Player Matchup

Chiron
Chiron
Ashtron2000
Chiron
Level 5
God Stats
8W - 2L
1,500 SR
Queue Stats
56W - 28L
1,856 Elo+
Party 1
Nu Wa
Nu Wa
CSFBear
Nu Wa
Level 106
God Stats
9W - 8L
1,893 SR
Queue Stats
127W - 95L
1,741 Elo+
Party 3
Vulcan
Vulcan
DrasticNinja
Vulcan
Level 79
God Stats
9W - 11L
1,500 SR
Queue Stats
109W - 64L
1,686 Elo+
Party 1
Cernunnos
Cernunnos
meoswald
Cernunnos
Level 48
God Stats
9W - 5L
1,973 SR
Queue Stats
94W - 79L
1,766 Elo+
Party 3
Ganesha
Ganesha
shidizzm
Ganesha
Level 155
God Stats
4W - 1L
1,392 SR
Queue Stats
21W - 9L
1,681 Elo+
Party 1
Team Averages
Level 79
1,652 SR
1,746 Elo+

VS

Team Averages
Level 69
1,549 SR
1,245 Elo+
Danzaburou
Danzaburou
Chrysbel
Danzaburou
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 46L
1,255 Elo+
Party 2
Fenrir
Fenrir
KibaGates
Fenrir
Level 38
God Stats
3W - 2L
1,688 SR
Queue Stats
46W - 62L
1,287 Elo+
Party 2
Poseidon
Poseidon
Skyfinerx
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
WarriorOTBarrio
Raijin
Level 126
God Stats
11W - 12L
1,522 SR
Queue Stats
57W - 66L
1,109 Elo+
Party 2
Ares
Ares
jiw_saw8545
Ares
Level 149
God Stats
2W - 2L
1,536 SR
Queue Stats
29W - 35L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
20 / 1 / 18
13,997
1,400
19,719
10,508
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
CSFBear
Nu Wa
18
11 / 2 / 23
12,867
1,287
22,022
7,115
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
19
9 / 0 / 28
11,753
1,175
25,978
5,981
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
meoswald
Cernunnos
18
6 / 3 / 25
11,595
1,160
17,498
9,704
4,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
shidizzm
Ganesha
19
1 / 2 / 36
12,032
1,203
11,752
12,961
14,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chrysbel
Danzaburou
15
0 / 11 / 4
9,076
908
3,602
16,896
7,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
KibaGates
Fenrir
16
4 / 10 / 3
10,820
1,082
5,304
22,065
9,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Skyfinerx
Poseidon
15
0 / 11 / 3
9,016
902
6,923
16,759
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 6 / 4
10,389
1,039
16,649
15,704
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 9 / 5
10,965
1,097
8,439
31,344
34,623
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
27
47
Kills
8
8
Deaths
47
130
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
20
1
18
29
W
Nu Wa
CSFBear
Nu Wa
11
2
23
11.25
L
Danzaburou
Chrysbel
Danzaburou
0
11
4
0.18
W
Vulcan
9
0
28
23
L
Fenrir
KibaGates
Fenrir
4
10
3
0.55
L
Poseidon
Skyfinerx
Poseidon
0
11
3
0.14
L
2
6
4
0.67
L
2
9
5
0.5
W
Cernunnos
meoswald
Cernunnos
6
3
25
6.17
W
Ganesha
shidizzm
Ganesha
1
2
36
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,969
Damage
40,917
46,269
Taken
102,768
27,701
Mitigated
62,107
10,457
Healing
1,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
19,719
9,303
1,397
2,862
10,508
4,049
0
7,736
2,101
0
31,413
W
Nu Wa
CSFBear
Nu Wa
22,022
4,126
341
1,685
7,115
2,433
0
4,906
1,921
41,546
0
L
Danzaburou
Chrysbel
Danzaburou
3,602
1,653
0
821
16,896
7,257
0
10,322
6,285
0
18,526
W
Vulcan
25,978
10,054
0
0
5,981
2,312
0
4,706
1,255
46,248
0
L
Fenrir
KibaGates
Fenrir
5,304
400
0
145
22,065
9,130
0
11,762
10,038
0
23,014
L
Poseidon
Skyfinerx
Poseidon
6,923
1,177
0
30
16,759
5,448
0
11,264
5,268
28,260
0
L
16,649
1,406
0
462
15,704
5,649
0
9,327
6,200
53,524
0
L
8,439
76
0
0
31,344
34,623
0
15,677
15,225
21,483
0
W
Cernunnos
meoswald
Cernunnos
17,498
10,817
0
2,419
9,704
4,017
0
6,023
3,583
0
40,373
W
Ganesha
shidizzm
Ganesha
11,752
1,729
0
1,753
12,961
14,890
0
7,494
5,081
20,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,244
Gold Earned
50,266
209
Minions Killed
198
10
Camps Cleared
4
964,356
Distance Traveled
865,677
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,997
1,400
32
3
4
206,454
0
W
Nu Wa
12,867
1,287
57
6
1
182,377
4
L
Danzaburou
9,076
908
30
3
1
119,557
0
W
Vulcan
11,753
1,175
58
6
1
233,764
3
L
Fenrir
10,820
1,082
37
4
1
207,865
0
L
Poseidon
9,016
902
41
4
0
163,865
1
L
Raijin
10,389
1,039
69
7
2
186,316
3
L
Ares
10,965
1,097
21
2
0
188,074
0
W
Cernunnos
11,595
1,160
59
6
3
161,569
3
W
Ganesha
12,032
1,203
3
0
1
180,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role