Player Matchup

Ares
Ares
SirEaglehardt
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 4
Anubis
Anubis
Smounh
Anubis
Level 20
God Stats
18W - 11L
1,559 SR
Queue Stats
31W - 17L
1,569 Elo+
Solo
King Arthur
King Arthur
Uthanos
King Arthur
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
derfekirc
Chiron
Level 27
God Stats
10W - 4L
1,827 SR
Queue Stats
105W - 72L
1,493 Elo+
Party 1
Fenrir
Fenrir
ilikepie82
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 4
Team Averages
Level 19
1,577 SR
1,512 Elo+

VS

Team Averages
Level 20
1,470 SR
1,444 Elo+
Anhur
Anhur
BabyKoala520
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,568 Elo+
Party 3
Jing Wei
Jing Wei
Fortnitegod9172
Jing Wei
Level 22
God Stats
0W - 7L
1,149 SR
Queue Stats
86W - 83L
1,382 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HazardousYoshi
Ah Muzen Cab
Level 22
God Stats
8W - 13L
1,696 SR
Queue Stats
25W - 36L
1,417 Elo+
Solo
The Morrigan
The Morrigan
kity12
The Morrigan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,459 Elo+
Party 3
Ares
Ares
reaper064
Ares
Level 25
God Stats
23W - 24L
1,505 SR
Queue Stats
27W - 35L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 27
14,049
1,004
13,604
32,155
39,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Smounh
Anubis
20
12 / 5 / 12
16,225
1,159
24,257
19,463
9,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Uthanos
King Arthur
20
7 / 4 / 18
14,499
1,036
20,678
25,490
30,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
derfekirc
Chiron
20
9 / 2 / 24
16,310
1,165
29,972
14,544
7,694
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
ilikepie82
Fenrir
20
5 / 7 / 20
13,950
996
10,428
21,472
14,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 16
14,672
1,048
27,724
21,877
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
20
4 / 10 / 15
13,692
978
18,500
21,240
8,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
HazardousYoshi
Ah Muzen Cab
20
6 / 8 / 16
14,684
1,049
31,179
24,988
10,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
kity12
The Morrigan
20
5 / 3 / 13
13,796
985
10,884
13,150
8,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
20
5 / 5 / 16
13,448
961
18,332
24,506
15,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
103
34
Kills
27
27
Deaths
34
101
Assists
76
Player
Kills
Deaths
Assists
KDA
L
7
8
16
1.88
L
Jing Wei
4
10
15
1.15
L
Ah Muzen Cab
HazardousYoshi
Ah Muzen Cab
6
8
16
1.75
W
1
9
27
1.61
W
Anubis
Smounh
Anubis
12
5
12
3.6
W
King Arthur
Uthanos
King Arthur
7
4
18
4
W
Chiron
derfekirc
Chiron
9
2
24
10.5
W
Fenrir
ilikepie82
Fenrir
5
7
20
2.14
L
The Morrigan
kity12
The Morrigan
5
3
13
3.83
L
Ares
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,939
Damage
106,619
113,124
Taken
105,761
102,867
Mitigated
49,205
23,565
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,724
13,992
746
4,170
21,877
6,849
0
12,332
9,545
0
50,994
L
Jing Wei
18,500
15,320
0
0
21,240
8,063
0
7,663
13,577
0
29,490
L
Ah Muzen Cab
HazardousYoshi
Ah Muzen Cab
31,179
16,737
0
3,787
24,988
10,194
0
7,816
17,172
0
66,346
W
13,604
1,634
0
982
32,155
39,898
0
7,099
25,056
24,567
0
W
Anubis
Smounh
Anubis
24,257
1,064
0
8,059
19,463
9,736
0
2,234
17,229
71,276
0
W
King Arthur
Uthanos
King Arthur
20,678
2,720
0
4,902
25,490
30,582
0
9,210
16,280
0
39,583
W
Chiron
derfekirc
Chiron
29,972
12,908
2,439
6,595
14,544
7,694
0
1,617
12,927
0
66,340
W
Fenrir
ilikepie82
Fenrir
10,428
2,942
0
588
21,472
14,957
0
5,008
16,464
0
16,848
L
The Morrigan
kity12
The Morrigan
10,884
2,570
690
741
13,150
8,183
0
4,090
9,053
29,088
4,048
L
Ares
18,332
684
0
0
24,506
15,916
0
5,960
18,546
23,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,033
Gold Earned
70,292
299
Minions Killed
212
6
Camps Cleared
4
1,209,367
Distance Traveled
1,283,440
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,672
1,048
39
3
1
218,883
4
L
Jing Wei
13,692
978
28
2
1
298,362
0
L
Ah Muzen Cab
14,684
1,049
81
6
1
241,132
2
W
Ares
14,049
1,004
19
1
1
207,091
1
W
Anubis
16,225
1,159
120
9
1
222,258
4
W
King Arthur
14,499
1,036
40
3
3
279,036
1
W
Chiron
16,310
1,165
102
7
1
234,542
0
W
Fenrir
13,950
996
18
1
0
266,440
0
L
The Morrigan
13,796
985
55
4
1
246,994
0
L
Ares
13,448
961
9
1
0
278,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role