Player Matchup

Da Ji
Da Ji
Aspire2be_ME
Da Ji
Level 81
God Stats
6W - 9L
1,167 SR
Queue Stats
309W - 304L
1,471 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Diocletian97
Cu Chulainn
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 172L
1,485 Elo+
Party 1
Anubis
Anubis
Goalkeeper58
Anubis
Level 49
God Stats
10W - 13L
1,440 SR
Queue Stats
272W - 262L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
WorstGlazNa
Heimdallr
Level 101
God Stats
3W - 6L
1,500 SR
Queue Stats
66W - 70L
1,447 Elo+
Party 2
Terra
Terra
nekonoserafu
Terra
Level 114
God Stats
8W - 8L
1,376 SR
Queue Stats
22W - 28L
1,468 Elo+
Party 2
Team Averages
Level 82
1,397 SR
1,466 Elo+

VS

Team Averages
Level 61
1,496 SR
1,579 Elo+
Horus
Horus
BQQM180
Horus
Level 60
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 5L
1,618 Elo+
Party 3
Thor
Thor
JWallaby
Thor
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 4L
1,618 Elo+
Party 3
Merlin
Merlin
STR7X
Merlin
Level 86
God Stats
1W - 2L
1,443 SR
Queue Stats
81W - 53L
1,476 Elo+
Party 3
Bellona
Bellona
abbaggey
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,829 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bernventers
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
10,358
609
10,066
11,986
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Diocletian97
Cu Chulainn
17
3 / 1 / 5
10,346
609
9,817
8,393
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
17
2 / 0 / 2
10,445
614
3,754
8,520
4,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
WorstGlazNa
Heimdallr
15
1 / 3 / 6
9,126
537
10,954
9,341
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 2 / 6
9,708
571
8,317
10,130
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BQQM180
Horus
11
1 / 5 / 4
7,056
415
4,067
13,676
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
13
7 / 6 / 1
8,654
509
6,908
14,107
4,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
STR7X
Merlin
15
0 / 1 / 0
9,200
541
6,114
5,664
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
abbaggey
Bellona
14
0 / 4 / 3
7,950
468
4,451
14,299
13,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
bernventers
Ah Muzen Cab
11
0 / 5 / 1
6,237
367
3,741
12,631
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
8
8
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Horus
BQQM180
Horus
1
5
4
0.6
W
Cu Chulainn
Diocletian97
Cu Chulainn
3
1
5
5.5
W
Anubis
2
0
2
3
L
Thor
7
6
1
1.25
L
Merlin
STR7X
Merlin
0
1
0
0
W
Heimdallr
WorstGlazNa
Heimdallr
1
3
6
1.33
L
Bellona
abbaggey
Bellona
0
4
3
0.38
L
Ah Muzen Cab
bernventers
Ah Muzen Cab
0
5
1
0.1
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,908
Damage
25,281
48,370
Taken
60,377
33,234
Mitigated
31,292
21,572
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,066
3,670
0
6,036
11,986
5,093
1,305
429
11,493
0
69,485
L
Horus
BQQM180
Horus
4,067
2,421
1,463
4,268
13,676
8,211
0
4,860
8,816
0
19,033
W
Cu Chulainn
Diocletian97
Cu Chulainn
9,817
2,793
0
3,598
8,393
6,768
885
1,116
7,249
10,747
57,499
W
Anubis
3,754
166
0
6,772
8,520
4,645
925
3,995
4,237
77,099
0
L
Thor
6,908
1,711
0
1,475
14,107
4,901
0
1,933
12,174
0
53,375
L
Merlin
STR7X
Merlin
6,114
249
0
706
5,664
1,755
0
2,222
3,442
66,623
0
W
Heimdallr
WorstGlazNa
Heimdallr
10,954
4,949
0
232
9,341
6,248
450
0
9,341
7,206
60,290
L
Bellona
abbaggey
Bellona
4,451
1,905
0
5,102
14,299
13,110
464
1,174
13,125
0
44,629
L
Ah Muzen Cab
bernventers
Ah Muzen Cab
3,741
1,780
0
4,600
12,631
3,315
0
4,145
8,486
0
27,972
W
8,317
445
2,428
2,506
10,130
10,480
585
172
9,936
26,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
39,097
566
Minions Killed
419
0
Camps Cleared
0
1,599,601
Distance Traveled
1,589,442
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,358
609
104
6
0
350,612
3
L
Horus
7,056
415
24
1
0
340,485
5
W
Cu Chulainn
10,346
609
126
7
0
340,707
2
W
Anubis
10,445
614
166
10
0
297,551
6
L
Thor
8,654
509
88
5
0
320,836
0
L
Merlin
9,200
541
166
10
0
295,206
5
W
Heimdallr
9,126
537
125
7
0
269,751
2
L
Bellona
7,950
468
93
5
0
323,166
1
L
Ah Muzen Cab
6,237
367
48
3
0
309,749
0
W
Terra
9,708
571
45
3
0
340,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role