Player Matchup

Nu Wa
Nu Wa
Katsunmi
Nu Wa
Level 48
God Stats
2W - 2L
1,347 SR
Queue Stats
5W - 3L
1,046 Elo+
Party 1
Terra
Terra
MerzMiester
Terra
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
Racer579
Awilix
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,282 Elo+
Party 1
Team Averages
Level 87
1,449 SR
1,276 Elo+

VS

Team Averages
Level 73
1,512 SR
1,417 Elo+
Skadi
Skadi
Lord Kidomaru
Skadi
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
420W - 417L
1,511 Elo+
Party 2
Odin
Odin
NateTheNorm
Odin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,244 Elo+
Party 2
Cthulhu
Cthulhu
xBiLlyThEg0aT
Cthulhu
Level 123
God Stats
10W - 10L
1,537 SR
Queue Stats
215W - 204L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Katsunmi
Nu Wa
10
1 / 0 / 7
6,881
688
5,718
3,055
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 1 / 6
7,295
730
7,274
8,590
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Racer579
Awilix
10
5 / 1 / 3
7,534
753
3,809
4,663
1,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,689
669
3,557
6,623
1,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 1
5,862
586
1,807
6,218
3,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
10
0 / 2 / 2
6,835
684
3,645
7,155
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Katsunmi
Nu Wa
1
0
7
4.5
L
2
3
0
0.67
W
2
1
6
5
L
0
3
1
0.17
W
Awilix
Racer579
Awilix
5
1
3
6.5
L
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,801
Damage
9,009
16,308
Taken
19,996
6,061
Mitigated
8,720
7,208
Healing
3,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Katsunmi
Nu Wa
5,718
1,145
108
930
3,055
850
1,304
1,002
2,003
24,080
0
L
3,557
1,816
0
992
6,623
1,854
0
3,963
2,268
0
27,167
W
7,274
410
453
4,949
8,590
3,497
650
1,267
7,274
22,302
0
L
1,807
76
0
575
6,218
3,154
164
3,824
1,958
0
12,222
W
Awilix
Racer579
Awilix
3,809
1,405
0
768
4,663
1,714
1,046
1,745
2,893
0
15,345
L
Cthulhu
3,645
44
81
1,382
7,155
3,712
0
3,927
2,734
19,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,710
Gold Earned
19,386
98
Minions Killed
92
0
Camps Cleared
0
512,962
Distance Traveled
496,406
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,881
688
34
3
0
137,391
0
L
Skadi
6,689
669
53
5
0
151,034
1
W
Terra
7,295
730
37
4
0
195,427
1
L
Odin
5,862
586
20
2
0
175,970
1
W
Awilix
7,534
753
27
3
0
180,144
1
L
Cthulhu
6,835
684
19
2
0
169,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role