Player Matchup

Sylvanus
Sylvanus
Sniperx 5555
Sylvanus
Level 91
God Stats
8W - 5L
1,718 SR
Queue Stats
205W - 230L
1,390 Elo+
Party 3
Chiron
Chiron
THEASSASSIN9854
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 3
Da Ji
Da Ji
Yunos cute
Da Ji
Level 46
God Stats
23W - 9L
1,500 SR
Queue Stats
249W - 277L
1,553 Elo+
Party 3
Cu Chulainn
Cu Chulainn
autisticDavid11
Cu Chulainn
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,500 Elo+
Party 3
Anubis
Anubis
turkeyynutzz
Anubis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 117L
1,553 Elo+
Party 3
Team Averages
Level 33
1,544 SR
1,499 Elo+

VS

Team Averages
Level 20
1,368 SR
1,569 Elo+
Mercury
Mercury
ElBarajasShido01
Mercury
Level 24
God Stats
4W - 3L
1,362 SR
Queue Stats
29W - 32L
1,584 Elo+
Solo
Fenrir
Fenrir
GhostZ_WRLD
Fenrir
Level 12
God Stats
0W - 1L
1,127 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GrandpaHands
Danzaburou
Level 28
God Stats
8W - 16L
1,352 SR
Queue Stats
220W - 257L
1,648 Elo+
Party 1
Jormungandr
Jormungandr
Pr0fess0rX14360
Jormungandr
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
110W - 130L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
mankj13
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sniperx 5555
Sylvanus
13
6 / 0 / 7
9,500
559
8,332
10,916
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 1 / 7
10,961
645
13,013
13,861
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
13
8 / 4 / 2
9,351
550
6,832
9,606
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
autisticDavid11
Cu Chulainn
16
9 / 2 / 5
10,114
595
8,178
8,078
6,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
12
3 / 6 / 11
8,767
516
9,460
10,747
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 3
9,666
569
7,959
11,639
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
8
1 / 9 / 0
6,326
372
2,206
8,908
2,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
GrandpaHands
Danzaburou
14
2 / 7 / 5
9,259
545
7,465
14,059
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Pr0fess0rX14360
Jormungandr
12
2 / 6 / 4
7,861
462
6,190
14,523
13,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
mankj13
Kukulkan
10
0 / 9 / 3
6,739
396
2,851
12,604
8,307
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
35
Kills
13
13
Deaths
35
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
4
3
2.38
L
Fenrir
1
9
0
0.11
L
Danzaburou
GrandpaHands
Danzaburou
2
7
5
0.64
L
Jormungandr
Pr0fess0rX14360
Jormungandr
2
6
4
0.67
W
Sylvanus
Sniperx 5555
Sylvanus
6
0
7
9.5
W
9
1
7
12.5
W
Da Ji
8
4
2
2.25
W
Cu Chulainn
autisticDavid11
Cu Chulainn
9
2
5
5.75
L
Kukulkan
mankj13
Kukulkan
0
9
3
0.17
W
Anubis
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,815
Damage
26,671
53,208
Taken
61,733
29,053
Mitigated
32,843
20,087
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,959
3,145
0
2,964
11,639
3,697
715
3,115
8,524
0
56,435
L
Fenrir
2,206
312
0
0
8,908
2,413
0
2,262
6,646
0
10,927
L
Danzaburou
GrandpaHands
Danzaburou
7,465
2,638
0
4,798
14,059
4,508
0
2,777
11,282
0
42,919
L
Jormungandr
Pr0fess0rX14360
Jormungandr
6,190
2,290
259
966
14,523
13,918
0
4,747
9,776
24,154
0
W
Sylvanus
Sniperx 5555
Sylvanus
8,332
1,536
1,744
4,829
10,916
7,699
150
1,438
9,478
31,820
0
W
13,013
6,486
725
7,268
13,861
5,246
3,513
3,128
10,733
0
70,530
W
Da Ji
6,832
2,042
0
1,964
9,606
4,210
528
1,152
8,454
0
43,366
W
Cu Chulainn
autisticDavid11
Cu Chulainn
8,178
1,649
0
881
8,078
6,800
928
1,283
6,795
9,364
59,095
L
Kukulkan
mankj13
Kukulkan
2,851
658
0
0
12,604
8,307
0
5,690
6,914
18,546
0
W
Anubis
9,460
1,167
0
2,676
10,747
5,098
1,050
2,015
8,707
23,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,693
Gold Earned
39,851
379
Minions Killed
255
0
Camps Cleared
0
1,528,495
Distance Traveled
1,552,587
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,666
569
105
6
0
355,436
2
L
Fenrir
6,326
372
23
1
0
297,078
0
L
Danzaburou
9,259
545
69
4
0
303,174
5
L
Jormungandr
7,861
462
28
2
0
324,175
5
W
Sylvanus
9,500
559
52
3
0
285,803
3
W
Chiron
10,961
645
115
7
0
308,259
2
W
Da Ji
9,351
550
75
4
0
329,717
0
W
Cu Chulainn
10,114
595
102
6
0
331,793
0
L
Kukulkan
6,739
396
30
2
0
272,724
0
W
Anubis
8,767
516
35
2
0
272,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role