Player Matchup

Cthulhu
Cthulhu
Cobalt S0ul
Cthulhu
Level 21
God Stats
202W - 146L
1,581 SR
Queue Stats
407W - 380L
1,593 Elo+
Solo
Bellona
Bellona
Mrblur546
Bellona
Level 15
God Stats
8W - 4L
1,660 SR
Queue Stats
10W - 6L
1,606 Elo+
Party 1
Amaterasu
Amaterasu
Silver_Zurge
Amaterasu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,589 Elo+
Party 1
Medusa
Medusa
Socia1ism
Medusa
Level 29
God Stats
2W - 2L
1,734 SR
Queue Stats
18W - 27L
1,824 Elo+
Solo
Agni
Agni
Swapiggggy553
Agni
Level 24
God Stats
11W - 7L
1,485 SR
Queue Stats
136W - 118L
1,594 Elo+
Party 1
Team Averages
Level 21
1,592 SR
1,641 Elo+

VS

Team Averages
Level 35
1,497 SR
1,441 Elo+
Discordia
Discordia
MillerTime183
Discordia
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,608 Elo+
Solo
Hel
Hel
NeedlessLemur92
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,098 Elo+
Solo
Ares
Ares
STEEL H11
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 73L
1,500 Elo+
Party 2
Arachne
Arachne
marcosmeses1869
Arachne
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
slendermanking
Danzaburou
Level 15
God Stats
14W - 13L
1,485 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cobalt S0ul
Cthulhu
20
2 / 1 / 22
13,613
972
25,469
17,321
19,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Mrblur546
Bellona
19
7 / 0 / 13
13,363
955
13,892
16,483
11,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Silver_Zurge
Amaterasu
19
6 / 1 / 12
13,081
934
13,350
20,784
17,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Socia1ism
Medusa
20
10 / 4 / 7
13,655
975
22,782
15,892
6,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 2 / 18
14,110
1,008
15,623
9,568
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MillerTime183
Discordia
18
4 / 1 / 3
13,057
933
28,832
8,762
3,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 12 / 4
11,092
792
2,755
16,649
10,633
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
18
0 / 13 / 5
12,661
904
6,277
32,284
42,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 3 / 4
12,153
868
24,294
25,111
13,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
slendermanking
Danzaburou
19
2 / 4 / 5
12,828
916
12,344
18,233
9,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
33
Kills
8
8
Deaths
33
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cobalt S0ul
Cthulhu
2
1
22
13
L
Discordia
MillerTime183
Discordia
4
1
3
5.5
W
Bellona
Mrblur546
Bellona
7
0
13
13.5
L
0
12
4
0.17
L
Ares
0
13
5
0.19
W
Amaterasu
Silver_Zurge
Amaterasu
6
1
12
12
W
Medusa
Socia1ism
Medusa
10
4
7
3.38
W
8
2
18
8.5
L
2
3
4
1.33
L
Danzaburou
slendermanking
Danzaburou
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,116
Damage
74,502
80,048
Taken
101,039
59,663
Mitigated
79,021
11,200
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cobalt S0ul
Cthulhu
25,469
1,967
832
414
17,321
19,344
0
7,193
10,128
46,665
0
L
Discordia
MillerTime183
Discordia
28,832
1,121
0
848
8,762
3,738
0
3,693
5,044
65,644
0
W
Bellona
Mrblur546
Bellona
13,892
6,297
291
1,600
16,483
11,921
0
8,411
8,072
6,020
26,953
L
2,755
1,509
379
312
16,649
10,633
0
7,996
8,575
9,025
0
L
Ares
6,277
1,667
0
1,355
32,284
42,146
0
12,804
19,302
13,192
0
W
Amaterasu
Silver_Zurge
Amaterasu
13,350
6,974
0
2,548
20,784
17,417
0
6,620
14,164
0
21,433
W
Medusa
Socia1ism
Medusa
22,782
11,497
0
4,626
15,892
6,770
0
8,116
7,776
0
50,487
W
15,623
1,847
397
492
9,568
4,211
0
7,524
2,044
59,309
0
L
24,294
16,427
0
5,721
25,111
13,400
0
10,697
14,289
0
42,214
L
Danzaburou
slendermanking
Danzaburou
12,344
7,050
335
1,731
18,233
9,104
0
7,536
10,622
0
48,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,822
Gold Earned
61,791
344
Minions Killed
232
12
Camps Cleared
3
1,292,337
Distance Traveled
1,167,849
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,613
972
64
5
1
277,660
2
L
Discordia
13,057
933
88
6
1
256,366
3
W
Bellona
13,363
955
44
3
5
283,821
0
L
Hel
11,092
792
14
1
1
180,939
4
L
Ares
12,661
904
9
1
0
190,800
0
W
Amaterasu
13,081
934
32
2
1
250,818
0
W
Medusa
13,655
975
79
6
2
234,398
0
W
Agni
14,110
1,008
125
9
3
245,640
0
L
Arachne
12,153
868
61
4
0
308,087
0
L
Danzaburou
12,828
916
60
4
1
231,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role