,673
513
4,178
7,258
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Lavamaness
Arachne
12
1 / 2 / 1
6,596
507
1,951
8,242
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
PrideHtown
Persephone
11
1 / 4 / 1
6,644
511
6,767
5,726
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
0 / 1 / 2
6,902
531
4,345
6,789
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImAEnderGamer
Sun Wukong
13
2 / 1 / 4
8,202
631
6,211
10,147
4,868
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
12
0 / 1 / 1
7,084
545
4,090
5,816
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
SkiMvskDBurke
Discordia
13
4 / 1 / 4
7,820
602
5,521
6,412
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
civIey
Thor
13
2 / 1 / 5
7,278
560
4,274
7,870
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
12
2 / 1 / 4
6,683
514
3,624
9,986
6,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
10
10
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
0
1
W
Sun Wukong
ImAEnderGamer
Sun Wukong
2
1
4
4
L
Kuzenbo
Kovxr
Kuzenbo
1
1
2
2
L
Arachne
Lavamaness
Arachne
1
2
1
0.75
W
Apollo
0
1
1
0.5
L
Persephone
PrideHtown
Persephone
1
4
1
0.38
W
Discordia
SkiMvskDBurke
Discordia
4
1
4
6
L
Apollo
0
1
2
1
W
Thor
civIey
Thor
2
1
5
4.5
W
Hercules
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,288
Damage
23,720
36,478
Taken
40,231
23,270
Mitigated
19,412
14,441
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,047
925
0
4,531
8,463
7,053
0
1,001
7,434
45,372
0
W
Sun Wukong
ImAEnderGamer
Sun Wukong
6,211
1,950
0
4,204
10,147
4,868
0
4,152
5,995
0
48,620
L
Kuzenbo
Kovxr
Kuzenbo
4,178
1,354
0
2,738
7,258
5,840
0
1,438
5,733
23,697
0
L
Arachne
Lavamaness
Arachne
1,951
846
0
3,359
8,242
5,036
0
599
7,587
10,569
40,714
W
Apollo
4,090
2,461
0
2,336
5,816
3,610
0
990
4,826
6,554
46,222
L
Persephone
PrideHtown
Persephone
6,767
62
0
1,142
5,726
1,433
36
1,920
3,489
37,581
0
W
Discordia
SkiMvskDBurke
Discordia
5,521
161
0
815
6,412
2,058
0
4,825
1,275
38,727
0
L
Apollo
4,345
2,920
0
2,671
6,789
3,908
0
652
6,100
3,855
39,449
W
Thor
civIey
Thor
4,274
455
0
3,445
7,870
2,668
0
2,452
5,364
0
39,522
W
Hercules
3,624
1,120
0
4,245
9,986
6,208
0
3,736
6,196
4,726
24,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
37,067
373
Minions Killed
423
0
Camps Cleared
0
1,235,253
Distance Traveled
1,319,301
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,236
557
85
7
0
226,455
1
W
Sun Wukong
8,202
631
98
8
0
271,616
0
L
Kuzenbo
6,673
513
40
3
0
263,972
4
L
Arachne
6,596
507
83
6
0
266,234
1
W
Apollo
7,084
545
113
9
0
247,728
7
L
Persephone
6,644
511
59
5
0
246,520
5
W
Discordia
7,820
602
92
7
0
253,215
5
L
Apollo
6,902
531
106
8
0
232,072
4
W
Thor
7,278
560
81
6
0
281,076
3
W
Hercules
6,683
514
39
3
0
265,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role