Player Matchup

Bellona
Bellona
Newtkid
Bellona
Level 21
God Stats
25W - 12L
1,753 SR
Queue Stats
51W - 32L
1,706 Elo+
Party 2
Geb
Geb
NolanForMayor
Geb
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 51L
1,677 Elo+
Party 2
Ra
Ra
PrincessHotCakes
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 63L
1,784 Elo+
Party 2
Anhur
Anhur
Vulcan1031
Anhur
Level 14
God Stats
6W - 2L
1,537 SR
Queue Stats
8W - 6L
1,706 Elo+
Party 2
Anubis
Anubis
justplayingit
Anubis
Level 29
God Stats
12W - 11L
1,583 SR
Queue Stats
12W - 11L
1,641 Elo+
Solo
Team Averages
Level 40
1,575 SR
1,703 Elo+

VS

Team Averages
Level 50
1,537 SR
1,584 Elo+
Artio
Artio
JelloPoooding
Artio
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 23L
1,652 Elo+
Party 1
Serqet
Serqet
Mr PLOT9451
Serqet
Level 10
God Stats
2W - 2L
1,524 SR
Queue Stats
14W - 5L
1,692 Elo+
Party 3
Vulcan
Vulcan
PJxBR
Vulcan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Skidder555
Danzaburou
Level 88
God Stats
8W - 10L
1,659 SR
Queue Stats
108W - 100L
1,423 Elo+
Party 1
Chaac
Chaac
Tyrothman
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Newtkid
Bellona
15
4 / 0 / 0
8,444
650
6,675
4,957
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 3 / 7
6,332
487
3,917
10,358
3,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 0
7,277
560
2,535
5,606
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
11
5 / 3 / 4
6,855
527
7,452
7,874
2,303
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 1 / 3
6,932
533
6,413
4,046
1,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,915
532
3,712
10,484
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
12
0 / 0 / 4
6,525
502
1,439
6,649
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
PJxBR
Vulcan
11
2 / 2 / 0
6,978
537
4,131
5,681
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Skidder555
Danzaburou
11
3 / 8 / 3
6,689
515
7,115
12,103
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Tyrothman
Chaac
9
0 / 4 / 0
5,649
435
3,040
9,766
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
8
8
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Serqet
0
0
4
2
W
Bellona
Newtkid
Bellona
4
0
0
4
W
0
3
7
1.17
L
Vulcan
PJxBR
Vulcan
2
2
0
1
W
2
1
0
2
L
Danzaburou
Skidder555
Danzaburou
3
8
3
0.56
L
Chaac
Tyrothman
Chaac
0
4
0
0
W
Anhur
5
3
4
2.33
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,992
Damage
19,437
32,841
Taken
44,683
13,782
Mitigated
20,356
11,366
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,712
757
162
2,573
10,484
4,926
248
4,839
5,645
16,447
0
L
Serqet
1,439
245
0
4,051
6,649
2,090
0
455
6,194
0
38,306
W
Bellona
Newtkid
Bellona
6,675
2,766
0
1,616
4,957
4,786
225
0
4,649
4,913
45,982
W
3,917
1,092
61
2,525
10,358
3,369
0
2,236
7,896
14,231
0
L
Vulcan
PJxBR
Vulcan
4,131
629
0
1,064
5,681
1,799
0
3,504
2,177
38,171
0
W
2,535
434
357
3,343
5,606
1,992
54
2,507
2,801
52,759
0
L
Danzaburou
Skidder555
Danzaburou
7,115
2,971
0
2,453
12,103
2,839
402
4,067
8,036
0
37,525
L
Chaac
Tyrothman
Chaac
3,040
550
0
3,576
9,766
8,702
0
717
9,049
0
21,403
W
Anhur
7,452
3,843
0
2,171
7,874
2,303
0
1,823
6,007
0
28,713
W
6,413
85
0
1,293
4,046
1,332
24
889
2,815
26,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,840
Gold Earned
32,756
351
Minions Killed
299
0
Camps Cleared
0
1,321,675
Distance Traveled
1,271,867
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,915
532
29
2
0
273,154
3
L
Serqet
6,525
502
81
6
0
317,496
3
W
Bellona
8,444
650
128
10
0
280,504
8
W
Geb
6,332
487
13
1
0
274,081
5
L
Vulcan
6,978
537
75
6
0
246,296
5
W
Ra
7,277
560
110
8
0
287,523
1
L
Danzaburou
6,689
515
66
5
0
216,996
2
L
Chaac
5,649
435
48
4
0
217,925
1
W
Anhur
6,855
527
54
4
0
237,278
2
W
Anubis
6,932
533
46
4
0
242,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role