Player Matchup

Sobek
Sobek
AllegedOstrich
Sobek
Level 29
God Stats
21W - 15L
1,580 SR
Queue Stats
45W - 29L
1,799 Elo+
Party 1
Bastet
Bastet
Atlaskeeper
Bastet
Level 23
God Stats
32W - 21L
1,500 SR
Queue Stats
203W - 146L
1,500 Elo+
Party 1
Janus
Janus
BillCosbyPunch
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ImNotACactus
Jing Wei
Level 16
God Stats
2W - 1L
1,432 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mitchie_mitch9
Cu Chulainn
Level 89
God Stats
9W - 4L
1,546 SR
Queue Stats
687W - 530L
1,446 Elo+
Party 1
Team Averages
Level 37
1,512 SR
1,549 Elo+

VS

Team Averages
Level 11
1,473 SR
1,554 Elo+
Hachiman
Hachiman
Big Ern DMR 420
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Neith
Neith
CyFØ92014
Neith
Level 4
God Stats
1W - 3L
1,488 SR
Queue Stats
1W - 3L
1,501 Elo+
Solo
Ra
Ra
DarkLordSirius3
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,471 Elo+
Solo
Freya
Freya
Noradershlet
Freya
Level 15
God Stats
1W - 5L
1,311 SR
Queue Stats
208W - 188L
1,575 Elo+
Solo
King Arthur
King Arthur
ivitractor
King Arthur
Level 28
God Stats
6W - 9L
1,569 SR
Queue Stats
346W - 365L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 11
7,203
655
4,762
7,782
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
10
2 / 0 / 4
6,041
549
3,388
5,867
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
5,408
492
596
4,037
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ImNotACactus
Jing Wei
11
11 / 1 / 5
7,119
647
7,164
5,857
1,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
mitchie_mitch9
Cu Chulainn
12
6 / 1 / 2
7,247
659
6,286
5,463
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
1 / 7 / 1
4,683
426
2,829
8,247
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
3
0 / 4 / 0
3,801
346
252
2,952
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 6 / 1
4,881
444
4,200
5,944
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 3 / 0
5,306
482
3,513
7,348
2,070
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
ivitractor
King Arthur
10
2 / 5 / 0
5,872
534
2,410
8,509
3,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
25
Kills
6
6
Deaths
25
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Bastet
2
0
4
4
L
Hachiman
1
7
1
0.21
W
1
3
1
0.5
L
Neith
0
4
0
0
L
1
6
1
0.25
W
Jing Wei
ImNotACactus
Jing Wei
11
1
5
13.5
L
2
3
0
0.67
L
King Arthur
ivitractor
King Arthur
2
5
0
0.4
W
Cu Chulainn
mitchie_mitch9
Cu Chulainn
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
13,204
29,006
Taken
33,000
14,075
Mitigated
9,416
10,590
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,762
553
381
2,842
7,782
4,347
207
2,516
5,176
15,546
0
W
Bastet
3,388
1,222
0
2,101
5,867
1,820
7
608
5,217
0
28,448
L
Hachiman
2,829
1,755
0
1,131
8,247
1,885
557
2,557
5,690
0
10,454
W
596
160
0
0
4,037
1,061
173
1,568
2,353
17,981
0
L
Neith
252
252
0
299
2,952
566
0
853
2,099
0
3,288
L
4,200
651
221
980
5,944
1,437
333
1,157
4,787
21,606
0
W
Jing Wei
ImNotACactus
Jing Wei
7,164
5,388
546
3,060
5,857
1,706
699
2,645
3,084
0
26,793
L
3,513
1,336
0
2,885
7,348
2,070
0
668
6,680
23,024
0
L
King Arthur
ivitractor
King Arthur
2,410
210
0
1,425
8,509
3,458
0
956
7,553
0
20,977
W
Cu Chulainn
mitchie_mitch9
Cu Chulainn
6,286
1,197
0
1,660
5,463
5,141
189
0
5,463
6,544
32,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
24,543
244
Minions Killed
176
0
Camps Cleared
0
1,136,331
Distance Traveled
845,791
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,203
655
22
2
0
208,104
3
W
Bastet
6,041
549
60
5
0
262,256
0
L
Hachiman
4,683
426
24
2
0
164,799
1
W
Janus
5,408
492
34
3
0
235,497
1
L
Neith
3,801
346
7
1
0
95,442
0
L
Ra
4,881
444
43
4
0
211,492
3
W
Jing Wei
7,119
647
46
4
0
210,928
0
L
Freya
5,306
482
52
5
0
189,959
0
L
King Arthur
5,872
534
50
5
0
184,099
5
W
Cu Chulainn
7,247
659
82
7
0
219,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role