Player Matchup

Poseidon
Poseidon
Bikeee
Poseidon
Level 62
God Stats
4W - 2L
1,883 SR
Queue Stats
49W - 38L
1,630 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MarkC1995
Cu Chulainn
Level 84
God Stats
19W - 7L
1,392 SR
Queue Stats
404W - 411L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
Mr Sakanade
Ne Zha
Level 83
God Stats
18W - 18L
1,638 SR
Queue Stats
166W - 161L
1,598 Elo+
Party 1
Cabrakan
Cabrakan
MrPopSun
Cabrakan
Level 45
God Stats
23W - 22L
1,619 SR
Queue Stats
34W - 31L
1,539 Elo+
Party 1
Olorun
Olorun
Ussop D King
Olorun
Level 42
God Stats
7W - 4L
1,958 SR
Queue Stats
264W - 267L
1,421 Elo+
Party 1
Team Averages
Level 63
1,698 SR
1,551 Elo+

VS

Team Averages
Level 58
1,604 SR
1,518 Elo+
Bacchus
Bacchus
Mario71258745
Bacchus
Level 75
God Stats
4W - 2L
1,815 SR
Queue Stats
30W - 35L
1,408 Elo+
Party 2
Arachne
Arachne
NDO Active
Arachne
Level 28
God Stats
22W - 23L
1,621 SR
Queue Stats
105W - 141L
1,514 Elo+
Party 2
Izanami
Izanami
NDO GOLDEN
Izanami
Level 17
God Stats
1W - 3L
1,461 SR
Queue Stats
47W - 71L
1,702 Elo+
Party 2
Osiris
Osiris
NDO Stats
Osiris
Level 49
God Stats
30W - 36L
1,622 SR
Queue Stats
372W - 444L
1,513 Elo+
Party 2
Agni
Agni
TheLisp3606
Agni
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 304L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bikeee
Poseidon
18
6 / 4 / 7
11,350
597
14,057
10,131
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MarkC1995
Cu Chulainn
17
4 / 1 / 4
10,460
551
11,729
9,600
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
16
4 / 5 / 3
9,739
513
6,303
14,660
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
MrPopSun
Cabrakan
15
7 / 0 / 9
10,179
536
10,814
15,636
18,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
16
4 / 3 / 3
10,212
537
4,974
7,884
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 4 / 4
7,921
417
6,539
14,459
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
NDO Active
Arachne
14
8 / 6 / 2
9,384
494
8,509
18,240
6,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
NDO GOLDEN
Izanami
13
0 / 4 / 3
7,524
396
6,090
8,235
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
NDO Stats
Osiris
15
0 / 4 / 0
8,794
463
3,402
12,177
11,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 7 / 3
8,320
438
9,067
10,887
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
25
Kills
13
13
Deaths
25
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bikeee
Poseidon
6
4
7
2.38
L
Bacchus
1
4
4
0.75
W
Cu Chulainn
MarkC1995
Cu Chulainn
4
1
4
6
W
Ne Zha
4
5
3
1.1
W
Cabrakan
MrPopSun
Cabrakan
7
0
9
11.5
L
Arachne
NDO Active
Arachne
8
6
2
1.5
L
Izanami
NDO GOLDEN
Izanami
0
4
3
0.38
L
Osiris
NDO Stats
Osiris
0
4
0
0
L
4
7
3
0.79
W
Olorun
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,877
Damage
33,607
57,911
Taken
63,998
39,707
Mitigated
40,449
18,028
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bikeee
Poseidon
14,057
2,099
504
1,062
10,131
3,016
1,222
5,236
4,627
79,455
0
L
Bacchus
6,539
720
0
3,623
14,459
15,853
0
8,181
6,094
18,196
0
W
Cu Chulainn
MarkC1995
Cu Chulainn
11,729
3,962
0
775
9,600
7,879
639
1,905
7,616
5,713
70,755
W
Ne Zha
6,303
2,153
0
6,008
14,660
4,797
394
3,055
11,473
0
63,288
W
Cabrakan
MrPopSun
Cabrakan
10,814
1,937
1,011
4,873
15,636
18,940
561
4,063
11,416
38,753
0
L
Arachne
NDO Active
Arachne
8,509
5,588
0
6,375
18,240
6,866
0
9,427
8,788
0
51,769
L
Izanami
NDO GOLDEN
Izanami
6,090
3,779
87
2,290
8,235
2,245
0
6,442
1,584
0
49,302
L
Osiris
NDO Stats
Osiris
3,402
998
0
1,600
12,177
11,671
914
340
11,837
7,016
45,047
L
9,067
953
0
808
10,887
3,814
0
5,363
5,399
43,316
0
W
Olorun
4,974
2,834
772
3,023
7,884
5,075
930
1,003
6,881
65,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,940
Gold Earned
41,943
570
Minions Killed
409
0
Camps Cleared
0
1,813,565
Distance Traveled
1,518,175
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,350
597
150
8
0
379,487
2
L
Bacchus
7,921
417
19
1
0
310,593
4
W
Cu Chulainn
10,460
551
132
7
0
359,876
1
W
Ne Zha
9,739
513
110
6
0
383,535
0
W
Cabrakan
10,179
536
62
3
0
360,206
4
L
Arachne
9,384
494
76
4
0
303,545
3
L
Izanami
7,524
396
106
6
0
291,906
2
L
Osiris
8,794
463
123
6
0
284,502
0
L
Agni
8,320
438
85
4
0
327,629
3
W
Olorun
10,212
537
116
6
0
330,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role