Player Matchup

Ra
Ra
Bam2Timezzz
Ra
Level 38
God Stats
21W - 14L
1,530 SR
Queue Stats
158W - 170L
1,512 Elo+
Party 1
Tyr
Tyr
Buckeyes Fan6
Tyr
Level 96
God Stats
1W - 3L
1,322 SR
Queue Stats
60W - 51L
1,438 Elo+
Party 3
Danzaburou
Danzaburou
MrMillians
Danzaburou
Level 29
God Stats
45W - 41L
1,549 SR
Queue Stats
49W - 45L
1,474 Elo+
Party 3
Kali
Kali
TonningWheel51
Kali
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,713 Elo+
Party 1
Cerberus
Cerberus
mitso 1
Cerberus
Level 26
God Stats
26W - 23L
1,535 SR
Queue Stats
34W - 27L
1,596 Elo+
Party 1
Team Averages
Level 60
1,487 SR
1,547 Elo+

VS

Team Averages
Level 72
1,417 SR
1,323 Elo+
Baron Samedi
Baron Samedi
AcidT3a
Baron Samedi
Level 28
God Stats
4W - 6L
1,252 SR
Queue Stats
4W - 6L
1,252 Elo+
Party 4
Bellona
Bellona
Fxlt cute
Bellona
Level 28
God Stats
13W - 6L
1,500 SR
Queue Stats
30W - 18L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
LDAK Grogu
Danzaburou
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,346 Elo+
Party 4
Cerberus
Cerberus
Lockdown Dz
Cerberus
Level 28
God Stats
4W - 0L
1,332 SR
Queue Stats
16W - 7L
1,086 Elo+
Party 4
Medusa
Medusa
Zomts
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,264
926
15,589
14,522
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 8 / 7
9,008
901
7,116
24,076
14,232
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
MrMillians
Danzaburou
15
3 / 13 / 4
10,240
1,024
11,186
23,631
8,768
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 8 / 4
10,049
1,005
10,240
17,924
8,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
mitso 1
Cerberus
15
2 / 10 / 5
9,784
978
7,612
23,338
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

33

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AcidT3a
Baron Samedi
17
2 / 2 / 19
9,864
986
5,748
11,288
9,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Fxlt cute
Bellona
17
7 / 3 / 21
11,326
1,133
14,575
14,085
13,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
LDAK Grogu
Danzaburou
19
18 / 1 / 20
13,295
1,330
37,089
12,345
6,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Lockdown Dz
Cerberus
19
9 / 2 / 29
12,594
1,259
18,158
13,183
12,391
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Zomts
Medusa
18
9 / 2 / 18
12,286
1,229
21,204
10,412
4,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
152
10
Kills
45
45
Deaths
10
23
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AcidT3a
Baron Samedi
2
2
19
5.75
L
2
6
3
0.58
L
0
8
7
0.44
W
Bellona
Fxlt cute
Bellona
7
3
21
5.83
W
Danzaburou
LDAK Grogu
Danzaburou
18
1
20
28
W
Cerberus
Lockdown Dz
Cerberus
9
2
29
11.75
L
Danzaburou
MrMillians
Danzaburou
3
13
4
0.38
L
3
8
4
0.63
W
Medusa
Zomts
Medusa
9
2
18
9
L
Cerberus
mitso 1
Cerberus
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,743
Damage
96,774
103,491
Taken
61,313
51,313
Mitigated
47,039
11,441
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AcidT3a
Baron Samedi
5,748
773
269
1,643
11,288
9,916
0
3,772
7,516
16,939
0
L
15,589
744
1,417
878
14,522
5,231
0
3,907
10,615
35,246
0
L
7,116
1,011
0
2,133
24,076
14,232
0
3,467
20,609
0
19,614
W
Bellona
Fxlt cute
Bellona
14,575
6,803
448
936
14,085
13,293
0
5,993
8,092
0
21,560
W
Danzaburou
LDAK Grogu
Danzaburou
37,089
19,270
0
3,266
12,345
6,440
0
5,428
6,917
0
66,179
W
Cerberus
Lockdown Dz
Cerberus
18,158
664
754
3,276
13,183
12,391
0
4,049
9,134
32,984
0
L
Danzaburou
MrMillians
Danzaburou
11,186
6,231
0
1,628
23,631
8,768
0
6,277
17,354
0
31,088
L
10,240
4,652
246
1,740
17,924
8,174
0
4,877
13,047
0
27,290
W
Medusa
Zomts
Medusa
21,204
12,432
0
3,153
10,412
4,999
0
3,959
6,453
0
37,959
L
Cerberus
mitso 1
Cerberus
7,612
577
693
2,706
23,338
14,908
0
5,378
17,960
17,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,345
Gold Earned
59,365
178
Minions Killed
185
4
Camps Cleared
8
873,009
Distance Traveled
925,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,864
986
16
2
0
157,061
0
L
Ra
9,264
926
55
6
0
198,102
0
L
Tyr
9,008
901
24
2
0
178,934
0
W
Bellona
11,326
1,133
17
2
2
192,497
0
W
Danzaburou
13,295
1,330
67
7
1
195,806
0
W
Cerberus
12,594
1,259
39
4
0
205,095
0
L
Danzaburou
10,240
1,024
38
4
1
139,179
0
L
Kali
10,049
1,005
32
3
1
168,439
0
W
Medusa
12,286
1,229
46
5
5
174,766
0
L
Cerberus
9,784
978
29
3
2
188,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role