Player Matchup

Bellona
Bellona
Gammerax
Bellona
Level 24
God Stats
2W - 1L
1,723 SR
Queue Stats
19W - 30L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Hellmoe
Cthulhu
Level 88
God Stats
5W - 5L
1,748 SR
Queue Stats
20W - 30L
1,450 Elo+
Party 2
Olorun
Olorun
Luma52
Olorun
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,273 Elo+
Solo
Team Averages
Level 74
1,657 SR
1,391 Elo+

VS

Team Averages
Level 59
1,628 SR
1,632 Elo+
Thor
Thor
Cogollit014
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,696 Elo+
Party 1
Anhur
Anhur
JoseadorEfectivo
Anhur
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 0L
1,696 Elo+
Party 1
Chang'e
Chang'e
vincent4110
Chang'e
Level 125
God Stats
47W - 32L
1,668 SR
Queue Stats
248W - 277L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gammerax
Bellona
16
9 / 3 / 4
13,043
652
17,763
17,263
13,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Hellmoe
Cthulhu
15
2 / 5 / 10
12,240
612
15,854
20,072
9,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Luma52
Olorun
15
3 / 6 / 7
12,088
604
10,804
22,813
7,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 9
12,026
601
15,086
19,362
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
10 / 1 / 4
14,696
735
18,016
22,107
8,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
vincent4110
Chang'e
16
2 / 3 / 9
11,913
596
16,196
15,080
6,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
14
Kills
14
14
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
10
9
0.65
L
Bellona
Gammerax
Bellona
9
3
4
3.67
L
Cthulhu
Hellmoe
Cthulhu
2
5
10
1.4
W
10
1
4
12
L
Olorun
Luma52
Olorun
3
6
7
1.08
W
Chang'e
vincent4110
Chang'e
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,421
Damage
49,298
60,148
Taken
56,549
31,040
Mitigated
23,350
18,124
Healing
23,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,086
4,005
124
1,111
19,362
7,476
357
10,668
8,694
0
29,861
L
Bellona
Gammerax
Bellona
17,763
4,187
0
2,721
17,263
13,837
392
5,515
11,404
0
51,577
L
Cthulhu
Hellmoe
Cthulhu
15,854
755
659
3,068
20,072
9,762
243
4,727
14,918
52,525
0
W
18,016
11,147
0
5,882
22,107
8,930
2,234
10,761
11,346
0
83,027
L
Olorun
Luma52
Olorun
10,804
6,421
683
10,993
22,813
7,441
1,104
5,224
17,149
66,586
0
W
Chang'e
vincent4110
Chang'e
16,196
217
7,312
8,626
15,080
6,944
334
5,601
9,479
57,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,371
Gold Earned
38,635
190
Minions Killed
206
0
Camps Cleared
0
996,459
Distance Traveled
1,025,913
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,026
601
20
1
0
312,609
2
L
Bellona
13,043
652
51
3
0
375,492
5
L
Cthulhu
12,240
612
63
3
0
348,825
2
W
Anhur
14,696
735
115
6
0
345,564
7
L
Olorun
12,088
604
76
4
0
272,142
1
W
Chang'e
11,913
596
71
4
0
367,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role