Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AbsolTCG
Chang'e
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,688 Elo+
Party 1
Set
Set
Provencefang
Set
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,688 Elo+
Party 1
Vamana
Vamana
SprayingFX
Vamana
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,688 Elo+
Party 1
Hades
Hades
baconsqurriel70
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,688 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,651 Elo+

VS

Team Averages
Level 89
1,517 SR
1,477 Elo+
Fafnir
Fafnir
HashtagLIV
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,783 Elo+
Party 3
Ra
Ra
Nelk003
Ra
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 44L
1,211 Elo+
Party 2
Nemesis
Nemesis
TOPxGUN_7
Nemesis
Level 58
God Stats
0W - 1L
1,369 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Triform
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,783 Elo+
Party 3
Hun Batz
Hun Batz
tlerra044
Hun Batz
Level 160
God Stats
0W - 1L
1,716 SR
Queue Stats
22W - 37L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
0 / 2 / 22
10,474
806
3,202
13,762
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
AbsolTCG
Chang'e
19
7 / 1 / 14
11,355
873
14,092
11,938
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 3 / 17
11,515
886
14,309
14,337
7,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
SprayingFX
Vamana
17
6 / 2 / 18
10,342
796
11,959
16,029
10,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 5 / 20
10,007
770
16,834
14,959
10,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HashtagLIV
Fafnir
17
7 / 4 / 5
10,924
840
10,569
18,271
19,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 5 / 9
8,901
685
11,251
10,560
4,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TOPxGUN_7
Nemesis
15
1 / 6 / 10
8,904
685
8,656
13,740
6,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Triform
Danzaburou
16
3 / 6 / 7
9,656
743
9,970
11,914
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
tlerra044
Hun Batz
14
1 / 6 / 10
8,573
659
12,735
11,587
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
54
27
Kills
13
13
Deaths
27
91
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
22
5.5
W
Chang'e
AbsolTCG
Chang'e
7
1
14
14
L
Fafnir
HashtagLIV
Fafnir
7
4
5
2.38
L
1
5
9
1.1
W
10
3
17
6.17
W
Vamana
SprayingFX
Vamana
6
2
18
7.5
L
Nemesis
TOPxGUN_7
Nemesis
1
6
10
1
L
Danzaburou
Triform
Danzaburou
3
6
7
1.08
W
4
5
20
2.8
L
Hun Batz
tlerra044
Hun Batz
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,396
Damage
53,181
71,025
Taken
66,072
45,775
Mitigated
42,616
38,599
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,202
290
1,049
2,684
13,762
12,336
914
4,923
8,814
10,755
0
W
Chang'e
AbsolTCG
Chang'e
14,092
943
12,183
7,633
11,938
4,918
2,185
2,282
9,506
37,044
0
L
Fafnir
HashtagLIV
Fafnir
10,569
2,604
1,485
3,485
18,271
19,777
0
7,713
10,258
14,296
0
L
11,251
1,246
5,370
2,253
10,560
4,322
0
6,493
3,915
36,507
0
W
14,309
7,489
830
2,433
14,337
7,813
2,025
5,461
8,801
0
29,989
W
Vamana
SprayingFX
Vamana
11,959
5,844
1,279
4,564
16,029
10,101
0
3,896
12,067
0
18,023
L
Nemesis
TOPxGUN_7
Nemesis
8,656
1,606
696
2,233
13,740
6,699
0
6,238
7,356
0
12,508
L
Danzaburou
Triform
Danzaburou
9,970
4,357
1,058
1,671
11,914
5,027
0
5,830
6,000
0
24,737
W
16,834
165
1,724
4,220
14,959
10,607
0
5,258
9,582
29,243
0
L
Hun Batz
tlerra044
Hun Batz
12,735
756
545
1,025
11,587
6,791
0
7,024
4,415
0
20,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,693
Gold Earned
46,958
140
Minions Killed
123
0
Camps Cleared
0
1,241,335
Distance Traveled
1,049,232
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,474
806
5
0
0
241,633
0
W
Chang'e
11,355
873
57
4
0
267,891
5
L
Fafnir
10,924
840
8
1
0
227,033
1
L
Ra
8,901
685
63
5
0
203,701
1
W
Set
11,515
886
44
3
0
250,761
0
W
Vamana
10,342
796
4
0
0
242,344
0
L
Nemesis
8,904
685
9
1
0
260,659
2
L
Danzaburou
9,656
743
30
2
0
180,274
0
W
Hades
10,007
770
30
2
0
238,706
0
L
Hun Batz
8,573
659
13
1
0
177,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role