Player Matchup

Fenrir
Fenrir
Daedrrak
Fenrir
Level 25
God Stats
4W - 3L
1,862 SR
Queue Stats
35W - 30L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
bilibobjoe
Danzaburou
Level 108
God Stats
62W - 47L
1,700 SR
Queue Stats
250W - 251L
1,495 Elo+
Party 4
Sun Wukong
Sun Wukong
pent2
Sun Wukong
Level 143
God Stats
0W - 2L
1,312 SR
Queue Stats
85W - 90L
1,618 Elo+
Party 4
Yemoja
Yemoja
resident-slipper
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 4
Poseidon
Poseidon
xTyronyx
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,492 Elo+
Party 3
Team Averages
Level 78
1,575 SR
1,577 Elo+

VS

Team Averages
Level 69
1,611 SR
1,608 Elo+
Cthulhu
Cthulhu
K1ngCogidubnus
Cthulhu
Level 62
God Stats
8W - 4L
1,894 SR
Queue Stats
276W - 243L
1,630 Elo+
Party 1
Khepri
Khepri
Leslord
Khepri
Level 122
God Stats
22W - 9L
1,884 SR
Queue Stats
486W - 382L
1,628 Elo+
Party 1
Sol
Sol
SilverBurrito
Sol
Level 28
God Stats
4W - 4L
1,329 SR
Queue Stats
210W - 167L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
Uncalmed Bush
Danzaburou
Level 103
God Stats
77W - 65L
1,449 SR
Queue Stats
239W - 191L
1,533 Elo+
Party 2
Camazotz
Camazotz
itsJelato
Camazotz
Level 28
God Stats
18W - 9L
1,500 SR
Queue Stats
339W - 245L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daedrrak
Fenrir
12
0 / 4 / 0
6,743
450
3,969
11,130
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
bilibobjoe
Danzaburou
13
5 / 6 / 0
7,841
523
7,857
10,729
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
pent2
Sun Wukong
12
0 / 2 / 1
7,165
478
5,862
12,633
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 5 / 3
6,498
433
1,190
8,126
7,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
xTyronyx
Poseidon
12
0 / 5 / 0
7,044
470
4,663
6,922
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,467
498
6,197
10,052
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Leslord
Khepri
12
2 / 2 / 11
7,758
517
3,157
7,504
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 5
8,085
539
5,703
4,903
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Uncalmed Bush
Danzaburou
14
4 / 3 / 7
9,131
609
7,228
7,643
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
itsJelato
Camazotz
14
12 / 1 / 5
9,219
615
9,953
11,227
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
22
22
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Daedrrak
Fenrir
0
4
0
0
W
1
0
1
1.5
W
Khepri
Leslord
Khepri
2
2
11
3.75
W
3
0
5
5.5
W
Danzaburou
Uncalmed Bush
Danzaburou
4
3
7
2.5
L
Danzaburou
bilibobjoe
Danzaburou
5
6
0
0.83
W
Camazotz
itsJelato
Camazotz
12
1
5
14.5
L
Sun Wukong
pent2
Sun Wukong
0
2
1
0.25
L
0
5
3
0.3
L
Poseidon
xTyronyx
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,541
Damage
32,238
49,540
Taken
41,329
29,617
Mitigated
23,900
13,035
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Daedrrak
Fenrir
3,969
1,322
0
4,592
11,130
4,110
0
2,162
8,943
0
41,521
W
6,197
1,027
42
4,761
10,052
9,766
259
0
9,524
45,640
0
W
Khepri
Leslord
Khepri
3,157
348
0
1,705
7,504
4,570
412
1,730
5,774
22,640
0
W
5,703
624
0
2,992
4,903
1,537
1,997
804
4,099
45,190
0
W
Danzaburou
Uncalmed Bush
Danzaburou
7,228
2,890
0
718
7,643
2,404
767
1,729
5,914
0
50,074
L
Danzaburou
bilibobjoe
Danzaburou
7,857
4,053
0
1,881
10,729
3,519
582
1,706
8,998
0
58,743
W
Camazotz
itsJelato
Camazotz
9,953
4,095
0
8,969
11,227
5,623
108
1,590
9,512
0
41,933
L
Sun Wukong
pent2
Sun Wukong
5,862
860
0
4,186
12,633
12,546
0
5,942
6,093
0
40,091
L
1,190
401
1,117
1,085
8,126
7,185
28
1,342
6,784
6,319
0
L
Poseidon
xTyronyx
Poseidon
4,663
767
0
174
6,922
2,257
208
3,257
3,665
45,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,291
Gold Earned
41,660
367
Minions Killed
384
0
Camps Cleared
0
1,249,153
Distance Traveled
1,459,494
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,743
450
83
6
0
275,643
2
W
Cthulhu
7,467
498
88
6
0
293,845
3
W
Khepri
7,758
517
21
1
0
315,102
2
W
Sol
8,085
539
105
7
0
272,320
0
W
Danzaburou
9,131
609
97
6
0
266,215
1
L
Danzaburou
7,841
523
114
8
0
228,393
1
W
Camazotz
9,219
615
73
5
0
312,012
6
L
Sun Wukong
7,165
478
76
5
0
257,278
2
L
Yemoja
6,498
433
9
1
0
214,104
1
L
Poseidon
7,044
470
85
6
0
273,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role