Player Matchup

Cthulhu
Cthulhu
CurlingJew
Cthulhu
Level 32
God Stats
3W - 2L
1,325 SR
Queue Stats
7W - 4L
1,411 Elo+
Party 1
King Arthur
King Arthur
IWontSteal
King Arthur
Level 67
God Stats
14W - 13L
1,424 SR
Queue Stats
110W - 82L
1,413 Elo+
Party 1
Ra
Ra
Nthnks
Ra
Level 2
God Stats
1W - 1L
1,325 SR
Queue Stats
22W - 19L
1,327 Elo+
Party 1
Neith
Neith
ReedingRainbow
Neith
Level 84
God Stats
15W - 11L
1,680 SR
Queue Stats
76W - 61L
1,563 Elo+
Party 1
Amaterasu
Amaterasu
Roastman
Amaterasu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 31L
1,524 Elo+
Party 1
Team Averages
Level 41
1,451 SR
1,448 Elo+

VS

Team Averages
Level 22
1,618 SR
1,612 Elo+
Ne Zha
Ne Zha
AisaacK49
Ne Zha
Level 29
God Stats
0W - 1L
1,849 SR
Queue Stats
11W - 23L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jasushi
Tsukuyomi
Level 14
God Stats
1W - 1L
1,727 SR
Queue Stats
10W - 2L
1,793 Elo+
Party 2
Ymir
Ymir
azre9731
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,793 Elo+
Party 2
Ullr
Ullr
j0elker
Ullr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
zekment94
Merlin
Level 28
God Stats
26W - 33L
1,514 SR
Queue Stats
29W - 41L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CurlingJew
Cthulhu
18
6 / 1 / 32
11,319
1,258
15,414
12,528
15,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
IWontSteal
King Arthur
18
14 / 1 / 17
11,568
1,285
14,828
10,128
8,722
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
16
5 / 2 / 19
9,651
1,072
6,149
6,145
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
13 / 0 / 27
11,891
1,321
28,901
7,781
3,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Roastman
Amaterasu
18
14 / 3 / 21
12,243
1,360
16,176
11,260
11,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AisaacK49
Ne Zha
14
0 / 12 / 3
8,274
919
5,208
18,164
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Jasushi
Tsukuyomi
15
5 / 9 / 2
10,209
1,134
9,589
15,787
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
16
1 / 9 / 4
10,047
1,116
10,429
21,400
13,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
j0elker
Ullr
14
1 / 11 / 2
8,651
961
7,097
17,527
6,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
zekment94
Merlin
14
0 / 11 / 3
8,497
944
9,898
14,525
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
21
52
Kills
7
7
Deaths
52
116
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AisaacK49
Ne Zha
0
12
3
0.13
W
Cthulhu
CurlingJew
Cthulhu
6
1
32
22
W
King Arthur
IWontSteal
King Arthur
14
1
17
22.5
L
Tsukuyomi
Jasushi
Tsukuyomi
5
9
2
0.67
W
Ra
5
2
19
7.25
W
13
0
27
26.5
W
Amaterasu
Roastman
Amaterasu
14
3
21
8.17
L
Ymir
1
9
4
0.33
L
Ullr
j0elker
Ullr
1
11
2
0.18
L
Merlin
zekment94
Merlin
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,468
Damage
42,221
47,842
Taken
87,403
41,803
Mitigated
37,313
10,002
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AisaacK49
Ne Zha
5,208
2,228
0
817
18,164
6,162
0
5,495
12,348
0
13,946
W
Cthulhu
CurlingJew
Cthulhu
15,414
1,466
995
500
12,528
15,149
0
5,090
7,134
28,826
0
W
King Arthur
IWontSteal
King Arthur
14,828
3,719
0
240
10,128
8,722
0
4,134
5,767
0
33,958
L
Tsukuyomi
Jasushi
Tsukuyomi
9,589
2,845
0
1,842
15,787
5,638
0
3,481
12,114
0
21,253
W
Ra
6,149
800
1,102
779
6,145
2,777
0
4,248
1,735
10,285
0
W
28,901
14,910
558
3,383
7,781
3,651
0
2,658
5,033
0
53,939
W
Amaterasu
Roastman
Amaterasu
16,176
9,197
0
2,445
11,260
11,504
0
3,269
7,846
0
21,485
L
Ymir
10,429
1,067
0
582
21,400
13,503
0
4,863
16,273
21,118
0
L
Ullr
j0elker
Ullr
7,097
3,984
0
82
17,527
6,830
0
4,046
13,256
0
19,418
L
Merlin
zekment94
Merlin
9,898
598
242
1,119
14,525
5,180
0
3,067
11,237
34,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,672
Gold Earned
45,678
167
Minions Killed
138
4
Camps Cleared
2
884,389
Distance Traveled
737,552
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,274
919
11
1
2
163,302
0
W
Cthulhu
11,319
1,258
36
4
0
179,617
2
W
King Arthur
11,568
1,285
33
4
4
205,179
2
L
Tsukuyomi
10,209
1,134
26
3
0
172,690
0
W
Ra
9,651
1,072
13
1
0
125,599
0
W
Neith
11,891
1,321
78
9
0
186,441
1
W
Amaterasu
12,243
1,360
7
1
0
187,553
0
L
Ymir
10,047
1,116
34
4
0
138,886
0
L
Ullr
8,651
961
16
2
0
148,852
1
L
Merlin
8,497
944
51
6
0
113,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role