Player Matchup

Bastet
Bastet
HashiraRubyRose
Bastet
Level 160
God Stats
27W - 9L
1,500 SR
Queue Stats
531W - 289L
2,072 Elo+
Party 2
Danzaburou
Danzaburou
ICA Paragon
Danzaburou
Level 156
God Stats
2W - 0L
1,808 SR
Queue Stats
38W - 16L
1,905 Elo+
Party 2
Aphrodite
Aphrodite
Noksha
Aphrodite
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 65L
1,713 Elo+
Party 2
Mercury
Mercury
Vares
Mercury
Level 105
God Stats
1W - 0L
1,755 SR
Queue Stats
24W - 1L
2,053 Elo+
Party 2
Nemesis
Nemesis
aMadeMan
Nemesis
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
126W - 62L
1,690 Elo+
Party 2
Team Averages
Level 122
1,613 SR
1,887 Elo+

VS

Team Averages
Level 77
1,635 SR
1,544 Elo+
Cabrakan
Cabrakan
Cheesecaptin1017
Cabrakan
Level 77
God Stats
11W - 9L
1,801 SR
Queue Stats
40W - 38L
1,548 Elo+
Party 3
Kali
Kali
Pal4dino
Kali
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Virus-Double
Danzaburou
Level 46
God Stats
2W - 3L
1,502 SR
Queue Stats
19W - 18L
1,543 Elo+
Party 3
Chaac
Chaac
YT-iamHue
Chaac
Level 64
God Stats
6W - 5L
1,869 SR
Queue Stats
26W - 26L
1,543 Elo+
Party 3
Chang'e
Chang'e
yTacio
Chang'e
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
107W - 107L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 14
9,709
607
12,405
11,251
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ICA Paragon
Danzaburou
15
8 / 3 / 14
10,515
657
12,957
12,669
5,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Noksha
Aphrodite
16
7 / 1 / 12
9,682
605
8,056
9,578
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Vares
Mercury
14
11 / 3 / 9
9,819
614
10,813
13,087
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
aMadeMan
Nemesis
13
6 / 1 / 13
8,255
516
6,187
13,544
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
7,824
489
7,072
11,884
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
15
4 / 8 / 1
9,661
604
6,690
15,294
5,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Virus-Double
Danzaburou
12
0 / 7 / 7
7,545
472
5,066
10,049
3,080
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
YT-iamHue
Chaac
9
1 / 4 / 2
6,691
418
2,542
10,162
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
yTacio
Chang'e
10
0 / 17 / 1
6,188
387
4,879
16,777
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
22
43
Kills
8
10
Deaths
43
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
11
2
14
9
W
Danzaburou
ICA Paragon
Danzaburou
8
3
14
5
W
Aphrodite
Noksha
Aphrodite
7
1
12
13
L
Kali
4
8
1
0.56
W
Mercury
Vares
Mercury
11
3
9
5.17
L
Danzaburou
Virus-Double
Danzaburou
0
7
7
0.5
L
Chaac
YT-iamHue
Chaac
1
4
2
0.5
W
Nemesis
aMadeMan
Nemesis
6
1
13
12.5
L
Chang'e
yTacio
Chang'e
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,418
Damage
26,249
60,129
Taken
64,166
30,807
Mitigated
26,351
24,692
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,072
900
348
1,637
11,884
6,748
295
1,679
9,989
24,810
0
W
12,405
2,984
0
1,777
11,251
4,375
1,165
978
10,248
0
48,034
W
Danzaburou
ICA Paragon
Danzaburou
12,957
6,127
0
3,274
12,669
5,013
1,351
3,808
8,736
0
60,681
W
Aphrodite
Noksha
Aphrodite
8,056
1,262
5,878
7,244
9,578
6,984
1,462
1,152
8,403
59,267
0
L
Kali
6,690
3,141
0
4,192
15,294
5,323
0
3,382
11,663
0
49,882
W
Mercury
Vares
Mercury
10,813
6,033
0
4,323
13,087
6,342
537
2,810
8,743
3,865
52,278
L
Danzaburou
Virus-Double
Danzaburou
5,066
795
0
1,842
10,049
3,080
243
589
9,310
0
32,235
L
Chaac
YT-iamHue
Chaac
2,542
201
0
1,659
10,162
7,026
0
1,113
8,980
0
22,343
W
Nemesis
aMadeMan
Nemesis
6,187
1,659
0
2,196
13,544
8,093
942
3,203
10,318
0
31,698
L
Chang'e
yTacio
Chang'e
4,879
744
138
1,570
16,777
4,174
0
1,515
14,987
26,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,980
Gold Earned
37,909
439
Minions Killed
278
0
Camps Cleared
0
1,643,046
Distance Traveled
1,297,685
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,824
489
36
2
0
272,840
1
W
Bastet
9,709
607
76
5
0
356,457
4
W
Danzaburou
10,515
657
105
7
0
292,533
2
W
Aphrodite
9,682
605
118
7
0
299,107
1
L
Kali
9,661
604
97
6
0
262,106
2
W
Mercury
9,819
614
93
6
0
348,643
1
L
Danzaburou
7,545
472
52
3
0
260,448
6
L
Chaac
6,691
418
44
3
0
255,094
1
W
Nemesis
8,255
516
47
3
0
346,306
1
L
Chang'e
6,188
387
49
3
0
247,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role