Player Matchup

Kuzenbo
Kuzenbo
Silver IV
IlR4YENTIl
Kuzenbo
Silver IV
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,312 MMR
Solo
Scylla
Scylla
Silver I
KingLincoln595
Scylla
Silver I
Level 77
God Stats
10W - 11L
1,233 SR
Queue Stats
328W - 333L
1,313 MMR
Solo
Nemesis
Nemesis
Silver IV
Koiphlsh
Nemesis
Silver IV
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 34L
1,310 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Roastedkiller44
Hou Yi
Silver IV
Level 120
God Stats
6W - 9L
1,534 SR
Queue Stats
57W - 56L
1,319 MMR
Solo
Achilles
Achilles
Silver III
SmilyAcrobat258
Achilles
Silver III
Level 103
God Stats
5W - 8L
1,500 SR
Queue Stats
174W - 170L
1,318 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,453 SR
1,314 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,552 SR
1,314 MMR
Chiron
Chiron
Silver II
McSK1LLZZ
Chiron
Silver II
Level 95
God Stats
18W - 11L
1,488 SR
Queue Stats
306W - 311L
1,306 MMR
Solo
Arachne
Arachne
Silver V
MnJ97212
Arachne
Silver V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 236L
1,318 MMR
Solo
Nu Wa
Nu Wa
Silver IV
SwaggyDDee
Nu Wa
Silver IV
Level 119
God Stats
7W - 4L
1,543 SR
Queue Stats
35W - 40L
1,368 MMR
Party 1
Ymir
Ymir
Silver I
SwaggyVee
Ymir
Silver I
Level 103
God Stats
7W - 5L
1,735 SR
Queue Stats
69W - 77L
1,267 MMR
Party 1
Bellona
Bellona
Silver II
Xbox_YoshTV
Bellona
Silver II
Level 108
God Stats
108W - 74L
1,493 SR
Queue Stats
704W - 707L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IlR4YENTIl
Kuzenbo
17
3 / 4 / 7
11,453
458
6,610
18,483
24,318
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 4 / 6
12,314
493
17,749
12,650
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Koiphlsh
Nemesis
18
5 / 4 / 5
12,692
508
10,903
19,862
13,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 3 / 6
12,044
482
12,868
17,177
6,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
19
7 / 4 / 5
12,696
508
17,978
28,364
39,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
CthulhuCu ChulainnDanzaburouErlang ShenHera

VS

Bans
SetPeleYemojaKaliHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
McSK1LLZZ
Chiron
17
4 / 4 / 4
11,335
453
14,870
18,435
6,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MnJ97212
Arachne
19
3 / 4 / 3
11,992
480
6,179
16,679
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
16
4 / 2 / 7
10,996
440
19,152
15,540
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
2 / 4 / 5
10,011
400
10,046
16,560
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Xbox_YoshTV
Bellona
17
5 / 7 / 4
11,641
466
16,877
23,908
24,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
21
Kills
18
19
Deaths
21
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
IlR4YENTIl
Kuzenbo
3
4
7
1.63
W
4
4
6
1.75
W
Nemesis
Koiphlsh
Nemesis
5
4
5
1.88
L
Chiron
McSK1LLZZ
Chiron
4
4
4
1.5
L
Arachne
MnJ97212
Arachne
3
4
3
1.13
W
2
3
6
1.67
W
Achilles
7
4
5
2.38
L
Nu Wa
4
2
7
3.75
L
Ymir
2
4
5
1.13
L
Bellona
Xbox_YoshTV
Bellona
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,108
Damage
67,124
96,536
Taken
91,122
87,788
Mitigated
57,791
19,544
Healing
25,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
IlR4YENTIl
Kuzenbo
6,610
2,165
0
1,186
18,483
24,318
21
7,148
11,247
31,290
0
W
17,749
1,164
0
978
12,650
4,273
1,518
5,828
6,772
87,831
0
W
Nemesis
Koiphlsh
Nemesis
10,903
3,712
0
1,829
19,862
13,018
1,550
6,269
13,461
7,172
81,613
L
Chiron
McSK1LLZZ
Chiron
14,870
6,223
1,071
6,988
18,435
6,199
410
5,026
13,078
0
77,441
L
Arachne
MnJ97212
Arachne
6,179
4,611
0
3,866
16,679
7,288
0
627
15,855
0
115,822
W
12,868
5,526
0
6,977
17,177
6,334
3,001
4,401
12,701
0
80,293
W
Achilles
17,978
3,922
0
8,574
28,364
39,845
552
8,670
19,073
0
64,199
L
Nu Wa
19,152
6,234
118
5,985
15,540
5,233
484
6,304
8,900
65,962
0
L
Ymir
10,046
1,130
0
1,587
16,560
14,373
0
7,199
9,049
31,920
0
L
Bellona
Xbox_YoshTV
Bellona
16,877
6,229
0
6,104
23,908
24,698
136
4,756
18,268
12,370
56,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,199
Gold Earned
55,975
550
Minions Killed
532
0
Camps Cleared
0
2,373,109
Distance Traveled
2,213,257
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,453
458
51
2
0
458,730
3
W
Scylla
12,314
493
139
6
0
451,332
7
W
Nemesis
12,692
508
120
5
0
512,599
0
L
Chiron
11,335
453
125
5
0
430,697
5
L
Arachne
11,992
480
154
6
0
491,063
14
W
Hou Yi
12,044
482
133
5
0
459,534
6
W
Achilles
12,696
508
107
4
0
490,914
2
L
Nu Wa
10,996
440
89
4
0
449,091
7
L
Ymir
10,011
400
43
2
0
426,381
8
L
Bellona
11,641
466
121
5
0
416,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role