Player Matchup

Ganesha
Ganesha
DisgracedGrunt
Ganesha
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 88L
1,630 Elo+
Party 1
Kuzenbo
Kuzenbo
JRon21
Kuzenbo
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Longsight
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
USaidUWereNine
King Arthur
Level 106
God Stats
11W - 19L
1,285 SR
Queue Stats
490W - 501L
1,584 Elo+
Party 1
Scylla
Scylla
bighog24
Scylla
Level 84
God Stats
3W - 1L
1,495 SR
Queue Stats
34W - 25L
1,857 Elo+
Solo
Team Averages
Level 97
1,456 SR
1,614 Elo+

VS

Team Averages
Level 112
1,485 SR
1,720 Elo+
Anhur
Anhur
DAUL101
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,950 Elo+
Party 2
Khepri
Khepri
LaughingGoddess
Khepri
Level 144
God Stats
3W - 1L
1,715 SR
Queue Stats
33W - 15L
1,786 Elo+
Party 2
Awilix
Awilix
Rapter36
Awilix
Level 101
God Stats
9W - 5L
1,186 SR
Queue Stats
53W - 40L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Vanttik
Nu Wa
Level 128
God Stats
8W - 4L
1,500 SR
Queue Stats
29W - 13L
1,806 Elo+
Party 2
Amaterasu
Amaterasu
tollhouse97
Amaterasu
Level 60
God Stats
5W - 6L
1,524 SR
Queue Stats
462W - 424L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,760
433
1,457
7,403
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
JRon21
Kuzenbo
9
0 / 0 / 0
5,147
468
1,205
5,678
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Longsight
Anhur
8
0 / 1 / 0
4,536
412
3,375
4,925
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
USaidUWereNine
King Arthur
11
3 / 2 / 0
6,410
583
4,826
9,671
4,199
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
bighog24
Scylla
9
0 / 6 / 0
5,227
475
1,576
6,242
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DAUL101
Anhur
10
4 / 0 / 1
5,921
538
5,762
5,309
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 5
5,725
520
3,123
5,050
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
Rapter36
Awilix
11
5 / 0 / 1
6,704
609
3,246
5,361
1,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Vanttik
Nu Wa
12
2 / 0 / 5
6,817
620
3,691
2,856
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
tollhouse97
Amaterasu
11
1 / 3 / 1
5,968
543
4,037
7,120
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
12
12
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
DAUL101
Anhur
4
0
1
4.5
L
0
3
0
0
L
Kuzenbo
JRon21
Kuzenbo
0
0
0
0
W
0
0
5
2.5
L
Anhur
Longsight
Anhur
0
1
0
0
W
Awilix
Rapter36
Awilix
5
0
1
5.5
L
King Arthur
USaidUWereNine
King Arthur
3
2
0
1.5
W
Nu Wa
Vanttik
Nu Wa
2
0
5
4.5
L
Scylla
bighog24
Scylla
0
6
0
0
W
Amaterasu
tollhouse97
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,439
Damage
19,859
33,919
Taken
25,696
12,586
Mitigated
12,158
9,491
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DAUL101
Anhur
5,762
2,110
0
3,837
5,309
1,501
991
1,358
3,951
0
32,193
L
1,457
473
0
1,070
7,403
3,160
0
2,122
5,281
10,861
0
L
Kuzenbo
JRon21
Kuzenbo
1,205
282
0
2,608
5,678
2,587
10
1,077
4,601
24,846
0
W
3,123
161
0
2,240
5,050
1,984
200
1,252
3,798
12,957
0
L
Anhur
Longsight
Anhur
3,375
1,324
0
2,215
4,925
994
0
1,237
3,688
0
20,722
W
Awilix
Rapter36
Awilix
3,246
1,305
0
190
5,361
1,825
0
641
4,720
0
32,095
L
King Arthur
USaidUWereNine
King Arthur
4,826
419
0
3,385
9,671
4,199
0
741
8,930
0
38,607
W
Nu Wa
Vanttik
Nu Wa
3,691
834
0
837
2,856
853
391
987
1,869
37,970
0
L
Scylla
bighog24
Scylla
1,576
164
0
213
6,242
1,646
0
2,160
4,082
29,385
0
W
Amaterasu
tollhouse97
Amaterasu
4,037
2,011
0
2,790
7,120
5,995
0
0
7,120
4,776
27,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,080
Gold Earned
31,135
266
Minions Killed
295
0
Camps Cleared
0
992,126
Distance Traveled
1,031,350
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,921
538
60
5
0
193,580
2
L
Ganesha
4,760
433
1
0
0
209,582
1
L
Kuzenbo
5,147
468
62
6
0
212,922
1
W
Khepri
5,725
520
25
2
0
209,085
2
L
Anhur
4,536
412
63
6
0
183,508
7
W
Awilix
6,704
609
64
6
0
229,282
2
L
King Arthur
6,410
583
82
7
0
203,267
3
W
Nu Wa
6,817
620
78
7
0
213,030
3
L
Scylla
5,227
475
58
5
0
182,847
0
W
Amaterasu
5,968
543
68
6
0
186,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role