Player Matchup

Cthulhu
Cthulhu
Arsasaurs
Cthulhu
Level 15
God Stats
12W - 13L
1,476 SR
Queue Stats
36W - 38L
1,495 Elo+
Party 1
Thor
Thor
Azîel
Thor
Level 5
God Stats
3W - 0L
1,734 SR
Queue Stats
9W - 3L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
DwarfInACar
Baron Samedi
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
44W - 37L
1,485 Elo+
Party 1
Thanatos
Thanatos
Hailhydra007
Thanatos
Level 18
God Stats
18W - 20L
1,506 SR
Queue Stats
24W - 28L
1,522 Elo+
Solo
Izanami
Izanami
armad1d0
Izanami
Level 17
God Stats
51W - 31L
1,433 SR
Queue Stats
113W - 84L
1,452 Elo+
Party 1
Team Averages
Level 14
1,530 SR
1,498 Elo+

VS

Team Averages
Level 16
1,523 SR
1,486 Elo+
Ares
Ares
Alemdark
Ares
Level 14
God Stats
9W - 8L
1,562 SR
Queue Stats
570W - 641L
1,488 Elo+
Solo
Persephone
Persephone
Dianabollic
Persephone
Level 16
God Stats
2W - 1L
1,850 SR
Queue Stats
14W - 15L
1,550 Elo+
Party 2
Susano
Susano
Miliricus
Susano
Level 21
God Stats
3W - 11L
1,174 SR
Queue Stats
30W - 19L
1,570 Elo+
Party 2
Fafnir
Fafnir
goe1
Fafnir
Level 15
God Stats
4W - 2L
1,747 SR
Queue Stats
13W - 13L
1,602 Elo+
Party 2
Anhur
Anhur
like2325
Anhur
Level 14
God Stats
1W - 10L
1,283 SR
Queue Stats
4W - 18L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arsasaurs
Cthulhu
9
3 / 0 / 6
6,047
605
3,207
4,846
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
Azîel
Thor
11
4 / 2 / 2
6,436
644
2,771
5,797
3,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
DwarfInACar
Baron Samedi
10
3 / 2 / 1
6,268
627
4,881
4,976
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Hailhydra007
Thanatos
9
3 / 1 / 2
5,848
585
1,928
6,464
2,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
armad1d0
Izanami
10
5 / 0 / 3
5,919
592
4,528
4,286
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 4 / 0
4,369
437
861
5,766
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Dianabollic
Persephone
7
0 / 5 / 0
4,095
410
1,749
4,915
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Miliricus
Susano
9
3 / 2 / 0
5,846
585
3,951
5,124
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
goe1
Fafnir
8
1 / 3 / 1
5,349
535
1,832
4,894
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
like2325
Anhur
9
1 / 4 / 1
5,219
522
1,908
6,495
1,908
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
5
5
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
0
0
W
Cthulhu
Arsasaurs
Cthulhu
3
0
6
6
W
Thor
Azîel
Thor
4
2
2
2.5
L
Persephone
Dianabollic
Persephone
0
5
0
0
W
Baron Samedi
DwarfInACar
Baron Samedi
3
2
1
1.75
W
Thanatos
Hailhydra007
Thanatos
3
1
2
4
L
Susano
Miliricus
Susano
3
2
0
1.5
W
Izanami
armad1d0
Izanami
5
0
3
6.5
L
Fafnir
goe1
Fafnir
1
3
1
0.5
L
Anhur
like2325
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,315
Damage
10,301
26,369
Taken
27,194
11,150
Mitigated
10,376
14,872
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
861
66
0
542
5,766
3,534
0
2,130
3,636
10,662
0
W
Cthulhu
Arsasaurs
Cthulhu
3,207
511
277
1,029
4,846
2,777
577
1,147
3,699
15,121
0
W
Thor
Azîel
Thor
2,771
538
0
1,505
5,797
3,102
0
1,553
4,244
0
27,107
L
Persephone
Dianabollic
Persephone
1,749
392
0
647
4,915
926
0
1,117
3,760
11,392
0
W
Baron Samedi
DwarfInACar
Baron Samedi
4,881
436
0
2,160
4,976
1,392
0
0
4,976
24,281
0
W
Thanatos
Hailhydra007
Thanatos
1,928
186
0
6,805
6,464
2,585
0
279
6,185
0
25,658
L
Susano
Miliricus
Susano
3,951
1,695
0
1,568
5,124
1,501
0
274
4,738
0
24,457
W
Izanami
armad1d0
Izanami
4,528
2,836
0
3,096
4,286
1,294
1,751
1,463
2,823
0
31,370
L
Fafnir
goe1
Fafnir
1,832
490
0
757
4,894
2,507
0
0
4,769
14,946
0
L
Anhur
like2325
Anhur
1,908
860
0
468
6,495
1,908
575
4,123
2,001
0
19,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,518
Gold Earned
24,878
265
Minions Killed
161
0
Camps Cleared
0
933,317
Distance Traveled
846,080
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,369
437
12
1
0
179,139
4
W
Cthulhu
6,047
605
31
3
0
193,154
3
W
Thor
6,436
644
69
7
0
190,403
0
L
Persephone
4,095
410
22
2
0
149,162
0
W
Baron Samedi
6,268
627
51
5
0
191,438
4
W
Thanatos
5,848
585
58
6
0
196,455
0
L
Susano
5,846
585
58
6
0
197,605
3
W
Izanami
5,919
592
56
6
0
161,867
2
L
Fafnir
5,349
535
31
3
0
159,926
0
L
Anhur
5,219
522
38
4
0
160,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role